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TheMaestroNoob β€” Imperial Fists Captain

#00 #40 #40000 #40_000 #40k #captain #fists #imperial #marines #space #warhammer #warhammer40k #wh
Published: 2016-06-17 18:01:06 +0000 UTC; Views: 10144; Favourites: 68; Downloads: 239
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Description Well, I can say, that I'm done with him for now. I tried to texture and add displacement map, but then I can't apply different material on the model. I tried baking material to texture map, but it also didn't do much. However if I remove texture map for apply material, than i can't use displacement map. Probably it is because of Zbrush itself, or I'm little bit stupid. So, I think I'm going to texture it in Maya someday. Someday.
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Comments: 17

KreepingSpawn [2016-11-05 00:28:26 +0000 UTC]

Heck yeah, Thunder Hammer! Β 

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MikhalLeNoir [2016-06-21 20:26:29 +0000 UTC]

Damn. That.one is cool. You should make it printsble so that I can print this as a model^^

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TheMaestroNoob In reply to MikhalLeNoir [2016-06-22 10:08:07 +0000 UTC]

I can make it. I know how to make it. However, I don't know how exactly I can make it.

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MikhalLeNoir In reply to TheMaestroNoob [2016-07-10 07:56:00 +0000 UTC]

A friend of mine has a 3d printer. If you offer the stl, we can have a try at it.

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TheMaestroNoob In reply to MikhalLeNoir [2016-07-11 12:47:51 +0000 UTC]

I don't know how to convert ZTL in STL

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MikhalLeNoir In reply to TheMaestroNoob [2016-07-11 21:13:45 +0000 UTC]

In ZBrush you can easily do that, go in the zplugin menu>>3Dprint exporter>> and simply click on stl to save your file in stl format, and click obj to save it in obj format.

And voilΓ 

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MikhalLeNoir In reply to TheMaestroNoob [2016-06-23 13:17:33 +0000 UTC]

G well I don't know either. I just happen to know a guy with a 3d printer^^ but man is that cool...creating your own marines as playble models....Damn...

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NicholasWolf [2016-06-19 06:28:30 +0000 UTC]

This is some of your very best work. Β Been watching you for years and am so stoked to see how you've progressed! Β Please keep going with this, this is excellent!

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TheMaestroNoob In reply to NicholasWolf [2016-06-19 09:29:29 +0000 UTC]

Thank you!

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AlmostZab [2016-06-18 12:24:29 +0000 UTC]

Love it!

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Dgs-Krieger [2016-06-18 08:53:09 +0000 UTC]

Thatps pretty dang cool!

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SkyPotatoFire [2016-06-18 05:34:48 +0000 UTC]

Nice!

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gdpr-1688292 [2016-06-17 18:08:16 +0000 UTC]

try rendering with texture and background in keyshot? it has its own parameters and imports form other 3d programs, and can render in the background without hogging your system.

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TheMaestroNoob In reply to gdpr-1688292 [2016-06-17 18:22:29 +0000 UTC]

I really know nothing about how Keyshot works. Can I draw different materials on texture map and displacement map without torturing it?

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gdpr-1688292 In reply to TheMaestroNoob [2016-06-17 19:11:27 +0000 UTC]

check it out here, see if it works for you: www.youtube.com/watch?v=taFGq2…

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gdpr-1688292 In reply to TheMaestroNoob [2016-06-17 19:09:55 +0000 UTC]

no, you can't draw in it at all. it's literaly just a rendering program that is designed to render creations of other programs. It has its up sides [background rendering, somewhat modular] and down sides [its not a 3d program, so al you can really do is just import stuff made in other programs then adjust rendering properties, texture options and similar]

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TheMaestroNoob In reply to gdpr-1688292 [2016-06-18 01:14:35 +0000 UTC]

okay

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