HOME | DD

Ramul β€” RPG logic ecosystem part 3

Published: 2013-11-24 22:28:17 +0000 UTC; Views: 1296; Favourites: 37; Downloads: 17
Redirect to original
Description A small project about designing an ecosystem that runs on RPG logic. The climate is subtropical to tropical, covered biomes are dry and wet forests, grasslands, deserts, mountains and caves, the flora is based on algae, fungi, lichen and marine animals, the fauna on arthropodoids, molluscs, microorganisms and marine invertebrates.

The life in water, flying creatures and the more or less peaceful land dwellers.
Related content
Comments: 5

Lediblock2 [2015-04-04 22:19:25 +0000 UTC]

What do you mean by RPG logic?

πŸ‘: 0 ⏩: 1

Ramul In reply to Lediblock2 [2015-04-05 06:45:24 +0000 UTC]

An ecosystem as it could be found in aΒ role-playing video game. There are way too few "insects" and other small animals, cryptic animals aren't shown and there is an overabundance of large predators and aggressive herbivores.Β 

πŸ‘: 0 ⏩: 1

Lediblock2 In reply to Ramul [2015-04-05 13:39:42 +0000 UTC]

Ah, OK.

πŸ‘: 0 ⏩: 0

Nuevolucion [2013-11-25 18:25:19 +0000 UTC]

cool creatures!Β 

πŸ‘: 0 ⏩: 0

PeteriDish [2013-11-24 22:29:09 +0000 UTC]

awesome!

πŸ‘: 0 ⏩: 0