Comments: 7
TJANGEL20202 [2017-08-17 20:27:23 +0000 UTC]
ive seen your artwork and I have to say I like the design of it all. the way in how its coloured as well as the imaginative outcome of the work itself. I too am in to this style of artwork and would appreciate it if you could have a look on my page and see what you think of my work. place if you like watch my page as well as comment as it helps a lot. but again very good artwork. I look forward to seeing what you do next.
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Spellsword95 In reply to TJANGEL20202 [2017-08-17 22:30:00 +0000 UTC]
Hi, thanks dude. From what I've gathered you are a sculptor, right? Your skill is killer, you really have huuge potential. I'm a painter though; our areas of expertise rarely overlap. Your 2D work is also primarily abstract, which is far from my comfort zone. Maybe I am not the best person to give tips at what you are into. Apart from working with different mediums, I also suck at teaching or learning. Everything I've learned was half-assed and improvised. The only scholastic background I ever had were two books pirated off the web and some YouTube videos. You know the saying "fake it till you make it"? That's what my artistic life's like. It works out for me so I'm not complaining, but if you want serious insight I'm not your man. But if you want some unorthodox art tips or you want to hear about existential nihilism and its daily applications in life, I might be of help.
PS: Have you thought about trying digital sculpting? Like ZBrush or Mudbox?
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TJANGEL20202 In reply to Spellsword95 [2017-08-19 17:23:57 +0000 UTC]
that I am indeed. I love to work in 3d. and thank you man. its means a lot to hear that and ive seen. its amazing what you do and same man. when it comes to me cant teach but I like to learn more about the art world and no way so do you have a youtube chanel. but thatnk you for writing, really helps
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Spellsword95 In reply to TJANGEL20202 [2017-08-20 15:01:22 +0000 UTC]
I don't have any videos yet. I'll make some in the future when I'm more confident in finishing an artwork in one sitting and when I have a better PC to handle the stream. All the tips I can give off the top of my head are these:
Forget the bullshit about drawing lines and circles a hundred times to learn proportions and linework. Instead, draw or paint or sculpt whatever you like but try to include all that's difficult for you in your piece and try to make as best as you could. In other words, don't waste your time with theory and dive into practice right away. Or applied theory anyway.
Use references. Look up photos and videos to build a visual reference library. Textbooks on human anatomy may be good, but internet porn is better - all sorts of poses, musculature and lighting conditions. Avoid all the heavily edited photos though. Like filters and special effects and makeup on faces. Referencing real-life objects is said to be better, but I've never noticed any major differences.
Learn from yourself. With every finished artwork you learn a bit - may it be colour or perspective or how to draw that second eye that was always way off - and apply that gained knowledge Β in the next piece. You'll understand how human anatomy works in one drawing, the next will shed some light on proper folds on fabric and in the third you'll combine those two. It's like grinding and levelling up skills in an RPG.
Don't stress yourself. Take everything easy and don't rush. Our lives are objectively meaningless and we are less than a speck of dust in the infinity of cosmos. We'll die and no one will ever know our name or care about our art. Michelangelo painted a ceiling in a chapel and nobody gives a fuck anymore. Picasso was a loser who painted like a retard. You will never be the greatest artist alive and that's fine. Do what you love doing and find pleasure in it. If people pay you for your art than you win in life. If they don't, that's fine too.
Bonus tip: When looking at an object from time to time, wonder, how would you paint it? Or sculpt in your case. As an example: the guy sitting opposite you in a bus. What's the shape of his head to start with? How do you paint the colour of his skin? Is it red with bluish tones, and if so how do you mix them? From what basic hues? Notice how light illuminates the pores in his skin. The texture could be imitated with this or that brush or tool. His facial features are quaint, how do you define their shapes? That's one ugly motherfucker, a good concept for an evil wizard game character. Add a wizard hat!
So that's my approach in a nutshell. If you don't consider myself as a bad influence so far, then ask if you have any questions.
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SubWolfSphere [2014-05-30 20:03:29 +0000 UTC]
Damn sick! Gettin like a gears of war meets Devil May Cry vibe ~
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