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radicaldad
— MR Table 3
Published:
2004-12-29 05:59:39 +0000 UTC
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Description
Modelled and rendered in 3DS Max - Using mental ray :
--global illum
-- caustics
-- final gather
-- one skylight
-- one spotlight (has minimal effect - adds very slight shadow behind bowls)
-- architectual ray traced material for glass table top
From a tutorial here
[link]
Mental ray gurus! plz help! How to a chieve a more realistic look to this render.. I've played around with the settings-- not much change... any tips
would be quite welcome.. Thanks in a dvance for your time and consideration
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