Comments: 62
RenDragonClaw In reply to ??? [2009-04-25 21:39:24 +0000 UTC]
Last I checked, Showa Sanda never had a beard. He had neck fur but thats it. It was kinda hard to tell anyway.
-RenDragonClaw
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JacobSpencerKaiju79 [2009-04-25 04:47:03 +0000 UTC]
Hmmm,
I would go with this:
Showa's Face with Neo's Sideburns and some facial hair (like MM's)
Body can be muscular, but not overly. Mix of rock-looking scales on torso, but hairy overall.
Color-wise: I say a miss of blonde/golden with a hint of orange.
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The-Great-MM [2009-04-24 23:50:02 +0000 UTC]
YAY! And LOL @ the bonking of Neo Gaira.
This could be hard to do, 'cause frankly, I love the Showa version, the "Big Foot" one, and, of course, my own WOG one.
This design is gonna' be hard to get down, 'cause it's even more different than Gaira. The only things I could really shout for my own the hair, fangs, and tree.
I kinda' prefer my beard and hair over Trip's and Big Foot's, but that's probably just because I did WOG. Trip's has a nice base, but he just seems a bit too... clean... to be a rugged mountain man monster.
Neo... Meh. I'm not a fan of adding that much bulk to a kaiju that doesn't need it. When I think of War of the Gargantuas being remade, I want to think of a sort of WWE match gone bad between Austin and HHH, not a rematch of the Hulk and the Abomination.
.... Bonk.
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RenDragonClaw In reply to The-Great-MM [2009-04-25 00:09:14 +0000 UTC]
Heh heh, I figured you'd like that little inside joke there. *THWACK*
I've been getting the suggestion that facial hair may interfer with his 'Frankensteinness'. Neo does have a good pair of sideburns that could work instead of an outright beard but I'm still debating it. I agree about Trip's, its just a tad...pretty for what we're going for. He does have a pretty solid body though.
I was thinking something along the lines of just a stockier Showa, obviously accustomed to climbing mountains and what not. As with Gaira, the Neo is just too big and that waifer of a waist is really inconvient. These guys got the shit kicked out of them by mazers, they really don't need a cliche comic waist to make them even more vulnerable.
The real question I have is what freaking color he should be. Blonde, brown, red...The showa had indications of orange with blonde highlights, I kinda liked that.
-RenDragonClaw
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The-Great-MM In reply to RenDragonClaw [2009-04-25 00:34:16 +0000 UTC]
I prefer brown myself.
>.>
With a beard. I never really saw much Frankenstein in either Sanda or Gaira besides being giant humanoids and having semi-flat heads. I mean, giving Frankenstein's "sons" fur and scales interfers with the Frankensteinism even more so than a beard.
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KZ-KW [2009-04-24 22:16:32 +0000 UTC]
LOL, Bigfoot Sanda's face looks like Teddy Roosevelt's?
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RenDragonClaw In reply to KZ-KW [2009-04-24 22:54:04 +0000 UTC]
Seriously, you just have to look at it. It just screamed Teddy to me. Either that Gimmli lol. Just look up Sanda and I'm sure you'll find it on DA.
-RenDragonClaw
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KZ-KW In reply to RenDragonClaw [2009-04-25 00:16:56 +0000 UTC]
Sanda really tried to teach Gaira to be a vegetarian, but they would just get in a fit, then Gaira would run away saying "It's my life!" and Sanda says "Were not humans damn it!".
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RenDragonClaw In reply to KZ-KW [2009-04-25 01:33:10 +0000 UTC]
I have an interesting explaination for Gaira's rampant destructive impulse. In a book series called 'Clan of the Cave Bear' the neanderthals never taught anyone the rules of their tribes because the knowledge was more like instinct in that it was passed down as a form of Ancestorial Memory from parent to child.
Being a primal creature, I imagine Frankenstein's further mutated descendents may have something similar. Gaira attacks Oodaku initially because he remembers his father's last painful memories within the tentacles of the octopus. I figure that most of Frankenstein's more negative memories were passed on to Gaira and the positive ones surfaced in Sanda due to the way he lived (leaving parts of himself in the mountain with Baragon and the rest of him Oodaku in the ocean). Faced with a frantic crew that may have attacked him in fear, Gaira may have deemed humanity at first a threat and then a possible food source. Memories from the original Frankenstein flitering through his concious upon being given a proper stimulis.
I figure Gaira represents the instinctual cruelty and need to survive that the original Frankenstein possessed and Sanda is the humane side that simply wanted to exist in those brief moments of clarity. Gaira's fear of light and fire and Sanda's gentleness with women are all traits that Frankenstein at one time or another possessed.
Anyway, funny bit of dialog there. After watching the movie I admit that it does feel like a sitcom at times with Sanda trying to placate his brother only for Gaira to respond with anger and irrational aggression. Besides, he did hit him with a tree for fuck's sake.
-RenDragonClaw
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RenDragonClaw In reply to KZ-KW [2009-04-25 01:44:26 +0000 UTC]
Toho Crew? I don't recall being a member of such a group so afraid not. What exactly are you refering too? The company?
-RenDragonClaw
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KZ-KW In reply to RenDragonClaw [2009-04-25 02:10:19 +0000 UTC]
Yes, I'm just saying that you sound like as if you worked with Toho. ^^
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RenDragonClaw In reply to KZ-KW [2009-04-26 03:14:17 +0000 UTC]
For Toho? Clear the hell over in Japan? Naaaah. Thats a Weeabo pipe dream, I'm not that stupid.
Even Stan Winston's or other comic companies sound like very far fetched affairs. I'd rather set myself up as an independent entity and create my own stuff.
I'd have to go about creating a portfolio too. I don't do nearly enough life drawings. I'll get around to it eventually though. I have some other stuff to sort out at the moment.
-RenDragonClaw
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RenDragonClaw In reply to KZ-KW [2009-04-26 18:16:51 +0000 UTC]
You know its funny. I beat that first Leighton campaign using mass Norse warriors in a massive zerg rush like wave. One right after the other. I filled almost the entire que with them and as the older one's died, I just upgraded the lower level ones. Hard to stop an tidal wave of warriors when they endlessly 'rank up' until only a handful of level fours remain. That cheat I ended up using allowed me to upgrade with no skulls when it comes to units.
How to beat that campaign without cheating is beyond me. Your beset on both sides by super powerful enemies that could utterly crush you in one sweep. Walls stave them off for awhile but then eventually they bring the seige units and then your right proper fucked. The norse on that map are the worst, they get nastier as you get stronger and eventually start sending those damn log cannons and titans and steam tanks after you. The Dustriders aren't so bad, providing they don't bring their titans to bear.
The Dustriders are also less defended than the Norse though I fixed that problem one time with log cannons lol. The Dustriders aren't all that heavy on the side closest to your base but if you press your luck they will hunt you down and obliterate you. The fact that your on a time limit and you have get 20 flamethrowers down there is really hard. I just barely made it under 30 minutes by building a weapon's smith really close to the plateu of Gigantosaurus and Spinosaurus's and then massed them from there and sent them out to the carrier.
There seems to be an interval where you could do a lot of damage to either side. While one side is preoccupied with destroying the other, you can attack with seige from a safe distance or wait until the opposition is wiped out and then send you own team to raise hell right after them. I learned not to attack in the same area the Dustriders where when their Titan's targeted my units as well as the Norse...it sucked.
The warrior rush strategy worked since I can upgrade them for free now and they are the single cheapest attack unit the Norse have. Its brillant. Level ones become level twos and twos threes and threes fours...forever until they are all dead. By that time concentrated fire has utterly hammered any obstacle in their way and buildings are leveled left and right. I tore down their towers and gates with brutal effeciency this way and that made that final push toward their 'Relic' all the sweeter. Then I had to rush Leighton to the carrier...lol at the spinosaurus ambush along the way. I don't think the dustriders have this problem on their side. It would be smooth sailing if you could just reach their relic from down below in the low lands with log cannons. Another irritating issue is Leighton always getting targeted and then getting killed...again. I tried stuffing him on a Titan and that worked for a good while but ultimately making a good diverse army just took too much time and you couldn't take the whole base with it.
-RenDragonClaw
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KZ-KW In reply to RenDragonClaw [2009-04-26 18:39:19 +0000 UTC]
You should make an art where Leighton is raising and aiming his sword at the enemy, as his "Norsemen" attack with their axes, kicks, and thunder claps.
I remember when I did that mission, when I went to destroy their "floating emerald rocks", Leighton would be knocked down continously by this one warrior with his flying kick attack. Until finally the rocks where destroyed and they stopped attacking. Then all that's left was going to the carrier, and obviously I get ambushed by Spinos and some T.Rexes. It was really funny because they were attacking each other before I came in, but where did you find the Giganos?
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KZ-KW In reply to RenDragonClaw [2009-04-26 22:57:14 +0000 UTC]
There's a trick with the flamethrowers and the walls. Man your Flamethrowers behind the gate walls, so then when the enemy arrives, the flamethrowers will be torching them behind the walls, 20 of them! XD
The next mission will be hard too, I can tell you this, don't let Leighton and Kleemann die. Not even once...
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KZ-KW In reply to RenDragonClaw [2009-04-28 00:28:46 +0000 UTC]
The third mission is great, the only thing that's the definition of "Irritaiting" is the Dragon Clan, damn they're annoying! That's why I decided in destroying they're base.
Also, do you want to know how to meet the Monkey Ninjas and get the Titan Unit?
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KZ-KW In reply to RenDragonClaw [2009-04-29 01:36:55 +0000 UTC]
About the Monkey Ninjas, don't attack, literally. You'll be annihilated, oblitorated, or any other word that relates to them. Monkey Ninjas have 500000 HP I think, like Donkey Kong's aswell as their attack power. It's a suicide mission, but if you kill them, you'll have my respect...
Any other connection? No not really, you already solved the puzzle, I never even thought about the barbarians thing with the SEAS. The only thing missing is the Godzilla breakthrough. But since Ubisoft are bas***ds, there will not be a new sequel. Unless we buy the license/codes/trademarks from them if it's possible.
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KZ-KW In reply to RenDragonClaw [2009-04-30 01:45:17 +0000 UTC]
There's about 5 Monkey Ninjas, it's a fool hardy thing to try, but it's BRILLIANT!
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KZ-KW In reply to RenDragonClaw [2009-04-30 22:39:06 +0000 UTC]
You gotta love those freezing chicks with the spears. 8)
If you think they're good now, then you should get them on a Salta. It's awesome! It'll be a "Ice Salta"!
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KZ-KW In reply to RenDragonClaw [2009-05-01 20:45:25 +0000 UTC]
Freezing Tank of Doom.... Brilliant!
Not really, Kleemann's special sucks, the same with Leighton. I use heroes like "The Governer" to give me the Wall, "Warden" for Dilo Nest, "Taslow" for poison traps, and "Arch Druid" for flaming arrows. Enabling to make an awesome Dragon Clan Fortress! :imhappyplz:
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RenDragonClaw In reply to KZ-KW [2009-05-02 02:20:27 +0000 UTC]
Kleeman sacrifices a unit to heal himself and improve his attack right? Maybe keeping some dispensable workers or grunts around would be more of an incentive. Fodder if you will. Normally I'd just stick him in a transport and have him fire away. I don't know if their auras still work while transported, probably not. I think Kleeman works best with the Dustriders as they have very powerful transports to hide in when things get dicey and they are always in need of skulls which Kleeman helps deliver by level 2. He's a resource buff hero, probably best used that way lol.
Leighton's vanish has some possibilities, sneak attacks on workers for one. Trick is getting him there, he's not like a ninja who is invisible as long as he doesn't attack. Leighton's aura is pretty nasty, enemies hurting themselves in order to attack you, och. Basically he's kinda like a reverse war drums, just carry him into battle and have him stand in the middle somewhere out of direct combat and he should be alright. Backup with healers is probably a must for him if you plan on having him melee where that 'ain heal' thing he does comes into effect. He's best for small skirmishes and guerilla warfare. Big battles involve heavy artillery and once the enemy starts focus firing him he's done. Probably works best with the dragon clan as he can be hidden by smoke generators . The enemy will be wondering "WHERE IS THE PAIN COMING FROM!" and Leighton will be standing in the smoke chuckling. He's a more insidous type of hero and so requires a bit more strategy to use I wager. He's not like Cole who can just march into the fray like he owned it. He's a smart fighter, picking off the weak and keeping out of harm's way.
Oh, and if you thought the freeze tank was an insane idea, try loading a brachio transporter with venom throwers some time....its so evil.
-RenDragonClaw
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KZ-KW In reply to RenDragonClaw [2009-05-02 17:45:17 +0000 UTC]
LOL! Leighton would be raping them constantly! XD
Again, Brilliant! I always put them in the stego for some reason...
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KZ-KW In reply to RenDragonClaw [2009-05-02 22:47:42 +0000 UTC]
AI are wimps. Those bastards kill my workers, they just pass through my men like I they were ghosts! Also, in Ancient Treasures (my favorite original map) if you have fog of war on and you're in base two, three, or four. They'll just go to your base (unknownly that you were there) and start building a tower, if only I had 10 Titans to overkill them for their stupidity, I'd be relieved.
What would be cool is that if we could change the skin of a level 5 unit (like samurai) so when they level up to 5, they'll have our custom skin making them look like a Clan leader, basically us.
Raptors and Anky suck, but I would get anky for bombardment, better than raptor handler.
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KZ-KW In reply to RenDragonClaw [2009-05-03 01:59:05 +0000 UTC]
Level 5 Raptor Handler will look the same, except with more attack and etc.
Ankys are very weak, especially in combat. They won't last unless you have a distraction to cover them.
That doesn't changed the fact that their annoying though, but a few traps and I'll be laughing at their deaths. I always make my base first and wait for the enemy to attack, I like seeing my base constructed as the time passess, until the day comes to attack the enemy. I like playing it defensively.
But that map, Cold Blooded, sucks. It doesn't have enough materials for an actual base, just for a strike team. I only play that map when I'm bored.
Oh, you mean that one desert map. I like that map because it has two small Baryonyx islands and enough space for a base. I'd defend the Baryonyxes if the enemies attacked them.
You should try my Yunque map ya'know, both clans will have a periless journey arriving at each other's bases.
You get some additional units: one Samurai, two spearman, three archers, and a special unit the Siegetower. But the siegetower is not much useful, only for transport for three people.
There's also some hard treasures to get too, obviously. ^^
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RenDragonClaw In reply to KZ-KW [2009-05-03 03:52:11 +0000 UTC]
Ah well, they aren't exactly too exciting to use anyway.
Your map sounds like a lot of fun. How do I add it to the list of maps I have after I download it?
-RenDragonClaw
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KZ-KW In reply to RenDragonClaw [2009-05-03 15:40:28 +0000 UTC]
Put the file in in your Paraworld folder at: Data/Base/Maps/Multiplayer.
Paste the file in there and enjoy your new multiplayer map.
(For Skirmish too of course)
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TyrantisTerror [2009-04-24 21:33:29 +0000 UTC]
As much as the beard and sideburns of Kaijulord's take look badass, I can't recommend them - Sanda needs to be clean shaven to capture the Frankenstein look, which is sorta important to him. Neo's bigass sideburns, on the other hand, would look great - add a nice heroic badassery to him without losing the FRankenstein look. Other than that, I say mix the facial features and builds of the other fairly evenly and you've got a great Sanda.
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