Comments: 15
PinkVendetta [2016-09-02 19:32:16 +0000 UTC]
Lovely work
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Tygahman [2015-11-01 18:23:45 +0000 UTC]
Very nice!
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stoper In reply to Tygahman [2015-11-01 19:05:22 +0000 UTC]
Thanks.
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k-i-mm-i-e [2014-04-06 10:07:45 +0000 UTC]
Nice outfit. ^^
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stoper In reply to k-i-mm-i-e [2014-04-06 16:43:52 +0000 UTC]
Both wintery and hot
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jerry001 [2014-01-19 15:05:41 +0000 UTC]
Looks real good.
Great job with the materials too.
Only one little hint, maybe less bump on the guns.
Question: What are you doing in Zbrush, which can not be done in C4D?
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stoper In reply to jerry001 [2014-01-19 15:27:34 +0000 UTC]
Glad you like it, mate. And yeah, I totally forgot to fix the gun material.
I'm using zBrush to fit the clothes. Because I have this problem with C4D's sculpting: when I use the pull tool on an object that has polygon selections, it pulls only one of the selections at a time. For example, if a clothing has a selection for the base and another selection for the edge for example (or a collar, a pocket...) and I want to adjust it in areas when these two meet, when I grab an area it would affect only the selection my mouse pointer is clicking fist. So I need to move one part fist, then try and fit the other. While zBrush's move brush affects the whole object.
It basically depends on the clothing/object I need to sculpt. Sometimes it's better to move the whole thing, sometimes the individual sections/elements.
There's probably some option in C4D, that would make the magic, but I don't know about it. Feel free to share some tip, if you know some.
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jerry001 In reply to stoper [2014-01-19 16:13:30 +0000 UTC]
I fit the cloth in C4D, using the Magnet tool (Mesh - Transform Tools - Magnet). You can change the size & strength to limit the area which is affected.
You can select the entire object, or a selection.
I also use the Smooth Brush (Mesh - Transform Tools - Brush - option Smooth) for cases where the polygons are messed up (sharp edges) by posing or morphs.
You might give it a try.
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stoper In reply to jerry001 [2014-01-19 18:06:16 +0000 UTC]
Hm, I've never used the magnet tool. Would give it a try for sure. Thank you.
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TreasureMan [2014-01-19 13:27:06 +0000 UTC]
This is incredible, so it all wasnt done in one program?
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stoper In reply to TreasureMan [2014-01-19 15:37:49 +0000 UTC]
Three programs basically:
DAZ Studio - where I put together the different objects (the human model, the clothes, the building behind), pose them and make them fit as much as I can.
zBrush - to fine-tune the fitting, mostly on the clothes.
Cinema 4D (with VRay) - where I make the materials, set up lights and finally render the whole thing.
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