HOME | DD

TD-Vice — Standby Sentinels

Published: 2014-06-16 19:58:42 +0000 UTC; Views: 14466; Favourites: 427; Downloads: 170
Redirect to original
Description With every new piece in my developing post-cyberpunk IP, I try to explore something new in terms of my artistic expression, and this time it's classic, GITSy anime. A rather serene scene, a snap of a storyboard. Operator is contemplating, and we can see his augments better - in a more animation-friendly, streamlined design.

Comment and enjoy)

Here's a track to go with it, as usual: soundcloud.com/jmm-smith/dr3am…
Related content
Comments: 59

Aerohz [2014-07-15 20:20:19 +0000 UTC]

Futuristic room in a modern world... Nah, something don't seem right.

To me, there's something deeper going on.  I disagree that this is a normal event: based on the environment, this individual must be one of the most technologically augmented beings of his time. Whether or not he's the only one like this remains unknown.

An odd reflection in the window, too: you'd think his back would reflect but, instead, it seems to reflect his upper front body from his left side. Is it all an illusion? Is this guy longing to go back to the older days because his silhouette looms over the modern metropolis?

What about his quarters? He looks as though he sleeps in a bath tub, with the appropriate toiletry adjacent to the interface in front of the window. Can't exactly tell what's hanging on the hanger nearby, maybe a towel or pants? On the desk, a Walkman or MP3 Player? Even all electronics in the room seem to have a blur, out of focus, out of thought.  What DOES stay in focus seem to be the basics: clothes, bedding, the view of the afternoon (or before), and himself, contemplating.

Well, at least the air looks clean in the future. Great job on creating such a wonderful piece of work! Forgive me if I'm not familiar with your other works, I'm just interpreting this one in my own way.

👍: 0 ⏩: 0

Audiomaniak [2014-06-27 12:24:07 +0000 UTC]

И ни одного комментария из серии "I never asked for this"

👍: 0 ⏩: 1

TD-Vice In reply to Audiomaniak [2014-07-03 13:13:43 +0000 UTC]

А к чему бы они? Персонаж-то всем доволен и asked for this.

👍: 0 ⏩: 0

SECONDARY-TARGET [2014-06-25 05:24:03 +0000 UTC]

nice room design and great use of perspective

👍: 0 ⏩: 0

thevampiredio [2014-06-25 04:50:05 +0000 UTC]

very nice!!
but maybe his room could use more things? it looks abit too clean for cyberpunk.  

👍: 0 ⏩: 1

TD-Vice In reply to thevampiredio [2014-07-03 13:13:56 +0000 UTC]

Cuz it's Ikea.

👍: 0 ⏩: 1

thevampiredio In reply to TD-Vice [2014-07-04 02:15:57 +0000 UTC]

hahaha!

👍: 0 ⏩: 0

Marsuwai [2014-06-22 16:32:14 +0000 UTC]

Very well drawn, and I really like the mood of the picture.

👍: 0 ⏩: 1

TD-Vice In reply to Marsuwai [2014-07-03 13:14:05 +0000 UTC]

Glad to hear that)

👍: 0 ⏩: 0

TilskKarishma [2014-06-19 12:56:32 +0000 UTC]

I love that one.  It's the perfect balance between realistic art and anime.
Haha and the bed looks like a bath tube.))

👍: 0 ⏩: 0

Saneaway [2014-06-18 19:28:32 +0000 UTC]

love the way how you put the picture in scene. It makes you feel how the present tastes, and the future tastes probably too.
Lots of big buildings, high- life and the small people in between with their small apartments.
Also his natural expression after standing up or sitting down,wonderful His implants are obvious, but dont make them that "special".Like its a normal thing.
Like... " just another day starting in future city..have to go to work...grocery store...meeting with bill...etc"  X-)

👍: 0 ⏩: 0

line-melte [2014-06-18 11:34:49 +0000 UTC]

You've done a good job there coming up with an interior CP aesthetic that's utilitarian without being grim or squalid. It's almost like a homely laboratory. I especially like the design of the arms and your choice of skin tone. 

👍: 0 ⏩: 1

TD-Vice In reply to line-melte [2014-06-18 17:38:47 +0000 UTC]

I tried to emulate the shades natural to cel-shaded animation, cool to know it worked sorta)

And I'm going for a clean, close-range post-cyberpunk, no grimness in the sense of grimdark or postapocalypsis. Just 10 years in the future max)

👍: 0 ⏩: 0

JutaWi [2014-06-18 05:53:31 +0000 UTC]

This is so great
I love the artificial arms

👍: 0 ⏩: 1

TD-Vice In reply to JutaWi [2014-06-18 17:37:40 +0000 UTC]

Thanks!)

👍: 0 ⏩: 1

JutaWi In reply to TD-Vice [2014-06-19 04:59:39 +0000 UTC]

You're welcome

👍: 0 ⏩: 0

RisenDe4th [2014-06-17 18:54:43 +0000 UTC]

Cool. Have you ever thought of making your post-cyberpunk IP into a graphic novel(series)? With your painting and writing skills i believe you could do a really polished product.

👍: 0 ⏩: 1

TD-Vice In reply to RisenDe4th [2014-06-17 18:58:42 +0000 UTC]

No. Comics are not my thing.

👍: 0 ⏩: 0

DubstepWraith [2014-06-17 16:59:00 +0000 UTC]

What's the story going to be mainly based upon?

👍: 0 ⏩: 1

TD-Vice In reply to DubstepWraith [2014-06-17 18:59:18 +0000 UTC]

Extra close-range post-cyberpunk. A bit of a detective, a bit of noir, quite some action and philosophy.

👍: 0 ⏩: 1

DubstepWraith In reply to TD-Vice [2014-06-17 19:52:56 +0000 UTC]

Sounds like a myriad of everything thrown in there.

Good luck to you, man.

👍: 0 ⏩: 1

TD-Vice In reply to DubstepWraith [2014-06-17 19:55:20 +0000 UTC]

Nah, im keeping it clean-cut.

👍: 0 ⏩: 1

DubstepWraith In reply to TD-Vice [2014-06-17 21:23:42 +0000 UTC]

Whatever works best for you.

👍: 0 ⏩: 0

Fortunato-Sors [2014-06-17 15:33:55 +0000 UTC]

This actually looks very comfortable.

👍: 0 ⏩: 1

TD-Vice In reply to Fortunato-Sors [2014-06-17 16:03:00 +0000 UTC]

Ikr?

👍: 0 ⏩: 1

Fortunato-Sors In reply to TD-Vice [2014-06-17 18:36:31 +0000 UTC]

Small but efficient with space. Oh yea, glorious naps.

👍: 0 ⏩: 0

Rzeznilkdrzew [2014-06-17 12:54:08 +0000 UTC]

Awesome. I really like the colors and perspective.
Have you dropped the Warhammer works btw? I've loved these. Your latest works are really good nonetheless anyway so I don't mind that much.

👍: 0 ⏩: 1

TD-Vice In reply to Rzeznilkdrzew [2014-06-17 14:27:11 +0000 UTC]

Thanks!

Yes. I drew too much warhammer, and overdid it. One day maybe I'll do something, but not in the immediate future. So yeah, don't expect WH works for quite some time now)

👍: 0 ⏩: 0

DeadCobra [2014-06-17 11:04:25 +0000 UTC]

Cool

👍: 0 ⏩: 0

Winterous [2014-06-17 10:29:41 +0000 UTC]

As usual, great work, etc.
But what's with the tv? Is it doing the whole stereoscopic 3d thing? Because it kinda looks like that to me.

👍: 0 ⏩: 1

TD-Vice In reply to Winterous [2014-06-17 14:25:44 +0000 UTC]

yerp, autostereoscopy

👍: 0 ⏩: 0

KateRezonate [2014-06-17 10:18:30 +0000 UTC]

едрить ты его вписал в пространство!
мне нравится что я смотрю на оператора и он по стилю рисовки не выпадает из окружающей обстановки (моя мечта)
и отличный селлшейдинг (ток тень под ним маленькую забыл), попробуй еще пару артов в таком стиле, у тебя отлично это выходит

👍: 0 ⏩: 1

TD-Vice In reply to KateRezonate [2014-06-17 14:32:03 +0000 UTC]

может быть и сделаю) рад, что нравится. онимэ такое онимэ

👍: 0 ⏩: 0

Comrade-K-Rad [2014-06-17 01:48:24 +0000 UTC]

Love the lines of the apartment. Cool piece.

👍: 0 ⏩: 1

TD-Vice In reply to Comrade-K-Rad [2014-06-17 07:12:39 +0000 UTC]

Thanks!

👍: 0 ⏩: 0

TW-Charter-3 [2014-06-17 01:44:51 +0000 UTC]

I can't tell if it's the arms that are slightly out of proportion but it must be how the wrists are done or it's his right hand that would be angled..  I'm unable to tell by his stature with his feet cut off from the image.

Seems hardly noticable though.. Nice job with the entire piece.

👍: 0 ⏩: 2

TD-Vice In reply to TW-Charter-3 [2014-06-18 07:27:37 +0000 UTC]

Also, props for pointing me to the hands, ive noticed that his left hand was too small compared with right, fixed that issue

👍: 0 ⏩: 0

TD-Vice In reply to TW-Charter-3 [2014-06-17 07:56:37 +0000 UTC]

Hm, hands... gotta look into it. Thanks for the tip!

👍: 0 ⏩: 0

THE-ART-OF-FAUST [2014-06-17 00:24:09 +0000 UTC]

totally killer.

👍: 0 ⏩: 1

TD-Vice In reply to THE-ART-OF-FAUST [2014-06-17 07:56:15 +0000 UTC]

Hey, glad you like)

👍: 0 ⏩: 0

warhound8 [2014-06-16 23:07:53 +0000 UTC]

Dude I think this is he first time you've drawn the inside of a room where the angles and perspectives looked right.  And I do not mean that in an assholey manner, I'm just remembering some earlier stuff where square rooms looked like weird-ass hexagons so the realism of this background is a really nice improvement.  So I've just got some minor critiques.

The first thing that I'm noticing is oddly enough - that bed set into the shelf does not look like it's actually long enough for the guy to lie down in it, at least not without his legs below the knee being unable to fit.  It's a relatively minor thing but could be avoided by more planning out the interacting between the background environment and the subjects in it.  Second, yet again I'm sort of questioning some of the things you've chosen to give realistic photo-detail compared to the things you've left flat.  I'm not arguing with the choice of leaving the shading and detailing on the guy rather flat and simple, since it was a stylistic choice and looks good, however it does still make some of the background detailing look strange next to it.  The towel or whatever cloth draped over the peg and the blankets on the bed, for example, the amount of detail and even slight texture on that makes it look like a photo - which is strange and out of place compared to the rest.

It's again got a bit of a problem of looking like the background and the subject don't "fit" together.  It's a really damned nice background with some nice details and lighting - and it's a damned nice simple flat shaded subject - but the latter looks like it's pasted on top of the former.  The photographic-detailed objects in the background wouldn't look out of place if the main subject and focus weren't flat shaded, but because he is, they do.  There is not really any shading underneath the guy's ass, miminal cast shadows from his legs - and as that appears to be a reflective surface he's sitting on, there would logically be some reflected color off the orange shorts - to show that he is existing in the background and interacting with it.  Alternately if the background were drawn more flat and simplified to fit with the foreground, it'd look more... cohesive.  Although the light source shading is also a lot better and looks correct - light from the window on the guy's back, shadow in front - since the light appears to be pretty strong, given the large amount of contrast in the shading / cast light on the wall, I'm wondering if the shading on him shouldn't be stronger as well, especially on his legs below the knee, where there would really not be much light reaching at all.

Finally this one's just a technical error - while it is awesome that there IS a slight reflection of the guy in the window, and it looks good and is done well - the way the reflection is shown is technically incorrect.  The guy's back and the pane of glass are parallel, it's facing him directly from behind.  Instead of taking the drawing of the guy and just flipping it horizontally - the refection logically should be shown more of his back.  Putting the extra thought and effort into that would be a really nice touch.  So, hope this is at least slightly helpful hah. Seriously overall this looks good (one of those where the thumbnail appears pretty much perfect) and it's only some execution of details taken into consideration that could improve things.

👍: 0 ⏩: 1

TD-Vice In reply to warhound8 [2014-06-17 14:33:37 +0000 UTC]

Thanks for such a detailed comment. I'm not going to answer it step by step since it's gonna be redundant, but I'll be sure to consider and look out for all of that in my future works.

👍: 0 ⏩: 1

warhound8 In reply to TD-Vice [2014-06-17 23:55:51 +0000 UTC]

No problem.

👍: 0 ⏩: 0

Vexcel [2014-06-16 22:57:01 +0000 UTC]

Superb!

👍: 0 ⏩: 1

TD-Vice In reply to Vexcel [2014-06-17 14:34:00 +0000 UTC]

Thanks))

👍: 0 ⏩: 0

StoryKillinger [2014-06-16 22:29:15 +0000 UTC]

Ahh seeing this just makes me jitter. I just love the light in this place... and the combination that heavily grained shadows and the clean subject.
What I like more then the execution of this, is the feeling it gives off. That start of a new morning and his flat (althou luxurious with a beautiful view) just makes me feel like he's a cog in a machine and its monday.

Also I like what you did with your devAvatar

👍: 0 ⏩: 1

TD-Vice In reply to StoryKillinger [2014-06-17 16:48:31 +0000 UTC]

Yeah) I had a friend ask me, why did I leave the grain in the background - its for that effect of an animation, to separate the character, it seems quite authentic, I think)

And damn, you're pretty right in your interpretation of the feeling) Very happy you like)

👍: 0 ⏩: 0

V0LK3R9 [2014-06-16 21:03:41 +0000 UTC]

From the thumbnail thought this might have been fan art for Oblivion

👍: 0 ⏩: 1

TD-Vice In reply to V0LK3R9 [2014-06-16 21:20:31 +0000 UTC]

Wow, such an astute observation)

👍: 0 ⏩: 0

Tr01ka [2014-06-16 21:02:53 +0000 UTC]

Is there tolerometer inside his head? 

👍: 0 ⏩: 1


| Next =>