Comments: 20
Neo909 [2021-12-20 11:12:13 +0000 UTC]
π: 0 β©: 0
jdw7440 [2016-03-13 11:00:59 +0000 UTC]
how can get your model file?
π: 1 β©: 0
bigdave2820 [2016-01-21 12:08:24 +0000 UTC]
Ur attention to detail is uncanning. It just so happens that i am working on a DC V MARVEL project for the EF-12 engine and was wondering maybe we could do something together. Would love to have u apart of the project and if u are interested contact me anytime and hope to here from u soon..
π: 0 β©: 0
Hamtoilet [2013-12-28 06:13:19 +0000 UTC]
I was totally going to do a model of Blade too! You beat me to it XD Verrrrry nice job! I think the torso is a bit long though.
π: 0 β©: 1
theoneDOT In reply to Hamtoilet [2013-12-29 12:46:52 +0000 UTC]
I did the usual eight heads charachter. It's within measures. If anything, it is maybe a little short at the lower legs, but not much. Anyway, thank you for your comment.
π: 0 β©: 0
STRAYsketches [2013-12-13 09:33:29 +0000 UTC]
awesome job man...
π: 0 β©: 1
Brocktoon4 [2013-12-13 08:37:35 +0000 UTC]
FREE WESLEY SNIPES!
Nice work, I hope this gets used in a Blade game. Chop up some suckas!
π: 0 β©: 1
harikarikilla [2013-12-12 21:46:41 +0000 UTC]
I think the jaw line is a little too wide and the lips a little too pronounced to be a complete copy of Snipes' Blade, although if it weren't for the outfit I would have said it was the original Blade from the comic. Either way, it's a nice mixture of them both and better than I could do. Nice work.
π: 0 β©: 1
theoneDOT In reply to harikarikilla [2013-12-12 23:03:03 +0000 UTC]
Yeah, I didn't succeed inΒ Β complete copy of Snipes. Likeness is hard to achive, something i must practise on more. That is the reason why I didn't say it's Wesley, but tag it only as Blade. Blade is my favoruiteΒ Marvel Β character. Anyway thank you for your constructive criticism Β
π: 0 β©: 0
greymoonx [2013-12-12 21:12:53 +0000 UTC]
Damn! Nice work!!Β
π: 0 β©: 1
Victor2112 [2013-12-12 15:13:33 +0000 UTC]
WOW!! Β That looks amazing! Yeah, the realism is incredible. Nice work.
π: 0 β©: 1