Comments: 14
shafka2 [2022-01-07 16:38:10 +0000 UTC]
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AG311 [2020-08-05 00:23:10 +0000 UTC]
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mavixtious [2018-07-23 03:49:11 +0000 UTC]
Here's a blender render
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Stevieawsome [2017-09-19 00:54:37 +0000 UTC]
is this for blender?
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Sticklove In reply to Stevieawsome [2017-09-19 11:23:18 +0000 UTC]
It's for XPS:
XPS 11.8 - Resize EditionLovely image done by stashingstuff
XnaPosingStudio Β (XPS), also known as XNALara, is a 3D Model Viewing and Posing program for MS Windows, which allows everyone to create amazing Pictures and even frame by frame animations easily and in real-time. The program is free of any charge along with thousands of user provided Content available.
How to download and how to install (updated): http://xnamall.jimdo.com/tutorials/setting-up-the-programmes/installing-xps/
Hello dear watchers,
this release adds a few nice features and fixes a couple of bugs.
What's new?
Features:
-> Reduce Textures on the fly in the Material Editor (RMB click at "Diffuse image preview" ... Ctrl+RMB click to increases the Texture resolution)
-> "Commands-->Resize large textures" creates a new model folder as "texture pack" (double dash notation) and resize all texture images to 512x512 pixel. If you have performance or memory trouble, then use thi
You can open in Blender with:
Blender 2.7 XPS ToolsI rewrote the Xnalara/XPS importer-exported from scratch. Now it has better performance, unicode character support, binary and ascii import/export, pose import import/export and default pose support.
First thing is the new XPS Toolshelf. It only appears in object mode and the available options depend on the current selected objects.
You can import from the file menu or use the toolshelf for quicker access. Also from the XPS toolshlef you can change the view mode to GLSL, Shadeless materials and reset to normal.
Β
Importing to Blender
When importing Xnalara/XPS models bones that don't affect the mesh will be moved toΒ the layer 2 of the armature.
Pose bones will be colored according to Bone Groups and affected meshes.To import a pose, just make selection that includes the armature and import the pose. The selection can include other objects (meshes, lamps, etc.) but the pose will be applied only to the first armature within the s
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Meridian-Hawkins [2017-08-04 16:41:50 +0000 UTC]
how do i open this i want it in obj format?
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Meridian-Hawkins In reply to Sticklove [2017-08-04 19:27:47 +0000 UTC]
hey man. Did just that! Thanks so much! I'm looking forward to rendering out this guy.
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Emperor-of-Mankind [2017-07-29 18:36:24 +0000 UTC]
lol, I need to do something badass with him.... thanks!Β Β
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SHADOW92990 [2017-07-28 23:41:23 +0000 UTC]
Lookout Raiden. Here comes Doomfist.Β
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WoodEduards97 [2017-07-28 22:30:13 +0000 UTC]
You're the bestΒ Β
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