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soongpa — Gatling Shotgun by-nc-sa

Published: 2011-08-14 16:17:07 +0000 UTC; Views: 3550; Favourites: 64; Downloads: 360
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Description This was an old idea I had that dates back to junior high school...

This is a WIP, haven't add any textures yet, although it looks like something out of Team Fortress already.

PLEASE DON'T TELL ME IT WON'T WORK!!!
This is not meant to be functional!!!
the recoil alone will rip you in half....

but if someone manages to over come the recoil,
the enemy will be greeted with rains of bullets...
making it especially effective against hordes of zombies...

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Comments: 18

daniellong2 [2014-04-13 23:07:00 +0000 UTC]

you can fire it when mounted on a car, so the recoil don't kills you

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J82 [2012-07-16 10:48:01 +0000 UTC]

OH MY GOD THIS THE GREATEST GUN I'VE SEEN IN MY LIFE!!!

Sorry to go all Jester Bum on you, a shot gun and a Gatling gun, good god I could use this weapon on Killing Floor this would be the perfect weapon against those fucking Flesh Pounders, Scrikes and the Mother fucking Matriarch. A great weapon and the ulitmate horde buster your a Genius soongpa

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jasonvigo171 [2011-08-15 21:13:43 +0000 UTC]

There have been private version of a shot gun machine gun, mostly based off the M2 Browning. there work OK but very prone to jamming and not to practical for warfare but still cool as hell.

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orcbruto [2011-08-15 14:05:51 +0000 UTC]

Wow! Maybe it can be mounted in a mecha or in a exoskeleton...

But it would be impressive! 2.000 shells per second

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soongpa In reply to orcbruto [2011-08-15 14:23:49 +0000 UTC]

yep, 2000 shells times shotgun pellets. It'll be raining led.

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orcbruto In reply to soongpa [2011-08-15 14:40:51 +0000 UTC]

Take that, Mother Earth!

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xxVectorZeroxx [2011-08-15 05:22:38 +0000 UTC]

we have these actually. they usually come in 32 shot drums tho.

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soongpa In reply to xxVectorZeroxx [2011-08-15 06:04:38 +0000 UTC]

where? in team fortress or real life?

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xxVectorZeroxx In reply to soongpa [2011-08-15 19:36:18 +0000 UTC]

real life. there not used very often though. normally 1 shotgun blast is enough to disable a target. rapid fire is only important if your going for close quarters room clearing. shotguns are not useful for normal wars. urban wars though.... yeah useful.

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soongpa In reply to xxVectorZeroxx [2011-08-16 01:54:05 +0000 UTC]

well, I didn't meant it to be practical. I only wanted it to be powerful as hell, especially for clearing waves of zombies!

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xxVectorZeroxx In reply to soongpa [2011-08-16 02:08:48 +0000 UTC]

id say you succeeded.

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soongpa In reply to xxVectorZeroxx [2011-08-16 02:12:54 +0000 UTC]

I should change the title to "Zombie Cleaner"
that way people won't complain about this being unpractical anymore.

XD

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Deorse [2011-08-15 01:41:15 +0000 UTC]

Oh my gosh I never loled like that in a long time. This is awesome.

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Pokefan0956 [2011-08-14 21:33:42 +0000 UTC]

I must say, that's gotta hurt.

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HyaKkiDouR4n [2011-08-14 19:01:15 +0000 UTC]

You know, with minor reworks this could actually be a submission for a fan-made weapon for Team Fortress 2. With some luck, Valve might just adopt it.

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soongpa In reply to HyaKkiDouR4n [2011-08-14 19:22:23 +0000 UTC]

Could you give me some suggestions?

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HyaKkiDouR4n In reply to soongpa [2011-08-14 19:49:53 +0000 UTC]

I am afraid I can not help much on the technicalities, especially since I quit TF2 almost two years ago.

All I can say is that with minor adjustments, this gun could probably fit the heavy from TF2. It has this "cartoon" wibe from TF2 visual wise, and it has potential gameplay wise too, but that is pretty much as far as my opinion can go.

For info on how to actually do it you should probably check out the forums from Valve software or something like that.

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soongpa In reply to HyaKkiDouR4n [2011-08-14 20:02:20 +0000 UTC]

thanks!

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