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TheCropsyManiac — Brutal Doom - SGGuy Meatshield

Published: 2011-09-18 15:12:16 +0000 UTC; Views: 2881; Favourites: 18; Downloads: 10
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Description A meatshield sprite I drew, scanned, and shaded for SergeantMarkIV's "Brutal Doom" mod.

Additional credits go to Blox (from the Zdoom forums) for helping out with some additional details and shading, as well as making the arm around the neck.
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Comments: 4

Dragon-Dude [2013-12-09 14:57:53 +0000 UTC]

He needs a better barber...lol

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Dallenson [2013-01-03 12:46:36 +0000 UTC]

I take it they get used if you sneak up on them, punch them from behind while the berserker pack is active in "RIP AND TEAR!" mode?

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TheCropsyManiac In reply to Dallenson [2013-01-13 14:29:24 +0000 UTC]

Actually, you activate it by punching enemies with the berserk pack (in the torso; punching in the head will just knock it right off) while they're on their knees with their guts spilled out or a leg/arm missing.
Also, If you're fast enough (and this works best in coop), you can pull this off on enemies that are in the middle of the chaingun mincing death (the one where each chaingun shot removes a limb/chunk until it's torso finally splatters open).

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Jamianmustdie [2011-09-18 15:22:30 +0000 UTC]

kool...... B)

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