rgowland In reply to Technohippy [2012-02-16 01:21:26 +0000 UTC]
Cheers mate! I'm starting to like cycles - it definitely knocks the old Blender internal out of the running. I think I will still go to Luxrender for the ultra real renders (and maybe to hash out lighting setups) but for semi-real materials cycles definitely wins, and the real time render really helps with that - so much easier to texture something when you can see it on the actual part.
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Axel-Letterman [2012-02-15 04:42:09 +0000 UTC]
That's pretty much how I envisioned on what early light sabers look like, nicely done.
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