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shoba — Hazreddigger Animated

Published: 2005-07-14 21:19:11 +0000 UTC; Views: 7944; Favourites: 208; Downloads: 1797
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Description I've animated this one using my very own 2D Mesh Animator :3. Full view is recomanded, because my little Hazreddigger is bigger then 100x100.
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Comments: 82

shoba In reply to ??? [2013-06-19 14:48:50 +0000 UTC]

She (its a lady) is my brainchild, but she has influence from various other sources, like Warhammer 40k (Tyranids) and shadowhearts.

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Revan005 [2012-09-16 06:21:33 +0000 UTC]

Super cool.

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shoba In reply to Revan005 [2012-09-17 08:39:02 +0000 UTC]

Thanks :3.

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rafiboy [2010-12-20 12:04:09 +0000 UTC]

r u human ?

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shoba In reply to rafiboy [2010-12-21 12:02:19 +0000 UTC]

I think I am :3.

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JimValid [2010-05-19 08:24:25 +0000 UTC]

I think you've found a way to streamline the process of creating frames of animation in a 2D character, forgoing the use of creating extensive spritesheets for basic animation cycles.

This would save a lot of time in the development of a 2D platformer.

Well done, sir. This is fine piece of work and an outstanding accomplishment.

I only have one gripe and that is with the animation itself. His (if it's even a 'he') left limbs appear to drag backward a bit awkwardly, not quite matching the smoothness of the right-side limbs moving in the foreground.

I do however, love those teeth.

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Jino-SilverflamE [2009-06-17 09:09:27 +0000 UTC]

WOW! It's MANIACAL!

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blacksinthehedgehog [2008-09-20 00:12:20 +0000 UTC]

Dude,thats awesome.

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Out-Of-Blue-Series [2008-08-19 14:00:00 +0000 UTC]

dude srsly, WOW

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Selvo [2007-09-30 18:47:39 +0000 UTC]

I can't imagine how much effort and time went into making this. I idolize this.

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DiablousTiger [2007-07-20 22:26:34 +0000 UTC]

oh my gawd! o.o

that is the shizzz <3

lovely and awesome and just....sweetness ^-^

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jaredjlee [2007-06-06 06:56:05 +0000 UTC]

Wow, very cool!
It almost looks like a 3-D rendering.

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shoba In reply to jaredjlee [2007-06-06 07:22:25 +0000 UTC]

Thanks :3

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NinjaEin [2007-02-08 03:49:00 +0000 UTC]

That thing looks like it could easily kick your ass without breaking a sweat! -- Neat job!

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B3K [2007-02-07 04:39:02 +0000 UTC]

wow.......that must have taken a loong time to make!

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MarinaNT [2006-12-17 12:32:19 +0000 UTC]

OMG O___O

good woork... is very nice

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Mistress-Jaeden [2006-07-24 16:09:52 +0000 UTC]

holy crap,

awesome animation for a pixel image.

J

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shoba In reply to Mistress-Jaeden [2006-07-24 19:33:10 +0000 UTC]

Thanks :3

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PencilGoblin [2006-06-27 21:57:00 +0000 UTC]

Wow. A a hobbyist game maker and program developer, I could get some real good use out of that program of yours. Then again, I suppose I could code one myself, if I just sat down and did it...

Nice animation by the way. The right leg seems to linger behind a bit far, while the left leg seems to stay on the ground for a shorter amount of time. In effect, almost like its limping. Well thats my critique.

I've got to know when you are going to release that program.

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BlitzMan [2006-05-30 17:54:12 +0000 UTC]

HOOOOOOOOOOLYYYYYYYYYY CRA-CRA-CRA-CRAPOZOOOOOIIIIIID!!!

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Stonehand [2006-05-19 04:05:49 +0000 UTC]

ZXOMG!!! That's one bitching sprite!!! ^^

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OnlineAgent [2006-05-13 12:54:25 +0000 UTC]

wow! I can only imagine how much work went into that, it's so damned detailed. Good work making your own mesh editor and the animation, it really payed off! great work

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RedVisor1 [2006-03-27 15:36:50 +0000 UTC]

O_o Zomoomigosh!! What a wonderful work here.... so detail and the colour scheme is just fantastic! ^^ you must five yourself a tap on thje back for such a great job and smooth movement too! >< I want a pet like that!!!

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Daria67 [2006-03-12 22:06:00 +0000 UTC]

ok, thats just downright creepy.

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shoba In reply to Daria67 [2006-03-13 00:07:45 +0000 UTC]

.... Thanks... I guess.

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kacchapa [2006-03-09 13:01:29 +0000 UTC]

WAIT WAIT WAIT! HOLD ON! thats amazing! most rotational animmation i see looks crappy, like they didnt bother to really animate it. but this is so well done, so smooth, so flowing! its a master piece! and you made the animator yourself?

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shoba In reply to kacchapa [2006-03-09 13:08:51 +0000 UTC]

Yeah, I created an Animating tool with Gamemaker. Sadly its to unoptimized to draw those animations in Real time, but I suppose I can change the tool to render animations.

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kacchapa In reply to shoba [2006-03-09 23:01:34 +0000 UTC]

is that the gamemaker from gamemaker.nl?

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shoba In reply to kacchapa [2006-03-10 08:08:34 +0000 UTC]

Jo, exaclty this one.

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kacchapa In reply to shoba [2006-03-10 12:12:55 +0000 UTC]

wow, i didn't realize it was so advanced, i'll have to examine it more closely

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shoba In reply to kacchapa [2006-03-10 15:00:35 +0000 UTC]

Like most tools it suffers from the "most common user" Syndrom. Sadly most users on the GMC (not everyone, but a big Percentage) are 12 year old wanabe game developers which want to create an MMORPG like WOW or Halo. The Game Maker is pretty advanced, if you can handle the interlal Script Language, without it its just something like click and play.

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kacchapa In reply to shoba [2006-03-10 20:24:19 +0000 UTC]

hehe, i see. but i guess kids have to start somewhere. it seems like a good thing in that as they grow in their ability to create games this program would unfold more and more. as for me, i perfer to stick to the graphics, which is fine because my younger brother is a wiz at programming. currently we're using a library called allegro, have you heard of it?

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shoba In reply to kacchapa [2006-03-11 01:33:26 +0000 UTC]

Yeah, I used to work with allegro some years ago, but the lack of time forced me to use the Gamemaker.

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kacchapa In reply to shoba [2006-03-11 04:50:52 +0000 UTC]

yes it does take along time. not very practical if you're on a deadline

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mhannecke [2006-02-27 05:23:28 +0000 UTC]

that is too freaken cool!!!!!!!!!!!!!!!!

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shoba In reply to mhannecke [2006-02-27 09:01:22 +0000 UTC]

Thanks.

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EG-565 [2006-02-26 11:43:31 +0000 UTC]

Holee shit. How long did that take?

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shoba In reply to EG-565 [2006-02-26 15:05:43 +0000 UTC]

About 1 hour for the sketch, 3 - 4 Hours of pixelwork. And bout 1 hour to Animate it.

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EG-565 In reply to shoba [2006-02-27 00:50:11 +0000 UTC]

Guh. Looks like it took a lot longer. Very impressive.

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coolmarvin [2006-02-26 11:42:35 +0000 UTC]

Omg, amazing details

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halfliquid [2006-02-26 02:42:21 +0000 UTC]

Could have turned out to be a very interesting colossi (from Shadow of the Colossus - if you ever played!). Quite an awesome beast, I think it goes without saying (but I like to say anyway!).

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shoba In reply to halfliquid [2006-02-26 15:04:44 +0000 UTC]

Yeah, I played Shadow of the Colossus. Maybe she might be a little bit to small. But on the other hand, there where small Colossi in the game as well.

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happip [2006-02-16 20:11:23 +0000 UTC]

awesome : D I'm so bad at animating pixel art x_X maybe that program you're making could be extremely useful for people like me >_<

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Wolfe-Wallace [2006-01-05 01:43:43 +0000 UTC]

That's really awesome.

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siiselisensei [2005-12-01 16:04:23 +0000 UTC]

you should definetly use this as a boss or something in your games! great artwork!

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VickyGeez [2005-11-23 18:40:41 +0000 UTC]

I love just about everything about this, I do wish it was a little bigger though it might be a little more intence, but very nice still

-VickyGeez

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shoba In reply to VickyGeez [2005-11-23 21:50:57 +0000 UTC]

Belive me, that thing is big enough if you'll fight it on a Screen Resolution of 320 x 240. The Mother Brain is nothing compared to her :3.

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Blackmago [2005-10-06 17:53:44 +0000 UTC]

this is so great!
*_*

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ZeroRaptor [2005-09-27 03:32:36 +0000 UTC]

Wow, nice.

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spikoe [2005-08-11 21:01:48 +0000 UTC]

Wow! Awsome work here!

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