Comments: 13
fractek [2010-05-04 00:55:08 +0000 UTC]
great use of colors and design
👍: 0 ⏩: 2
russianlad In reply to fractek [2010-05-05 10:45:09 +0000 UTC]
i tried to send u note but i think you banned me...
👍: 0 ⏩: 0
russianlad [2010-05-01 10:27:03 +0000 UTC]
formula Barnsley J deluxe
👍: 0 ⏩: 0
FractalEyes In reply to xxpoochiexx [2010-04-30 03:24:59 +0000 UTC]
I'm not an expert in UF but I do have a bit of experience so I'd be happy to help in any way I can.
👍: 0 ⏩: 1
xxpoochiexx In reply to FractalEyes [2010-04-30 03:32:13 +0000 UTC]
thanks, i think i need to just keep experimenting, i don't know how to get the square sort of fractals, can u help there?
👍: 0 ⏩: 1
FractalEyes In reply to xxpoochiexx [2010-04-30 03:55:38 +0000 UTC]
The formulas in kpk.ufm create more angular shapes. I'm not sure what ~russianlad used here but you can get a similar effect by using either the gnarl formula from mt.ufm or one of the pixel formulas combined with Statistics from lkm.ucl as the outside coloring algorithm. I can tell the textures were created using a pixel formula combined with S.F.B.M. II from sam.ucl.
Do you know how to copy and paste parameters?
👍: 0 ⏩: 1
carlx [2010-04-29 17:48:15 +0000 UTC]
Great work!!!
👍: 0 ⏩: 0