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RocCenere — Mont Gorgone

#2d #castle #digital #environments #fairy #fields #gorgon #grounds #hills #illustration #krita #lake #landscape #mount #mountain #mountains #paint #painting #scenery #speed #speedpaint #speedpainting #sunset #tale #tourney #toussaint #witcher #witcher3 #sansretour #mountgorgon
Published: 2019-07-14 05:35:34 +0000 UTC; Views: 1531; Favourites: 22; Downloads: 0
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Description I am challenging myself to do more studies. 
I have been collecting screenshots of beautiful scenes in games for ages now, and I have finally started to do something with them. 
So here are some speed-paint studies of beautiful Toussaint from the Witcher 3. It is a phenomenal game with incredible environments, and these were a blast to do. 

Krita's orienting brushes have made it a lot of fun to work with too.

I did change the snow on mount Gorgon a little. It seems weird to just have snow on the lower slopes, so here instead I have added a little more. That is my favourite one, but I do like the sunset colours in the second.

3/3
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Comments: 2

MopMaster [2019-07-15 04:22:26 +0000 UTC]

I take it you used colors matching what you saw in-game? The underlying color shifting from yellow to turquoise as it goes further into the horizon is very pretty and pleasing to the eye.

Also, snow on the lower slopes only? What kinda crazy world is this?

👍: 0 ⏩: 1

RocCenere In reply to MopMaster [2019-08-04 11:18:09 +0000 UTC]

I eyeball the screenshot and whack in the colours I see. I'm getting pretty good at colour matching them as well.
You see that distant blue-ness in a lot of mountains too!  Air scatters blue best, so distant objects tend to appear bluish.  At least for this, I did reference the game, but I also get to see this effect on the mountains (lol, hills) in the distance from Sydney!

Haha, if you get outside of the game borders and climb the mountain, they've actually made a weird shiny surface of the top.  So it's not actually snow.  It's weird as heck, but works from a distance

👍: 0 ⏩: 0