HOME | DD

theGroo — War of the Worlds

Published: 2010-06-10 07:21:06 +0000 UTC; Views: 2971; Favourites: 36; Downloads: 184
Redirect to original
Description War of the Worlds:
The clash of old and new, surreal and mythical against the realism.

PS CS4 - cca 10hrs of work

This is my first, let's say serious attempt at photo-manipulation in ages. The perfectionist in me is still not fully satisfied so i might edit it, based on comms I hope to get.
_ _ _ _ _ _ _ _ _ _ _

CREDITS:
a big big big thanks to this ppl:

For amazing dragons.
I absolutely love this guy's stock gallery, be sure to check it out!

for the most beautiful picture pf castle [link]

for a soldier [link]

for the truck [link]

for air fighters (on the top of the picture)

other resources are from my personal archive
- - - - - - - - - - - - - - - - - -
edited and updated, i removed some small flaws that were bothering most ppl based on comments i got. thanks to all those who helped me with their cnc.
Related content
Comments: 23

M1n1dr10d-Y0D0 [2015-02-23 06:12:35 +0000 UTC]

Ostendisse puto quod hoc interest quod nullus est similis Bellum mundi. Quod non opus est dicere, quod est malum, tamen.

👍: 0 ⏩: 0

PAPhilly [2014-06-12 00:03:39 +0000 UTC]

Like D-War, but good! Seriously, good alternate history idea there: what if the (the bad guys) had DRAGONS in (whatever war it is)?

👍: 0 ⏩: 0

art358 [2012-05-14 06:48:29 +0000 UTC]

WOW......

👍: 0 ⏩: 1

theGroo In reply to art358 [2012-06-04 22:13:46 +0000 UTC]

thank you very much DDDDDDDDDDDDDD

👍: 0 ⏩: 1

art358 In reply to theGroo [2012-06-05 06:13:25 +0000 UTC]

no problem my friend XD

👍: 0 ⏩: 0

mirzakS [2010-07-20 19:34:11 +0000 UTC]

Kako je samo prejako svaka ti cast i naravno +fav

👍: 0 ⏩: 1

theGroo In reply to mirzakS [2010-07-21 10:29:25 +0000 UTC]

hvala puno

👍: 0 ⏩: 0

AspireAMD [2010-06-11 12:50:07 +0000 UTC]

Hmm, I'll try to give a fairly okay critique on this one.

The first thing I notice when looking at this piece, is the low contrast on the dragons. They look somewhat "washed out" (in lack of a better word) and doesn't blend in very well. You need to focus more on light and shading on the dragon itself to make it more realistic. If you compare the top left dragon and the nearest soldier, you'll notice that the soldier has a lot more highlight spots than the dragon, which should have more in terms of the light source.

I also notice that the edge on the castle at the dragon in left needs a preciser cut out, or more burning/blending. The highlight should be more yellow, and there's also spot where there shouldn't be highlights.

I could've gone more specific, but all in all, I miss more details and better blending. Take a closer look at the truck, fire blast for example.

Keep at it, not bad at all, but still a lot to do. I suggest going for a simpler concept with less elements so you can focus more on details and proper overall blending. And also, it may not suit your style, idk, but adding adjustment layers and give the piece a more artistic look with higher contrast gives the piece a better overall look and hides minor issues - IMO that is.

👍: 0 ⏩: 1

theGroo In reply to AspireAMD [2010-06-11 19:18:50 +0000 UTC]

well thank you for your critique i really appreciate that.

i lowered the saturation of dragons cos they were very unrealistic, with very strong colors, that's why they look a bit washed out. prolly i overdid it
also i agree with u bout the LS and dragon/soldier issue, ure right i made a pretty complex concept thus lightning was kinda hard to make...but again ls is not visible so i had a bit more freedom there (maybe something exploded behind the soldier lol, im kidding i simply suck at setting lightning)
edge of the castle...well it was on original stock so i rendered it with it..why should i cut it...it was a part of the castle...something metal on the roof

only thing i dont agree with u is ur suggestion to "whore" everything with adjustment layers...I did a lot of adjustments of course but i dont want to overdo it, and i know most ppl like overdoing adjustment layers...but its just not my style i guess.

thx again tho, your critique was very helpfull to me
cheers

👍: 0 ⏩: 1

AspireAMD In reply to theGroo [2010-06-11 20:49:03 +0000 UTC]

Np, now pay me back nah, kiddin.

1. I understand why you desaturated it, just as you, I've also done that many times. But instead of just desaturate the dragons, you could've increased the vibration or contrast afterwards.

2. About the ls, no I can't see it, but the highlight on the soldiers where very strong, compared to the highlight on the nearest dragon at the left which should have been affected by that light too

3. That edge, if it was a part of the stock, you still could cut it away as long as it looks realistic. If not, then burn it or something.

4. Yeah, whoring adjustment layers isn't good, really. But if you can use it properly..

👍: 0 ⏩: 0

masanca [2010-06-10 23:33:18 +0000 UTC]

Dobro odrađeno Imaš samo problema sa vojnicima, smanji im kontrast

Ovaj vojnik što čuči ima slabu sjenu, te osvjetljenje prema ovom prvom je velika razlika, a i ne odgovara položaj donjeg vojnika (gleda u prazno )

+ nabaci dosta dubine kod ovog zelenog zmaja

p.s. Još jedan mali savjet (tako to ja radim): da bi dobio bolju kvalitetu na layerima, prvo gaussian nekih 0,3 - 0,2 i onda basic sharpen, tako dobijes na cistoci, ali i na dubini

Ugl. mozda sam bio malo preostar, nemoj se ljutit

👍: 0 ⏩: 1

theGroo In reply to masanca [2010-06-11 10:36:01 +0000 UTC]

ne, ne sve je na mjestu, htio sam baš takve komentare jer i sam vidim neke greške.
jedino što ne razumijem kako si mislio da nabacim dubinu kod zmaja? xD
ovaj mali savjet je dosta zanimljiv...ja inače napravim gaussal blur na pa overlay na jedno 20% pa poslje high pass i sharpen...al probat ću i ovo.

👍: 0 ⏩: 1

masanca In reply to theGroo [2010-06-11 22:12:32 +0000 UTC]

Vidim objasnio je AMD sve za zmajeve Otprilike to sam i ja htio reći ..

👍: 0 ⏩: 1

theGroo In reply to masanca [2010-06-13 02:42:58 +0000 UTC]

ma da, je je, palo je to i meni na pamet mada se meni nisu činili previše washed out...
al glupo mi je mijenjat te sitnice popravljat ako rad overall nije nešto...teško da ću s malim preinakama prepravit cjeli rad...

👍: 0 ⏩: 1

masanca In reply to theGroo [2010-06-13 13:57:57 +0000 UTC]

Ako si tako odlucio, onda OK (I ja sam isti ) Ali steta je jer je ideja pre pre

👍: 0 ⏩: 1

theGroo In reply to masanca [2010-06-13 19:38:53 +0000 UTC]

ma bilo mi šteta tolke sati rada ipak samo bacit u bunar...a i dok sam ovo gore pisao bio sam u nekoj pijanoj depresiji...xD
v3 mi je ovo...samo neznam dal da reuploadam il ne...[link]

👍: 0 ⏩: 1

masanca In reply to theGroo [2010-06-14 12:20:36 +0000 UTC]

Rad ti je dobio dosta na dubini i svaka cast za svijetlo na zmajevima, mada ovaj donji jos uvijek izgleda malo wash out (Ali nema veze buraz, jer je nemoguće stock koji je sam po sebi nerealistican ukomponirati u realne stockove ) Svidja mi se kontrast citavog rada (ne znam da li si mijenjo na adjustmentima sta, ali izgleda mi mnogo ozbiljnije nego prosli ).

^^Ovo gore su sve sitnice, koje bas i nisu toliko bitne, mene najvise muci donji vojnik (jos uvijek gleda u prazno ) il' ga makni ili nadji drugi stock

Uglavnom sto se mene tice samo makni vojnika i onda radi upload

👍: 0 ⏩: 1

theGroo In reply to masanca [2010-06-14 19:38:27 +0000 UTC]

a možda ga i ti malo pretjeruješ
ma ne radim više ništa..2 uploada su mi dosta xD

👍: 0 ⏩: 1

masanca In reply to theGroo [2010-06-15 12:57:35 +0000 UTC]

A stash ne mogu ga jednostavno gledat, skrivio mi je nest Ako neces ne moras, ko ti je kriv

👍: 0 ⏩: 0

jademacalla [2010-06-10 20:32:10 +0000 UTC]

Great image. Nice composition.

👍: 0 ⏩: 1

theGroo In reply to jademacalla [2010-06-11 10:36:18 +0000 UTC]

thx, man, and thx for fav

👍: 0 ⏩: 0

mtmac [2010-06-10 12:18:10 +0000 UTC]

Jako zanimljiva kompozicija rada, svidja mi se ideja! Mogao si jos malo da poradis na dubini!

👍: 0 ⏩: 1

theGroo In reply to mtmac [2010-06-10 14:27:37 +0000 UTC]

hvala.
da vjerojatno ću napravit male preinake na radu, između ostaloga i na dubini.

👍: 0 ⏩: 0