Comments: 8
Depressedmuch [2011-12-08 20:39:06 +0000 UTC]
is it CS5 or CS5.5? I don't know if the school opted for the upgrade or not... When I left they had just decided to upgrade to CS4, they must've changed their minds and gone straight to 5 anyway... And have I ever mentioned how much love I am in for your mechs? They are absolutely amazing and I should like to see you at some point get very bored and draw out an elaborate battle scene (because implying motion is a biatch.)
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Pythosart In reply to Depressedmuch [2011-12-09 02:39:00 +0000 UTC]
I'm pretty sure it's CS5. Don't know how I'd tell if it had the update.
You know, I've actually considered doing a mech battle for my portfolio.
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Depressedmuch In reply to Pythosart [2011-12-10 15:41:45 +0000 UTC]
It would be an awesome choice for your portfolio because it is rather difficult and the results would be amazing. Period.
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tetramera [2011-12-07 18:02:13 +0000 UTC]
Ohhh, this is so awesome :o I wish I could do something like this.
offtop: Is PSCS5 significantly better then CS4? Performance wise especially.
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Depressedmuch In reply to tetramera [2011-12-08 20:49:32 +0000 UTC]
on your question about CS4 versus CS5. lets start off with a comparison to CS3. CS3 doesn't REALLY add much to CS2, it just makes the brushes play a little nicer without having to buy an expansion pack from some third party retailer. CS4 was basically a complete overhaul of CS3, in the sense that they added several more features, reworked the pixel rendering engine to use Graphics Processing Unit Acceleration and they decided to redo the whole of the Graphical User Interface and hide absolutely everything. With CS5 they basically stuck with trying to make everything look pretty and function nicely while sneaking in several more very nice additions. You get some swanky new brushes that actually determine blending properties, flow and spread from the angle and pressure applied to the stylus, which is pretty awesome once you get used to it. They also redid the 'opacity lock' which still is nowhere near as easy to use as it is in Paint Tool Sai, but it's an improvement over CS4's attempt. You also now have a much better canvas rotation tool, which doesn't play well with the pixels, but it makes it much easier to draw with once you get used to the little bits of jaggedy-ness that you receive before you return the canvas to its original orientation. You also will notice that they have finished fixing the 3D tools, which most people will never use, since there are other, more dedicated programs out there for that purpose, but you have the 3D rotation and recording buttons now. Very nifty, kinda useless. So that's it for the new stuff, all told, if you have CS4 now, and it isn't crashing on you, I probably wouldn't upgrade yet. There are still quite a few bugs that Adobe needs to iron out before they release CS6 or whatever they plan on calling it. If you have CS3 and are planning on getting a new version, CS5 is a very nice upgrade from CS3 or even CS4 if you have money to burn. (If you really just want to work with the basics of pixel art, I still think that CS2 is the best for the purists out there.)
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tetramera In reply to Depressedmuch [2011-12-10 00:17:19 +0000 UTC]
Oh, such detailed answer! It really helps, I was pondering for a while now, and it was infuriating. Now I'm sure I'll stick with CS4 for now.
Thank you, very much c:
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Depressedmuch In reply to tetramera [2011-12-10 15:43:38 +0000 UTC]
Sure, I enjoy writing ridiculously detailed explanations for things. Plus Photoshop is one of my hobbies, so I've played extensively with all of them. From Photoshop 6 all the way to CS5... Photoshop 6-CS sucked, btw.
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