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RichardVale — Dragon Costume: Body and Wings

Published: 2010-05-14 22:35:13 +0000 UTC; Views: 2773; Favourites: 15; Downloads: 121
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Description Having found myself finally achieving the Violet Proto Drake in WoW and not participating in any costumed events I've pondered...I've been trying to come up with the perfect animal costume and have studied a lot of the artistic talents of many on this site (most of which are in my favorites) and have come up with this. Based upon the Proto Drake in Warcraft, which I find slighting easier to dress up as and much awesomer ^^.

Here I try to figure out the best position for my legs, whether they are digigrade padded or on some sort of extended shoes/stilts. As well as getting the proportions right in the wing arms.

Yes, wing arms. If you look closely at the Proto Drake you'll notice the tiny T-Rex arms, and it's partially that reason I like them (T-rex is like my childhood fav! I'd be a flying T-rex! In what world does that not sound awesome?). So I would be using arm extensions that would near always be on the ground and at about a 45 degree angle. (thus the tire treads).

You may also notice as small person riding on the back. It's a draft idea that if the costume is made well enough that I may be able to allow small children to ride me, possible for a small fee. What child would pass up riding a dragon? XD

PS You may notice the bold line through the page; the paper was bigger than the scanner so I had to scan it in sections ^^()
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Comments: 3

QuazarShark [2012-02-11 01:49:59 +0000 UTC]

I saw you've been researching costume stuff and I just thought I'd pop in with a suggestion!
If you have the finger parts of the wings immovable and close to the ground, it will make the wings look weak and static. It would give them more life if the finger was either slightly mobile, or held off the ground with a spring. Bats look kind of floppy and pathetic when they walk on the ground, and it's much the same reason. Simulating an active tendon should make the wing seem more like part of an animal confident on the ground.

I'd guess the easiest way to do this would be to connect the finger to the elbow joint (or somewhere along there) with something springy and mobile under (or in) the membrane. There's also a bunch of different ways you could actually give yourself control of the wingtips but eh, they're all a lot of bother.

The tips of wings and where they are in relation to the body and limb are probably the most expressive part of a wing apart from its tilt, so if you get it lively it should look great! Here's a sort of example of the kind of mobility I mean [link] (though I don't mean the tips held that high, that's just in the case of the tapejara). The little twitches and slight wobbliness make them seem more organic.

Sorry this got so long just explaining a simple idea, ugh.

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RichardVale In reply to QuazarShark [2012-02-11 03:00:03 +0000 UTC]

It's a great suggestion and thank you for it. I defiantly try it for a future project. But I blame myself for the sketch, it does show the wing-fingers close to the ground but in actuality they will be folded rather close to the forearm, much like in your reference video, and because of the thinnest and length of the PVC they will bob and wobble. I have yet to actually craft these wings, busy schedule and funds impede my hobbies, but with the liquid income I've been receiving hopefully there will be some progress this year.

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ino89777 [2010-07-08 03:19:01 +0000 UTC]

this would so cool to see

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