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RG9-Noct — Zenith Bones Finish WIP

#mission #wanzer #zenith #front #3dsmax #evolved
Published: 2016-03-14 19:49:56 +0000 UTC; Views: 897; Favourites: 8; Downloads: 15
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Description I finished Bones
but the big problem
I can not convert xnalara

Runtime Error: Exceeded the vertex countSkin: skin

"vertex_bone_count skinOps.GetVertexWeightCount skinMod = i - #of weights per vert"

I do not understand it is complicated
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