Comments: 25
ShnitzelKiller [2009-06-17 02:25:36 +0000 UTC]
Looks like the shadows in gish!
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SimeeeC [2008-01-01 20:41:36 +0000 UTC]
Verrrry nice =].
Scripting is clever.
👍: 0 ⏩: 0
DarkMind227 [2007-12-28 03:38:42 +0000 UTC]
very innovative!
👍: 0 ⏩: 0
rcr311 [2007-12-27 16:00:56 +0000 UTC]
This is pretty awesome. XD It's neat to watch the light bounce all over the place like that.
👍: 0 ⏩: 0
Supa-Monky In reply to DCLeadboot [2007-12-27 13:59:34 +0000 UTC]
very complicated. I calculate if each surface is visible by the light, if it isnt, the surface projects a shadow. you will be able to see it better in the debug/edit view in the new version im uploading
👍: 0 ⏩: 1
MrM4tty [2007-12-27 10:05:18 +0000 UTC]
Nice job
👍: 0 ⏩: 0
psykopath [2007-12-27 08:56:21 +0000 UTC]
Cool
👍: 0 ⏩: 0
AceDecade [2007-12-27 06:28:36 +0000 UTC]
Awesome!
Step 2: Gradient shadows?
👍: 0 ⏩: 1
Aspherin In reply to Supa-Monky [2007-12-27 08:40:35 +0000 UTC]
but there has to be a v2! D:
👍: 0 ⏩: 1
DimensionSifter [2007-12-27 04:26:46 +0000 UTC]
thats good work, but I don't get how the shadows work if the objects aren't solid
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