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ShadowlesWOLF — [MMD] The Great Cave Offensive Omega Stage

Published: 2015-02-12 06:09:25 +0000 UTC; Views: 2527; Favourites: 37; Downloads: 0
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Description Some stages are being Converted to MMD
The Great Cave Offensive is from the Kirby series
a sub game in Kirby Super Star and Kirby Super Star Ultra.
This is the remodeled form of the cave, the Omega form.


Note

Its come to my attention that any model from this
game is going to look really really really different when
they come to MMD, the light reflation can't be done in
MMD, so models well come out vary light. One way I may
work around this is by increasing the contrast of the textures.
(I might test this on my own, you'll get the original textures)
There is a lot more work put into these stages then meets the
eyes, there's a lot of detailed things you wouldn't be able to see
normally with the light engine on.


Picture above was taken with "Adult Shader" from MME Effects

here is the untouched [DL available] version:



©Nintendo


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Comments: 10

TannerE [2016-05-28 16:03:51 +0000 UTC]

Where might I find the download link for this?

👍: 0 ⏩: 1

ShadowlesWOLF In reply to TannerE [2016-05-28 22:50:08 +0000 UTC]

Stages are not available yet.

👍: 0 ⏩: 1

TannerE In reply to ShadowlesWOLF [2016-05-29 02:37:59 +0000 UTC]

Okay.

👍: 0 ⏩: 0

MetroGamerX [2015-11-14 09:35:04 +0000 UTC]

I tried getting Onett's Omega mode in there by converitng it from Blender, but it ended up rather dark, and a few details were missing.

👍: 0 ⏩: 1

ShadowlesWOLF In reply to MetroGamerX [2015-11-14 20:19:15 +0000 UTC]

I few things may need to be edited
for it to look right in MMD, the lighting
features is different from a game engine
and some things are loaded up in a unique
way. (like moving textures.)

👍: 0 ⏩: 0

DeadFantasyFreak [2015-02-12 06:29:52 +0000 UTC]

I think I actually prefer this stage this way. Lately, I've been using the Omega form of stages when playing.

👍: 0 ⏩: 1

ShadowlesWOLF In reply to DeadFantasyFreak [2015-02-12 06:51:22 +0000 UTC]

I've come to see that the stages in that game are way
too active, you can't even focus on the fight that much.
You too busy trying to find your footing to stay alive,
yea it's cool to look at but man is it hard to keep up lol
The omega stages was made for real battles, no big
interruptions besides the formation of the stage, like some
stages you can go under and some you can't but that's
not that bad.

👍: 0 ⏩: 1

DeadFantasyFreak In reply to ShadowlesWOLF [2015-02-12 08:10:45 +0000 UTC]

I can totally agree with you there. The worst is that pokemon stage. There are so many out at once that you can't even tell what's going on with the fight. I've lost a fair amount of lives due to such.

Honestly, I don't think the stage selection is as good as the past games, but it's still fun.

👍: 0 ⏩: 1

ShadowlesWOLF In reply to DeadFantasyFreak [2015-02-12 11:12:33 +0000 UTC]

I believe they had it in there minds that
seeing as how they was going to make
all the stages into a Omega state they
would be able to go as crazy as they
liked when making the normal stages
lol but I think they tried to hard XD

👍: 0 ⏩: 1

DeadFantasyFreak In reply to ShadowlesWOLF [2015-02-12 15:23:06 +0000 UTC]

yeah, probably

👍: 0 ⏩: 0