Comments: 61
PhantomPhoenick [2011-09-15 22:08:01 +0000 UTC]
really cool and i love the concept
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PhantomPhoenick In reply to SilverLucario12 [2011-09-16 00:17:25 +0000 UTC]
No need 2 thank me I really liked it. But y did she remove the rings?
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SilverLucario12 In reply to PhantomPhoenick [2011-09-16 00:58:24 +0000 UTC]
Well, I always thank people for comments, it's a nice thing to do. Well, she herself can't remove them, but they were knocked off by someone else, or she was attacked. I haven't quite figured this part out yet.
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SilverLucario12 In reply to PhantomPhoenick [2011-09-19 21:46:03 +0000 UTC]
It's to make them mortal. Spirit Lucarios live forever if their rings are kept on. I didn't want an entire race of immortal spirit Pokemon, because that seems a little unfair to the rest of my characters.
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SilverLucario12 In reply to PhantomPhoenick [2011-09-24 18:12:29 +0000 UTC]
Yeah. The only immortal character I have are gods, and that should make sense.
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SilverLucario12 In reply to PhantomPhoenick [2011-09-24 18:41:53 +0000 UTC]
Well, not all of my worlds have gods. So, really, I only create them if they fit.
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Ekairim [2011-09-15 11:38:28 +0000 UTC]
she looks well happy with here life.
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BoChelly [2011-09-15 02:38:40 +0000 UTC]
It's a little hard to judge on OC pokemon because it's common not to stick to the anatomy because you are not going for a normal one. The tail looks a little long, but that can be because of your style, so I can't comment on that. The bandage should be a little bit tighter on her tail wound, unless her tail bone and hair is really thick! The feet need a little bit of tuning up. You did make like canine's feet (digitgrade), but you need to bring out the heel a bit, because it looks a bit like it goes from tiny foot to kneecap. The paw on he foreground is alright because of the angle, but the one furthest away really needs some heel. Like the other person said, her other arm should partially be in view because the species has such narrow shoulders. Her other ear as well. I was going to say the background is a little too soft, but I didn't read the cloud part XD. The plants on the pillars in the foreground could be a little more sharp, since they are nearer. The tree should be a little sharper too, since it's not a fluffy cloud. Hope this helps :'D? It's hard to critique, I'm not good at explaining XD.
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SilverLucario12 In reply to BoChelly [2011-09-16 00:10:48 +0000 UTC]
Thank you very very VERY much for the critique! You have no idea how much this helps me~
Well, that is one of her features, which a changed for a weakness. Her tail is so large and fluffy, it always gets snagged on things.
Yeah, you're right on the bandages. I do need to work on drawing those. Hopefully I'll get better at that.
Alright, I'll work on that.
For some reason, I never realize those things until it's too late to change them.
You're right about that as well, I just kind of added the vines as a touch, so I kind of did rush them.
Once again! Thank you!
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Justin-K-s-1 [2011-09-15 01:45:20 +0000 UTC]
wow awesome
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Guardiavoir [2011-09-15 01:19:13 +0000 UTC]
You didn't draw her other arm, unless she lost it.
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MinatoFalcon [2011-09-15 01:18:46 +0000 UTC]
Incredible! I enjoyed watching you draw!
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Dray-of-Ice [2011-09-15 01:07:03 +0000 UTC]
amazing!
i see a zeckrom in the background!
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SilverLucario12 In reply to Dray-of-Ice [2011-09-16 00:13:34 +0000 UTC]
Thank you!
Yus! I haven't finalized it yet, but hopefully soon...
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PyromaniacPyromancer [2011-09-15 01:05:16 +0000 UTC]
FFFFFFF I wish i didnt have to leave.
You wants to talk?
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