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Shreddy117 — Trixie Lulamoon Overhaul [SFM]

#3dmodel #mlpmylittlepony #trixielulamoon #sfmsourcefilmmaker #3dmodeldownload
Published: 2019-08-24 06:38:28 +0000 UTC; Views: 6699; Favourites: 71; Downloads: 194
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Description

WARNING: MODEL INCLUDES NEXGEN ANTHRO HEAD

So I thought the existing Trixie was quite outdated. Simply put, it did not age well. Hated how it looked, hated how weird the clothing was. Set out to finally give Trixie the update she finally deserved. It's quite obvious that clipping issues kept the original model from having the show accurate designs in the clothing. I gave her flexes for the mane, tail, and horn to tuck underneath the clothing. There's also a separate bodygroupable cape and hat. The pupils are mlp movie styled scalable pupils I created in Flash. Both Shine and no Shine skin groups. The Cape and Hat have more than enough (hopefully) rigging to pose them for however you need them. Sadly a few base flexes were lost during the making of this model due to the 128 flex controller limit and needing to fit the mane and tail flexes into the mix without going over. I tried to get rid of hopefully "non essential" flexes, like the MAXIMUM Strength and StarveOld.



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CHANGELOG:
Updated to version 1.4.
- Fixed hat bone placements.
- Reworked the weighting in the mane and tail and tweaked bone positions.
- Cape weighting reworked greatly and cleaned up for DMX.
- Hat working on DMX.
- Removed old horn with a new one for better placement. Got rid of the horn flex as well, as you can just bodygroup it on and off for animations. Needed enough room for the new mirrored mane retract flex controller.
- Added Mirrored mane on feral model.
- All the aforementioned fixes applied to NexGen head model as well.
- Added DMX normal shading fix for the cape, hat, and horn.
- Added Trixie Lulamoon Overhaul sources. Located in Sources folder.


Updated to version 1.3.

- Fixed issue with bad z rotation on jigglebone axis causing ugly jiggles in animations.


Updated to version 1.2.

- Fixed pupil texture masks causing darkened eyes in certain lighting conditions.


Version 1.0


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did the preview pic for the model release. Much love to the dude. Thank you so much.


First time getting back into even making source pony models in a long while.

Make sure you all come back every once in a while in case of updates.

Related content
Comments: 18

BrandonTheBronyPony [2020-12-05 00:35:30 +0000 UTC]

👍: 0 ⏩: 1

Shreddy117 In reply to BrandonTheBronyPony [2020-12-05 04:08:19 +0000 UTC]

👍: 0 ⏩: 1

BrandonTheBronyPony In reply to Shreddy117 [2020-12-05 05:35:05 +0000 UTC]

👍: 0 ⏩: 0

EqDBot [2019-10-02 01:50:02 +0000 UTC]

This Deviation was featured in the following Equestria Daily Post www.equestriadaily.com/2019/09… Thank you for providing pony material for all of us to enjoy
(This bot is unofficial, it is NOT affiliated with Equestria Daily. If you do not wish to get these notifications anymore, please just block this account.)

👍: 0 ⏩: 0

d0ntst0pme [2019-09-11 23:29:41 +0000 UTC]

GMod support included, or just SFM?

👍: 0 ⏩: 1

Shreddy117 In reply to d0ntst0pme [2019-09-12 21:03:46 +0000 UTC]

Just SFM for now, sorry about that. Just that there are more limitations with compiling for either both or just gmod, since I am using the enhanced bases. If needed, down the road, I can make a gmod compatible version. Although it would have severely fewer flexes or have a separated head model and body model to bone merge later in gmod. I'm not totally sure.

👍: 0 ⏩: 1

d0ntst0pme In reply to Shreddy117 [2019-09-12 21:11:44 +0000 UTC]

Hmm, that bonemerging seems like a sound idea. At any rate, I'd be grateful for whatever you can do - us GMod people usually get the short stick these days when it comes to models :c

And that hat looks pretty sweet compared to the old one. That one wouldn't happen to be a separate prop, huh? P:

👍: 0 ⏩: 1

Shreddy117 In reply to d0ntst0pme [2019-09-12 22:53:59 +0000 UTC]

Oh the cape and hat are separate props as well, yes. You may have clipping issues with most manes and tails with it since it was fitted that way with trixie. She has flexes to tuck her mane and tail into the hat and cape.

👍: 0 ⏩: 1

d0ntst0pme In reply to Shreddy117 [2019-09-13 17:03:54 +0000 UTC]

I wasn't completely sure since you mentioned them also being bodygroups P:

Don't suppose those are properly compiled for GMod though, huh?

👍: 0 ⏩: 1

Shreddy117 In reply to d0ntst0pme [2019-09-13 19:34:47 +0000 UTC]

No they aren't. Probably should have done that. Ill see what I can do on a later update for gmod compatibility.

👍: 0 ⏩: 1

d0ntst0pme In reply to Shreddy117 [2019-09-13 22:06:20 +0000 UTC]

Cheers man, you're the best!

👍: 0 ⏩: 0

AndresCortez7 [2019-08-25 03:49:12 +0000 UTC]

shreddy in a chest. XD

👍: 0 ⏩: 1

Shreddy117 In reply to AndresCortez7 [2019-08-25 06:47:13 +0000 UTC]

It's his sister Symphony in there. ^^

👍: 0 ⏩: 1

AndresCortez7 In reply to Shreddy117 [2019-08-25 18:00:56 +0000 UTC]

Oh excuse me. Symphony in a chest.

👍: 0 ⏩: 0

NavyBr0wnie [2019-08-24 14:22:54 +0000 UTC]

Well, Alrighty then.

👍: 0 ⏩: 1

Shreddy117 In reply to NavyBr0wnie [2019-08-24 15:31:34 +0000 UTC]

Ye.

👍: 0 ⏩: 0

TaishoBee [2019-08-24 14:02:32 +0000 UTC]

Looks amazing

👍: 0 ⏩: 1

Shreddy117 In reply to TaishoBee [2019-08-24 15:30:59 +0000 UTC]

Thanks. ^^ Glad you like it.

👍: 0 ⏩: 0