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Rossay β€” Spirit Master SS34

Published: 2012-01-03 15:20:24 +0000 UTC; Views: 1517; Favourites: 28; Downloads: 24
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Description New clearer & simplified GUI. Hopefully, this will make the buttons less confusing / complicated.

Z -- Talk / Interact
X -- Back / Cancel
C -- Open your diary / bag (the pause menu)
V -- Stops the game (allows you to quit or return to the title screen).

Arrow Keys -- Movement
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Comments: 14

LusiferLuZi [2014-11-10 19:00:57 +0000 UTC]

My God! This Pixel Art so beautiful, you are perfect for this!Β Are you part of any team or something?

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Rossay In reply to LusiferLuZi [2014-11-14 15:20:12 +0000 UTC]

No. I just work solo as I find it hard to commit the time required for a group project.

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efrainmarinho12 [2013-12-23 15:24:55 +0000 UTC]

Is this a RPG Maker game?

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Rossay In reply to efrainmarinho12 [2013-12-23 19:32:57 +0000 UTC]

No, it's made with GM:Studio - Master.

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efrainmarinho12 In reply to Rossay [2013-12-25 20:46:18 +0000 UTC]

oh! incredible!

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NIAJABOY [2012-01-09 01:11:28 +0000 UTC]

This looks great, I like it

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Vamperator [2012-01-03 20:13:17 +0000 UTC]

i don't think you need to show the controls all the time. Maybe make a Button that makes em visible.

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Mucrush [2012-01-03 19:29:57 +0000 UTC]

It looks really good!

Btw. is that an bee I am spotting?

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Rossay In reply to Mucrush [2012-01-03 19:33:04 +0000 UTC]

Yes it is haha, thanks!

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Kyle-Dove [2012-01-03 16:46:47 +0000 UTC]

Very nice! Did you do the pixel art for the buttons? I really like it.
It looks very game-y, which I must admit is what drew me to the game in the first place. I'm glad it hasn't lost that feeling. It's also a very "Rossay" feeling

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Rossay In reply to Kyle-Dove [2012-01-03 17:00:29 +0000 UTC]

Haha, yeah, I drew them! Thankyou very much Kyle ^_^, couldn't do it without you though!

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Citrus1 [2012-01-03 16:07:09 +0000 UTC]

Are the arrow buttons of movement going to be there for the whole time?

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Rossay In reply to Citrus1 [2012-01-03 16:16:05 +0000 UTC]

If you think that they are annoying then I'll add an option to turn them off.

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Citrus1 In reply to Rossay [2012-01-03 16:53:50 +0000 UTC]

Yes, that would be nice
Or you could only include them in the first (introductory) level, if you have anything like that

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