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SeriousNorbo — Specimen 6 Encounter

#specimen #spooky #specimen6 #jumpscares #spookyshouseofjumpscares
Published: 2015-09-14 17:33:51 +0000 UTC; Views: 11631; Favourites: 66; Downloads: 33
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Description I added shaders to my 3d model, now he had glowing eyes
If you want to use this ask me first
Specimen 6/SHoJS belongs to original authors
Screenshot made in Serious Sam 3: BFE which belongs to Croteam
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Comments: 23

CartoonCatButInHell [2023-09-03 14:01:38 +0000 UTC]

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AresVlad [2020-10-09 01:59:39 +0000 UTC]

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toainsully [2019-12-01 01:56:02 +0000 UTC]

With some modding, Specimen 6 in Serious Sam 3 (or in Fusion) could actually be a good concept

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AresVlad [2018-12-08 02:58:06 +0000 UTC]

Talk about extreme staring contests

Except if someone blinks

The other will be sure to whack them

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CloneClox9999 [2018-11-30 15:45:01 +0000 UTC]

I wonder how many comments you got saying that you shouldn't have the axe at this point in the game.

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FireFlower84 [2018-03-11 03:03:36 +0000 UTC]

This is amazingly well done compared to the majority of terrible posts I get when I deviant-search: "Spook's Jump Scare Mansion"

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HardcoreQuartz [2017-05-31 17:50:37 +0000 UTC]

it looks like its about to run at you



but its not



its just going to stand there

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Skaithespirit [2016-09-02 13:16:27 +0000 UTC]

How did you make the model?

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SeriousNorbo In reply to Skaithespirit [2016-09-02 13:50:44 +0000 UTC]

In a 3D modelling program.

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Skaithespirit In reply to SeriousNorbo [2016-09-02 20:42:17 +0000 UTC]

Well the model looks amazing! It looks almost exactly like the sprite in game!

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SeriousNorbo In reply to Skaithespirit [2016-09-02 21:44:02 +0000 UTC]

Thanks I tried my best to make it as accurate as possible, despite it's low quality.

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Skaithespirit In reply to SeriousNorbo [2016-09-02 22:02:02 +0000 UTC]

I honestly would like to see something like this as a model in SFM/GMod.

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SeriousNorbo In reply to Skaithespirit [2016-09-02 22:10:20 +0000 UTC]

I have else some models to do, but in the future, i'm planning to release most of my models. They'll be ported to SFM, Gmod and MMD.

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Skaithespirit In reply to SeriousNorbo [2016-09-02 22:25:25 +0000 UTC]

also...could you maybe make a specimen 6 npc for Gmod that works how it does in game all you would have to do is reskin a scp-173 npc!

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SeriousNorbo In reply to Skaithespirit [2016-09-02 22:37:24 +0000 UTC]

For now, i need to learn how to port them, then i'll try to make some of them as NPCs.

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Skaithespirit In reply to SeriousNorbo [2016-09-03 16:09:29 +0000 UTC]

(You could probably easily do specimen 2 and 4,just make a flying npc that phases through walls,6 would probably take more effort though)

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The9Lord [2016-05-10 19:42:32 +0000 UTC]

Wait a minute, the player have the axe already?
...
R.I.P
Specimen 6 ( i guess)

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CharlieDaAwesome [2016-04-25 04:54:39 +0000 UTC]

I remember when I played the game for a second (I gave up on room 32 first time playing) I got to this guy and lost to him. I closed out of the game and when to sleep. I had a dream was on the floor he appears on and you probably guessed, he was there and I punched him, I heard a crack noise and his head fell off. Then I woke up breathing heavily and my hand hurting. I'm guessing I had came out of sleep paralysis and punched the wall or something else. Anyway later that day I thought about the dream and told my friends about it and we laughed our asses off... Sorry if this comment seemed rushed it was better, but I had to cut it down to keep it from being long as... Well I don't know your stance on swearing so I won't swear, but just really long.

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RidleyTheSpaceDragon [2015-10-03 20:26:21 +0000 UTC]

Aweshum!

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Dyno1246 [2015-09-19 16:48:26 +0000 UTC]

Hi, I'm Ben! Welcome to the staring contest from Hell!

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Iskalt [2015-09-19 04:10:58 +0000 UTC]

YESSSSS

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Scienceunicorns101 [2015-09-14 23:17:51 +0000 UTC]

Holy Wut 

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GayW0lf [2015-09-14 17:36:36 +0000 UTC]

creepy

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