Comments: 17
RoxasRox1042 [2013-06-24 05:01:12 +0000 UTC]
I'm gonna take a guess and say you used a lighting effect on the models, like Soft Lighting or Adult Shader. For video game models, this really brings out the polygons on them. The poses are great and fun, but seeing the polygons on the arms and the clothes like on Roxas is kinda... ...For lack of a better term, eye-bleeding. XD Great picture none the less though. XD
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Reseliee In reply to RoxasRox1042 [2013-06-24 11:32:36 +0000 UTC]
For some models it doesn't. It's just the Roxas model XD
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RoxasRox1042 In reply to Reseliee [2013-06-24 11:57:27 +0000 UTC]
Heh heh. I personally never really use shader effects on the models. XD I just use a double layer of two different Diffusion versions and SSAO. Generally it comes out like this: [link] [link] [link] Just trying to help. XD I also found that shaders tend to dull the textures on texture heavy models, like stages or KH models, making the textures blurry and... well, dull. I use them all the time on other models though, it makes them look... I consider it like video game consoles. The models themselves in a picture are like PS2. Add the in-system effects you get Wii/Square Enix PS2. XD Edit with Photo-shop: PS3 in some cases. XD Sorry for the paragraph of a comment though, I get talkative when tired. XD
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Reseliee In reply to RoxasRox1042 [2013-06-24 12:03:45 +0000 UTC]
Two different diffusion versions? I'll have to try that X3
It's okay for the paragraph, I like suggestions. I'm not one of those people who are like, "DON'T TELL ME WHAT TO DO!" (lol I think that's what they say XD) I get talkative when I'm tired too, except I talk nonsense XD
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RoxasRox1042 In reply to Reseliee [2013-06-24 12:53:17 +0000 UTC]
Oh, I talk nonsense too. Except when I type my mind forces me to speak english. XD The ones I use are Diffusion 3 and... whichever one comes in the kh03_0403_2 folder. XD That folder has a model sub folder, which has a stage (Split into 3 parts), and a model, and an Accessories sub folder, which has the other diffusion, as well as a KHEF effect (which is in two parts, it acts as a sort of border darkener) it has a water effect, which reflects and ripples like water (It's a square about as wide as a model minus the arms, but re-sizing it makes the reflection look overly pixelated) and an SSAO effect. It has something to do with making the models' self shadows look cleaner and crisper. I use the two diffusions, KHEF and SSAO in every Kingdom Hearts picture I make nowadays, and the Soft Shader effect in all the other pictures along with them. XD I suck at post editing, so I use those all the time to make it look better. XD [link] Here's an example of all of that combined. (I used the working floor reflector effect, but it's the same idea.) If the double diffusion works for ya, lemme know! I like knowing if I help or not. XD
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KHclay [2013-05-09 14:58:52 +0000 UTC]
Too cool. Yeah, either way, but we all know Roxas can easily overpower Axel,, if he wants to.
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Reseliee In reply to KHclay [2013-05-09 21:39:23 +0000 UTC]
True XD
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LynxAkita1 [2013-05-09 01:30:48 +0000 UTC]
Axel: Hahaha, this is gonna be great.
Roxas: Damnit, Axel, put me down RIGHT now or--
Axel: Hahahaha!!!
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