Comments: 36
Sparduck117 [2013-03-19 03:13:06 +0000 UTC]
I always thought 015 would be a james
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AntaresDrake [2011-03-04 18:25:24 +0000 UTC]
Woah, nice!
WhatΒ΄s his story?
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Sarspax In reply to AntaresDrake [2011-03-06 06:41:01 +0000 UTC]
Because I don't always draw a character with the intent of putting them in a story. Sometimes they're just a doodle or for fun.
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AntaresDrake In reply to Sarspax [2011-03-06 07:53:12 +0000 UTC]
I get you. Having too many OCs is a pain in the ass.
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ChevronRae In reply to Sarspax [2011-02-18 05:08:49 +0000 UTC]
Link to the texture used?
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Sarspax In reply to ChevronRae [2011-02-18 05:36:40 +0000 UTC]
Odd. I thought I put credit in the artists comments. I'm going to have to fix that soon. Fantasy Stock I think was who's stock gallery I found it in.
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Sarspax In reply to scorch289 [2010-04-12 16:43:55 +0000 UTC]
lol. Mine use to be flat. x)
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scorch289 In reply to Sarspax [2010-04-12 17:12:51 +0000 UTC]
hehe well so did mine but i gave up on coloring xD
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RocCenere [2010-03-27 00:13:59 +0000 UTC]
What can I say? His hair is awesome.
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Stirk-Bostaurus [2010-03-26 21:35:51 +0000 UTC]
Well done, Sir! I enjoy your work immensely! Enjoy the rock-climbing. Good on you for spending little brother time.
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Inamber [2010-03-26 21:13:38 +0000 UTC]
Here I thought your average Spartan was the heart n' soul of kickass, but here I do stand corrected. Mohawks take things to the next level.
On a different note, I really like the texture you applied to the plates. Very nice.
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Guyver89 [2010-03-26 20:12:21 +0000 UTC]
A mohawk? hmmm... I guess the UNSC can't keep track of everyone's dew. Like the design for him, I suggest have some more concept armor and such on him for him to standout more. Even have more colors on him like more of those orange bands.
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Guyver89 In reply to Sarspax [2010-03-26 20:33:30 +0000 UTC]
You see the character investment system for Halo Reach?
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Sarspax In reply to Guyver89 [2010-03-26 20:34:02 +0000 UTC]
Not yet, I haven't checked the Bungie site in a while.
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Shadowmanic [2010-03-26 15:27:28 +0000 UTC]
mhhhhhm reach C:
lol these look amazing! keep it up I love your work C;
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Shadowmanic In reply to Sarspax [2010-03-26 18:30:32 +0000 UTC]
of course dude C:
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HelioSeven [2010-03-26 09:01:54 +0000 UTC]
Love the armor, the helmet... eh. Good, just feels a little squished or something. Like he took a brick to the forehead.
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HelioSeven In reply to Sarspax [2010-03-26 09:09:33 +0000 UTC]
Haha, yeah, I totally know what you mean.
If I were to offer any other critiques... um... I might make the shoulder pads a bit bigger. But like I said, I really like the armor. Just fix that helmet.
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HelioSeven In reply to Sarspax [2010-03-26 22:36:23 +0000 UTC]
Do you work in layers, or just paint whatever the fuck into one layer? Cause if the shoulder pad is it's own layer, I'd say scale it a bit, otherwise, don't bother.
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Sarspax In reply to HelioSeven [2010-03-29 00:40:55 +0000 UTC]
I start out organized but then it degrades into me just hitting new layer when I think I've hit a checkpoint. x)
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