Comments: 25
HarleyGreen [2010-02-18 10:03:32 +0000 UTC]
definitely very useful!!
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MasterX-Con [2010-02-15 23:35:59 +0000 UTC]
commissions commissions commissions . you one busy attest . :3
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nabillll [2010-02-13 00:53:35 +0000 UTC]
amazing
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AlexRaccoonGlider [2010-02-12 18:59:01 +0000 UTC]
I should learn how to do those turn-around sketches. What do you reccomend?
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RedMcSpoon [2010-02-12 15:45:19 +0000 UTC]
Does this mean he has one arm and one wing or are the other arm and wing left out for this?
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SuperStinkWarrior In reply to RedMcSpoon [2010-02-12 15:59:20 +0000 UTC]
Okay, it's not exactly anatomically correct, but this demonstrates what his wing looks like when in flight and when it becomes an arm when at rest.
Hope that sorta clarified it. Thanks.
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operative274 In reply to SuperStinkWarrior [2010-02-16 02:10:44 +0000 UTC]
I was going to ask the same this as well - but you don't normally see that in turnaround with other cartoon characters....certainly elliminates a step where you can just draw half and flip the rest over ^^
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Jackmunch In reply to SuperStinkWarrior [2010-02-12 16:38:13 +0000 UTC]
It did. I was going to ask the same thing. Actually, that's been something I've been thinking about for a while with my character, Malco. Thanks for rummaging through my mind and placing the concept on Swiftwind.
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JoshawaFrost [2010-02-12 07:26:35 +0000 UTC]
Really diggin this design! Great job!
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SuperStinkWarrior In reply to JoshawaFrost [2010-02-12 13:26:20 +0000 UTC]
Since I'm using him in a comic and will probably get future commissions with him, I decided to do this. It really helps flesh out your character even though the stances are a bit stiff.
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JoshawaFrost In reply to SuperStinkWarrior [2010-02-12 22:21:26 +0000 UTC]
No worries you got to get the inital design down before you can explore more dynamic poses! It's all good!!
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