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Saftkeur — Amy - tiny tease [NSFW]

Published: 2014-03-17 18:00:01 +0000 UTC; Views: 27072; Favourites: 343; Downloads: 665
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Contains vore themes and some nudity. View at your own discretion!

Ah, poor little Josie! Thankfully, Amy isn't going to swallow her; Josie sort of belongs to Yasa, so Amy is only borrowing her. But she most certainly intends to have some fun with the tiny girl while she has her...

While we're here, let's give a bit of an introduction to Amy Nyel! Amy is a particularly friendly and playful Paeran; she's exceptionally easy to get along with, though her ravenous nature is a considerable hurdle in befriending her, if you happen to be a human. Amy's a real sweetie, but to her, humans are food and she doesn't like going for more than a couple of days without having at least one. As is Paeratopa's nature, death isn't a permanent condition, so Amy sees nothing wrong with indulging herself frequently and casually gobbling up shrunken humans like little candies. It's just the rare instances (such as this one) where she's perfectly content to just have a taste and a little teasing before she sends her tiny toy on their way.

Rendered in DAZ Studio, with postwork in Photoshop.

EDIT: added a little extra view in there! Josie's not just some random tasty human, so she deserves to have a little more screen space.

Related content
Comments: 39

geoleo11 [2015-07-19 16:45:44 +0000 UTC]

Hey Amy!!! I want be your friend and I might actually be a human that can be friend you because I have the ability to clone myself so whenever you want I can clone my self a couple of times and you could eat them/me my consciousnesses is spread between me and my clones so I control my clones and when im done my clones combine back into me but if they die they don't reform but I lose nothing from a clones deth.

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Saftkeur In reply to geoleo11 [2015-07-24 18:15:19 +0000 UTC]

Oh, that is an interesting ability! I'm sure someone like Amy would be pretty happy with that, if each of the clones is really as delicious and filling as a normal human. She'd have to be careful not to pig out though, or she'd get tired of the taste really quickly.

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geoleo11 In reply to Saftkeur [2015-07-29 14:30:35 +0000 UTC]

That wont be a problem as I can also change the attributes of my clones such as looks strengths or even taste!

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Darthvader1799 [2015-06-05 00:23:56 +0000 UTC]

Can amy stop teasing me and swallow me, alteady. I'll like digesting in this girl's belly. It'll be fun.

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Saftkeur In reply to Darthvader1799 [2015-06-05 06:33:29 +0000 UTC]

Amy would never swallow Josie like that, she knows just how much Josie hates it (and how disappointed Yasa would be with her). If it's someone like yourself though, I'm sure Amy would be happy to swallow you up when she's had her fun with Josie.

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robnizle [2015-03-09 10:19:32 +0000 UTC]

I would like to see more of Amy plz

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Mouthman-Prophecy [2014-03-19 22:09:26 +0000 UTC]

Hidden by Commenter

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Saftkeur In reply to Mouthman-Prophecy [2014-03-19 22:32:57 +0000 UTC]

Thanks, as always! This one's a bit wetter and drippier than usual I think, I'm starting to get the hang of a more painted saliva effect rather than just relying on Photoshop layer effects, so that's giving me more freedom to make it a bit thicker.

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Graumacht [2014-03-19 00:07:50 +0000 UTC]

Omnomnomnomnom. <3

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Saftkeur In reply to Graumacht [2014-03-19 01:20:56 +0000 UTC]

Amy would probably be the sort to playfully make that noise as she does omnomnomnom someone.

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DirtyDirtySam [2014-03-18 14:29:30 +0000 UTC]

Nice tongue!

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MukatKiKaarn [2014-03-18 11:55:26 +0000 UTC]

Aw, such a cutie! Though I worry that she might get a bit carried away with Josie. Sometimes you really get into what you're doing, right?

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Saftkeur In reply to MukatKiKaarn [2014-03-18 20:09:26 +0000 UTC]

Oh, definitely! And Amy is pretty excitable and eager with this sort of stuff, too. She'd hate to bother Yasa though, and she knows how much Yasa enjoys having Josie around every day, so she'd be careful not to let things get too out of hand... at least, nothing that would put Josie in danger of being swallowed, she might get carried away elsewhere.

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MukatKiKaarn In reply to Saftkeur [2014-03-20 14:06:30 +0000 UTC]

Oh my, that could get interesting. But as long as no one ends up waking up on the other side of the world because of some over-enthusiastic play, then it's all good.

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Saftkeur In reply to MukatKiKaarn [2014-03-20 14:16:52 +0000 UTC]

If something were to happen to Josie, she'd "respawn" not too far from the city more likely than not. The fact that it could take anywhere from a day to a whole week though... Yasa would definitely miss having her little friend around every day. And there would be that one-in-ten chance that Josie might actually come back into Paeratopa somewhere far off indeed! (which would likely result in her getting eaten by something considerably bigger and less playful, though at least that would put her back somewhere near the city on the next go round.)

It is an interesting scenario all in all, though, even without the danger of things going wrong; it's something I intend to write a story about, and I've already written a few small sections of it (none of the actual "playtime", funnily enough). I think I've gotten about halfway and no further on a rather large number of stories now, but I feel confident that this will be one I can finish.

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MukatKiKaarn In reply to Saftkeur [2014-03-21 01:32:14 +0000 UTC]

True, and I do remember that from way, way back when you first explained how Paeratopa works. I just thought that the off-chance that she might appear far from the city is not a risk worth taking, even if she would probably quickly find herself back where she started in the dangerous outlands.

I really do hope you get to finishing one of those, 'cause I want to see you write with your characters >.< Though I feel like we're much in the same boat, most of the time, and just have a lot of things were all working on, all at once.

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Saftkeur In reply to MukatKiKaarn [2014-03-21 04:19:32 +0000 UTC]

In Josie's case, she's never been eaten (or killed in any other manner), and the very thought of it terrifies her, as it well should. How can you possibly prove that death isn't permanent, all the time? What if you die and you just don't come back? So there's a lot of risks in her mind, and rightfully so.

I don't have a to-do list of projects, I have a wishlist, haha. I have a small pile of current projects, many of which are on the back burner, and then there's a whole pile of stuff I want to work on later, too... so yeah, a lot of things all at once make it difficult to progress on things.
Maybe we should try to find some time to chat about it though, I could always use another writer to share ideas with.

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MukatKiKaarn In reply to Saftkeur [2014-03-22 02:37:43 +0000 UTC]

I think that could be an interesting thing to explore. Or, perhaps even more frightening is whether there is any serious repercussions of being reincarnated repeatedly like that. Like making a copy of a copy of a copy; over time, the image starts to deteriorate in quality, and becomes increasingly less recognizable as itself. Does being reborn over and over cause similar damage at a psychic level? After 20, 40, 100 rebirths, are you even the same person you were at the very beginning, anymore?

Honestly, I feel like that's an even more chilling prospect than outright death. Because you're still alive, at a biological, cellular level. But is the creature inside your head still you? Do you even remember who you were, back and back? And perhaps, that's how some of the beings in your world come to exist, by becoming so distant from what they once were that they no longer recognize themselves. Once the individual's sense of self has mutated beyond a point of no return, perhaps the physical body starts to lose coherence, and things start creeping in, in subsequent 'copies.' 

I don't want to make your world too grimdark, but I feel like that definitely adds a bit of unease and surreality to an otherwise paradise-like, if definitely dangerous, world. 

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Saftkeur In reply to MukatKiKaarn [2014-03-22 10:26:07 +0000 UTC]

I don't really mind the potential grimness; of course, I do like having Paeratopa be ultimately a more light place (despite its horrors), but realism is still an element I enjoy, and real life has its light and its dark.
It's already more or less established that the Paerans are born as themselves, though there is the potential for a human (or other outsider) to become different from how they once were over time; not necessarily as a result of repeated rebirths, but simply existing within Paeratopa for a long while, slowly losing touch with what their original home was.

The rebirth keeps the person's consciousness intact, so in a way, they never cease to be themselves. That being said, memories are not always a part of us; they are little bits of data written to our brains, which is a physical thing. That is one other thing I've established a bit as well, when someone dies, they don't necessarily remember parts - or rarely, all of - what happened when they died. One way to think of it would be reverting to a previous save in a game, you lose the little things that you might have done since your last save.

One other thing I've been toying with, but haven't set in stone yet, is the possibility that someone might die and be brought back to their own world, rather than back into Paeratopa. The way I see this currently is that it would happen only in rare cases, where someone wanted nothing more than to go back home; their wishes would influence where they go when their consciousness is out of their body. If they had some attachment to Paeratopa, even unintentional, they would stay; this could be as simple as having begun to think about how they might survive in this world, thus setting their goals within Paeratopa (as opposed to a complete defeat, believing they have no life here).
The one complication of this would add to that bit of grimdark; there would be some people who get eaten (or die by some other means) and, as far as anyone in Paeratopa is concerned, they don't come back. There'd be no proof of whether or not they continued to live, so it throws a bit of darkness into things, questions as to whether or not death is truly impermanent or not.

On that subject of darkness, it does bring up an especially grim thought; what if someone was so truly convinced they could not survive in this world, to the point of suicidal thoughts? And the darkest part would be that they could, by having given up on going home, inadvertently lose that potential of being reborn back home; their eventual suicidal death would lead to rebirth within Paeratopa once more, trapping them in something of a hellish existence. Unless they could somehow motivate themselves to find alternate paths to return home, they would remain in a suicidal depression with no route out.
...I think I might avoid going quite that dark, but I'm going to work some of those emotions into one of the stories I'm writing, I think. And perhaps there should be a support group within the city for such individuals, haha...

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MukatKiKaarn In reply to Saftkeur [2014-03-25 15:33:09 +0000 UTC]

True, and I've been under the impression that you've never wanted it to be too overly serious, so I didn't really want to drop anything darker over that. Plus, the way that you have Paeratopian beings coming out piques my interests nicely anyway, and is pretty similar to the thought I was tossing around in my own head, so hey! There we go.

That does raise an interesting point, and I think I actually remember you talking about that a long time ago; that it is possible for someone to 'reawaken' in another world like that. And it would be, essentially, no different than actually dying in our world. One has the wonder if the reverse is true, and that is how some people end up in your world to begin with, which would work nicely-- at least, I think so-- with the twisted paradise-like feel of the place. Though I wonder what happens when those people wake up in whatever world they land in, be it their own or somewhere else. Whether they just think the universe is toying with them, and they just go even more crazy. Which might result in them landing back in Paeratopa, which makes things even more complicated for people that assumed them as dead.

There surely would be some sort of support, although there'd be just as likely individuals who are so messed up because of being repeatedly reborn when they just want to die that they do lose all sense of who they are, or where they are. Dark, maybe, but I think that might an interesting way of exploring what happens when someone becomes so throughly entangled in this world that everything else ceases to really exist to them.

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Saftkeur In reply to MukatKiKaarn [2014-03-27 03:01:58 +0000 UTC]

It depends a little on my mood at the time, I suppose. In a basic form, I just want it to be simple; cute predators with a bit of innocence to them, eating humans as though it was no big deal, and there's no big consequences. I do enjoy delving deeper into it all though; the realism of what it would actually mean for both predators and prey to live in such a world (the predators using a different sort of morality on top of that), how society would maintain itself, how a prey would deal with the mental stress of, well, being a prey to predators that just seem to think it's all good fun... there is plenty of nightmare-fuel to be found in there, and I wouldn't want to do away with all of that either.

I've entertained the idea of some people finding their way into Paeratopa by way of dying, too. It's an interesting option; really, there's no particular reason why it couldn't happen, since we're already assuming a multiverse where the soul can exist outside of the body, and we have a world that seems to have a way with keeping souls intact even after death. It is perhaps a little sad to think that these people would, if they ever "escape" Paeratopa, return to a reality where... they're already dead. Or I guess they could get a new body as a result of all of that...
It's an interesting thought, but ultimately I ended up just deciding to leave it all as a big question mark, there. Is Paeratopa an alternate universe within our own reality? Or is it in a reality where Earth is entirely different, or there are multiple Earths... I think it's more interesting if that's left up to the audience to decide, and to an extent that would also leave the whole dilemma of getting there up to the audience, as well.
I tend to write things under the assumption that those who travel into (and I suppose out of) Paeratopa end up with fuzzy memories of where they came from, bits and pieces; no real knowledge of how they arrived, most of the time. So that would serve to keep things from feeling too crazy, at least, even if it makes everything entirely confusing for them. Someone could get out of Paeratopa and back in (assuming it is possible to get in twice), and they'd not really know how it happened or if it happened at all. So long as nobody comes in with a knowledge of how the whole thing works! I think it's important that it be entirely a mystery to those who are within Paeratopa.

Even with the knowledge that there is no death in Paeratopa, there would still be a sense of loss when people did find their way out; whether they do so on their own power or by luck. In some ways, it's both better and worse than death; at least with death, those around the victim have closure, knowing that the person has died. With a disappearance, you can't even prove that they're gone, and not just lost somewhere; and you have no way to know if they are alive or dead. They're just gone.
Again, it depends on my mood, how much I delve into things. All of that on death/disappearance can get pretty heavy and dark in a hurry, turning Paeratopa into a living hell for some people, a limbo. Which it is, in a way. But with that set aside... it's also got a lot of elements that are more like a heaven or paradise, a fun video game world to immerse yourself in where dying has no real consequence and you can live out fantasies of being an adventurer and explorer. That might kinda be a synopsis for .hack or Sword Art Online, actually, except Paeratopa is a living breathing world. (albeit fictional.)

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MukatKiKaarn In reply to Saftkeur [2014-03-28 00:37:18 +0000 UTC]

I think that level of realism can be interesting, and it's certainly fun to explore the details of how people would adapt under those circumstances. At the very least, it's good story fuel for anything written from the perspective of mundane humans who find themselves living in Paeratopa.

And I agree with the idea of leaving the fate of people who seem to 'permanently' leave the world up to the reader. Part of the potency of that question is in leaving it unanswered, because it does leave that lingering discomfort in the back of the reader's head.

True, and I have to keep reminding myself of that: it's a fantastical, lush, paradise world. One where there will be some very particular, and maybe very strange, adaptations for people to cope with the strong possibilty of being consumed, and also to help them best explore and make the most of the plethora of sensual play that exists here. I would give anything for writing that explored that lushness in detail; reading something hyper-detailed in a setting like that would just be absolutely perfect for what appeals to me most about macro/micro play. ^^

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Saftkeur In reply to MukatKiKaarn [2014-03-28 13:33:39 +0000 UTC]

I've got a few stories I'm working on that might explore that a bit; I'll probably send you a note later, if you feel like letting me bounce some ideas off of you.

Agreed, it does make it a bit more potent to leave things unanswered, though it can also be a little tricky; there's a balance between "nobody knows" and "I know but I'm not telling you". I think it boils down to how much detail you put in or leave out that suggests there's more under the surface.
I've got a bit of a fear of loss, myself, be it death or just missed opportunities, so to me, too much uncertainty is scary; I'd probably avoid leaving things too uncertain unless that was the emotion I wanted to evoke.

I don't know how much lush detail I'll be able to end up writing - I still keep coming up on giant empty spaces in my lore as I work on simple RPs - but it's something I'd like to do! And I really like the dual nature Paeratopa has in some parts, when you leave the city it's more of a traditional fantasy, complete with occasional ruins and dungeons to explore; within the city it's more of a constant challenge of trying to fit in and find a role for yourself, while staying mindful of the dangers (and pleasures) around every corner.

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MukatKiKaarn In reply to Saftkeur [2014-03-29 03:59:41 +0000 UTC]

Well, I'm certainly always interested in chatting story ideas with you. ^^ So feel free to send that note!

It would actually make for a fun d20 campaign, and it could easily be one. But I like the challenge, anyway, of having to fill in all of those details, because it becomes a game of building this elaborate explanation, and then breaking it back down again to make the parts you want fit naturally into the rest of the story. 

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SithLordNergal [2014-03-18 06:28:17 +0000 UTC]

This looks really good, but whatever do you mean by death isn't permanent in your world? I'm pretty new to your work so I'd like to know a bit about the world you created.     

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Saftkeur In reply to SithLordNergal [2014-03-18 06:41:03 +0000 UTC]

I'll probably write more on the subject some other time, but I don't actually have a lot of the lore published anywhere just yet.
For a short-ish explanation; Paeratopa (the world in which these characters reside) is an alternate universe, and due to its more unique energies, when someone dies in Paeratopa their soul/consciousness remains, and after a day or so their body re-forms and they find themselves back as good as new out in the jungle near the main city. In simple terms, it's a lot like respawning in a video game. (except it's one of those annoyingly hard games that makes you lose all your gear when you die, haha. Bodies re-form, but your belongings stay wherever you happened to drop them...)

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MasterChief55 [2014-03-17 23:42:55 +0000 UTC]

AMAZING

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Saftkeur In reply to MasterChief55 [2014-03-17 23:52:20 +0000 UTC]

Thanks! It just felt like it was missing something before, I'm really glad I decided to go and add a little extra to it.

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MasterChief55 In reply to Saftkeur [2014-03-17 23:57:27 +0000 UTC]

LOL yeah so am I XD

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Hesaki23 [2014-03-17 23:25:15 +0000 UTC]

Awesome Work ^_^

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Saftkeur In reply to Hesaki23 [2014-03-17 23:52:33 +0000 UTC]

Thank you!

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Hesaki23 In reply to Saftkeur [2014-03-18 01:34:39 +0000 UTC]

You are very welcome and I love her sexy long tongue. ^_^

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MasterChief55 [2014-03-17 20:53:11 +0000 UTC]

Awesome ;D

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soulSmith1 [2014-03-17 18:51:32 +0000 UTC]

You gave the love to lick girls.......u have no girlfriend

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Saftkeur In reply to soulSmith1 [2014-03-17 20:48:34 +0000 UTC]

I'm not sure if I understand the comment!

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soulSmith1 In reply to Saftkeur [2014-03-18 05:20:27 +0000 UTC]

lol from all your upload i began to love that licking thing i have the want to lick a girl...but im single lol

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Saftkeur In reply to soulSmith1 [2014-03-18 05:51:11 +0000 UTC]

Ah, I see! There's someone out there for everyone, it just takes a bit of luck to find them.

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soulSmith1 In reply to Saftkeur [2014-03-18 06:03:07 +0000 UTC]

lol thnx

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xavos23 [2014-03-17 18:16:16 +0000 UTC]

Josie you lucky girl.

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Saftkeur In reply to xavos23 [2014-03-17 20:43:52 +0000 UTC]

All a matter of perspective! Josie is a lucky girl, in more ways than one! She'd probably consider herself to be very unlucky at the moment though.

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