HOME | DD

Scifiwarships — Futuristic superbike suspension

Published: 2012-10-12 07:09:11 +0000 UTC; Views: 1953; Favourites: 10; Downloads: 102
Redirect to original
Description Okay, this is the suspension setup I designed for the bike.
(This is my very first motorbike, ever, and
I am an architect and not an automotive engineer, so bear with me here..)
Anyway, the suspension consists of only three moving parts
A clamp that holds the wheel, and steering joint.
This enables the wheel to swing 30 dgr. 15 to either side.
This is attatched to a swing arm that enable suspension travel up and down a total of 16 dgr, 8 dgr to either side of th center position. This swing arm and steering assy is in turn connected to a rotating wheel that swings 50 dgr, 25 to either side.

The steering joint is mounted at an angle of approx. 45 dgr to the bike/road, this enables it to turn the bike.

The third pivot that attatches the wheel/suspension assy to the bike is mounted at 90 dgr to the bike/road, and this makes it tilt rather than turn.

It's a really simple setup, nothing fancy, but I'll try and detail it up so it looks a bit more interesting. The idea here is to have a setup where as few moving parts as possible can preform as many tasks as I can possibly design into them.

This system is also indentical to both wheels.
The engines are electrical and are housed inside the wheels, so there's only power transfer from the bike to the wheels via electric cables.
Below the driver is a series of ultra capacitors that generate the power to the bike. I chose capacitors over batteries, as there's some interesting development going on that promise power levels needed for automotive application.
And also because capacitor's charge time is apparently very short.

Since this is a closed bike, it needs stabillity as the driver can't put his feet on the ground.
So centrally placed underneath the driver and inbetween the capacitor banks is an actively controlled gyroscope in a circular dish. This should enable the bike to balance on two wheels even when standing still.

This is the initial idea anyway. I really like the concept of transfer technology where you apply something designed for a specific purpose to do something different. I also want (ideally) every component to preform several tasks at once.
I am working on a way to have the central gyro to also be part of the power plant, but it's difficult to get the idea to work right. It would be sweet though, having the stability component also give power to the bike.
My idea here is to have the gyro store electricity through kinetic force, and discharge this as the bike needs power to the wheels, thus slowing down. As the bike brakes to enter a turn, the gyro speeds up, through a KERS system, storing energy, as well as providing additional directional stability from the charge. Maybe I can use the dish to have several different electro magnets and super conductors, so I can utilise inertia to charge the gyro as well...
When the bike stands still, the gyro spins at full speed
generating the stability needed to stand upright from centrifugal force. How to design this, and make it work? haven't got a fucking clue.. Sorry about the rant, frustration got the better of me, hehehe.
Feel free to comment and advice!
Related content
Comments: 6

MrJumpManV4 [2012-10-12 22:09:03 +0000 UTC]

This is insane, you thought this through quite a bit it seems. and how many instances are you using for your circles!?

👍: 0 ⏩: 1

Scifiwarships In reply to MrJumpManV4 [2012-10-13 08:48:03 +0000 UTC]

Hi mate! Thank you very much!
Yes it took a while to think it out, hehehe.
I use twelve for the wheels I think. And i used 96 segments instead of the normal 24, as this gives a much smoother circle, while still being fairly light on poly's.
For most other circles I use 48 segments.
It comes with a price thoug, the bike is now up to 12Mb. Though I might ditch the unseen part of the frame as I've decided to make the body/fuselage non transparent.
I might keep the frame for a different model to show the gyro setup if I have time to make it.

👍: 0 ⏩: 0

Dolcux [2012-10-12 08:18:01 +0000 UTC]

wait which part is the steering joint? i wanna try to understand what ur trying to get at here (at least the simple mechanics), but i got lost by the time i got the the ultra capacitors part XD

👍: 0 ⏩: 1

Scifiwarships In reply to Dolcux [2012-10-12 08:21:37 +0000 UTC]

Hi mate, hehehe. The steering joint is the circular peg ontop of the wheel clamp. Because it's angled at 45 degr. to the road it swings the wheel/clamp assy at this (45degr) thus providing steering. Hope this helps!

👍: 0 ⏩: 1

Dolcux In reply to Scifiwarships [2012-10-12 15:29:34 +0000 UTC]

ooohhh ok thats pretty interestiinngg

👍: 0 ⏩: 1

Scifiwarships In reply to Dolcux [2012-10-13 08:49:01 +0000 UTC]

Why thank you!

👍: 0 ⏩: 0