Comments: 128
LoquaciousQuidnunc [2013-03-22 00:05:39 +0000 UTC]
This animation is very similar shaking keys.
It holds my attention for hours.
Soooo......where's them boobs you mentioned?
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Gretgor [2013-03-20 00:14:58 +0000 UTC]
Very smooth, nice!
Very well made animation, I had a hard time locating the individual "articulations" of the two sticks, they move very fluently!
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DreamWoman [2013-03-19 10:05:27 +0000 UTC]
3ds max is much better than poser for animations?
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SaphireNishi In reply to DreamWoman [2013-03-20 06:18:33 +0000 UTC]
hehe.. well its kinda like comparing mspaint with photoshop.. drawing a line can be done in both programs, but editing that line in paint is kinda hard, while photoshop is made for that.. same goes for poser and 3ds max.. poser is a pretty amazing application, but 3ds max has a lot more option to manipulate your animation..
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lonermade [2013-03-19 02:35:50 +0000 UTC]
ok I'm not going to figure this one out, movement is very natural
I think the motion would make nice tassels on a strippers . . .
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Dariaux [2013-03-19 02:00:25 +0000 UTC]
^^
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superhermit [2013-03-19 00:42:55 +0000 UTC]
BOOB BOUNCING!
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SaphireNishi In reply to ken1171 [2013-03-20 06:08:33 +0000 UTC]
yeah, i have no idea how this will work on hair, or if it will look good.. the problem is we can only move chucks of hair, so im not sure this is actually a good idea to use this for hair.. but its awesome for anything that swings or bounces..
i tried making bouncing boobs with the cloth simulator too but i never got anything nice out of it either.. i wonder how it is actual done.. i think its a reactor thing, and using soft and hard bodies.. but i never looked into it before..
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ken1171 In reply to SaphireNishi [2013-03-21 01:43:32 +0000 UTC]
The few bounce attempts I've seen used reactor springs. They seem to fit the purpose better than cloth sims because they preserve volume.
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SaphireNishi In reply to ken1171 [2013-03-21 04:17:00 +0000 UTC]
well the problem with this technique is that it doesnt work on collision objects.. so we have to apply an other technique for that, but i have no idea what that is.. and if its some sort of reactor movement or cloth movement it seems easier to setup the whole movement with either the cloth or reactor completely then using more things at once..
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ken1171 In reply to SaphireNishi [2013-03-21 10:20:22 +0000 UTC]
In Poser I animate bounce by hand with keyframes, and then add cloth sim on top. Cloth sim on breasts makes them look like deflated balloons, so it didn't work in my attempts...
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Rensol In reply to SaphireNishi [2013-03-21 03:31:34 +0000 UTC]
yeah isn't my age shown? o.o no?
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drake-rex [2013-03-18 16:58:28 +0000 UTC]
Wow @.@
👍: 0 ⏩: 1
vogeljz [2013-03-18 15:20:57 +0000 UTC]
Got to love physics supporting art.
👍: 0 ⏩: 1
sergiosomf [2013-03-18 15:11:10 +0000 UTC]
which was the procedure you used?
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sergiosomf [2013-03-18 15:07:39 +0000 UTC]
Excelente...
👍: 0 ⏩: 1
Furr [2013-03-18 13:51:00 +0000 UTC]
BOOB PHYSICS!
The most important aspect of the fighting series Dead or Alive.
Also, very important in general to make CGI look more real.
👍: 0 ⏩: 1
SaphireNishi In reply to Furr [2013-03-20 05:59:39 +0000 UTC]
very true.. but not a simple thing to master..
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Furr In reply to SaphireNishi [2013-03-20 09:21:16 +0000 UTC]
Nope... Many have tried, but few have succeeded.
I pray that you will be among the small elite who succeed in realistic boob physics without making them exaggerated.
Your stills are already up along the top tier CGI, considering you're doing it for fun.
At least I assume so, unless you are a professional 3D/CGI artist.
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