Comments: 11
JefRchrds [2013-03-28 12:03:53 +0000 UTC]
Send this to my email? It's wrapped right? I'll RE tackle it ;D I'll send you a note with the email
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Darkvibe [2009-11-26 00:30:01 +0000 UTC]
soooo, dont mean to bother you but, you want in on a Reach promotional project? this model you present here was suggested by JefRchrds, to be a big part, itll be a collab, you in? should be EPIC.
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Robotlouisstevenson In reply to Darkvibe [2009-11-26 01:04:34 +0000 UTC]
Sure, but the textures need to be finished though, I still need to make the flat colours for the model
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Darkvibe In reply to Robotlouisstevenson [2009-11-26 02:36:57 +0000 UTC]
not a problem, we just need a delicious render, jeff's more than good with textures. shouldnt be a problem to get those nailed with detail. is the geometry finalized?
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Robotlouisstevenson In reply to Darkvibe [2009-11-26 04:36:06 +0000 UTC]
Pretty much, The model itself is final. Though I still need to fix some smoothing groups and weld a few things, shouldn't be too hard for him though. I am also trying to model an interior for the helmet though
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Darkvibe In reply to Robotlouisstevenson [2009-11-26 16:57:10 +0000 UTC]
alright cool. alot of detail your putting into this, i like it. interior, eh? cool component. maybe an low opacity on the visor texture could be cool to play with. hmmm, lol idk
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Robotlouisstevenson In reply to Darkvibe [2009-11-26 19:18:11 +0000 UTC]
I was thinking of making an effect where the Visor can polarize and depolarize like the ODST helm. I don't like the idea of barely or completely seeing a Spartans face like that.
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JefRchrds [2009-11-25 20:42:30 +0000 UTC]
wow, love the idea to begin with, love that your doing this. textures for this sound like a fun project. good luck!
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HenshinDaisuke [2009-11-25 20:35:18 +0000 UTC]
"Bet'cha can't stick it."
The pose reminds me of Halo2 for some reason.
Groovy work so far.
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Isinia [2009-11-25 06:05:10 +0000 UTC]
Awesome white one! x3
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