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RPGmakerHorrorAi — Ellen, Majo No Ie RPG Horror girl [🤖]

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Published: 2023-12-02 22:32:55 +0000 UTC; Views: 247; Favourites: 1; Downloads: 0
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Description Do you think this is Ellen? What if it's Viola trapped in her body? Save her, support her, bring her into the house? Ellen is in your house. And scissors in the eye socket. But still.... Where is who?
The idea that evil does not seek to destroy good, but to take its place, as well as the fact that "evil" is pushed to evil by circumstances, external forces or hopelessness, as well as the fact that evil is not evil seems to me key for classic RPG Maker horror.
RPG maker horror early is about these two problems: Is evil evil, and what we see in front of us is exactly that? Or is it an illusion? And if the illusion is just abstract, stupid, evil? Or is it good that pretends to be evil?

And if you think about it, neural networks are about the same two problems:

More and more often you think: What's in front of me? Art? A neural network fake? Or what? What's in front of me? And there is less and less difference between real creativity and neural network "Fake".  The fabricated, soulless replaces what has a soul. More and more people are choosing neural networks instead of real artists .... The artificial has replaced the real.

The second problem is, is "evil" evil? For many people, the neural network is evil. Something that will put them out of work. Something that devalues their skills. Something that allows you to create in a minute something that took a week.
I have seen beautiful Ib works on this site that have fewer views than some of my neural network creations. Although I am sure that it took more time to create each of them than it took me to glue the current collection of 100 images.
And it seems that the neural network is evil, which simply replaces the good.... But at the same time, it is good and freedom. The opportunity to look at your favorite character at any time in any condition. The opportunity to have art with a character that no one needs at all, without spending a lot of time and money on it. After all, is it fair that there are HUNDREDS of THOUSANDS of artworks for some characters and none at all for others? That some fandoms are alive and others are DYING? And after all, if you think about it, a neural network is the solution to this problem:
You can have as many character art as you want, which is not needed by anyone except you and 3.5 anonymous, even by OC. You can use text neural networks to communicate with your favorite character as much as you want and even experience a story together. Even if there are no fanfictions about this hero and he is forgotten even by his author.
This is freedom. Freedom from trends and submission to them.
This is equality. You don't have to spend days or a lot of money for creativity with your favorite character.
It's a memory. You don't have to forget about your favorite characters if there is no more content for them. One click - and there is content on them.
And at the same time, it is oblivion and emptiness. Forgotten drawing skills. Forgotten works of others, because you no longer need to look for archival art on your favorite subject. Forgotten professions and artists who love their work who have been kicked out of work. The car fulfilled a dream and took the place of real people, consigning them to oblivion.

The problem of neural networks and the problem of RPG Maker horror classics are the same.
Evil does not seek to destroy good, evil wants to take its place at any cost.
And is evil evil? Or is the good that evil will give and the suffering from which evil has delivered or got rid of a lesser evil, if evil had not made a substitute?
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