Comments: 96
Riveda1972 In reply to ??? [2023-09-10 09:45:35 +0000 UTC]
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Riveda1972 In reply to ??? [2023-08-20 21:32:34 +0000 UTC]
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Riveda1972 In reply to ??? [2023-08-20 21:30:27 +0000 UTC]
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cronfrider [2022-06-13 13:48:40 +0000 UTC]
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JaniWorks [2022-02-05 22:26:21 +0000 UTC]
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ILYEX [2021-12-03 06:21:45 +0000 UTC]
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iwiMarion [2021-10-04 04:35:27 +0000 UTC]
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mimamuAO3 [2020-10-25 09:20:42 +0000 UTC]
Hidden by Commenter
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ClearKeep [2019-06-30 00:13:01 +0000 UTC]
Where do i input the "Tool_XPSmodels_Expressions.pmx" file? In blender when im converting the model or in pmx editor after I have converted it?
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Cameron-Kiesser [2019-04-05 06:14:23 +0000 UTC]
Do I need to rename the facial bones to Japanese for this to work too? And just for the heck of it, where can I get the Japanese bone names for the face, all those listed in the image. Anyway, thanks for posting.
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Cameron-Kiesser In reply to Riveda1972 [2019-04-09 01:30:37 +0000 UTC]
I don't know why I even comment because I answer myself within a few hours. LOL. Thanks.
And BTW I'm trying to get Obiwan, Anakin and the Navy Officer to work in MMD. Thanks to your tools and tutorials, it has helped cut down on the time. Looks like I only need to rename bones, use your tool, modify the morphs(tools aren't perfect) and to give the legs IK bones.
Thanks again.
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Cameron-Kiesser In reply to Cameron-Kiesser [2019-04-05 06:32:05 +0000 UTC]
It seems to work. I will just need to make sure all the names match yours.
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derakino999 [2018-11-15 02:44:13 +0000 UTC]
Hey, is there a way i can "move" all the animations a model has into another?
I'm asking in the case of models that are very very similar (same game)
Do you have any guides for that?
Or do you have any dictionary for this translator so i can manually see the japanese names?
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Riveda1972 In reply to derakino999 [2018-11-15 05:12:11 +0000 UTC]
what do you mean for animations?
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derakino999 In reply to Riveda1972 [2018-11-15 05:30:51 +0000 UTC]
I mean like half-closing eyes, blinking, smiling, and those kind of things
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