Comments: 8
pful [2014-01-13 17:59:05 +0000 UTC]
Good View
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BenHinman [2013-11-04 05:34:10 +0000 UTC]
Nicely done buddy!
Try making your background multiplanar so you can capture that paralax. or projection mapping
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DokerJr [2011-12-07 10:12:19 +0000 UTC]
very very good man, i like it
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slographic [2011-12-05 19:18:05 +0000 UTC]
Thx.
Use infinite light with Phy Sun and Sky, and environment is plane with texture.
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SylxeriaGuardian [2011-12-05 17:58:57 +0000 UTC]
Very nice.
How many lights did you use and what kinds? Did you use an infinite with Phys Sun and Sky checked? Whenever I have both of those checked I often don't see anything from the environment channel other than pure white outside windows through glass. Or is that a plane object with a texture mapped to it?
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