Comments: 19
Dezmasman [2015-12-26 20:14:18 +0000 UTC]
Everytime I try downloading I get a corrupt file message for my RAR. Must be google chrome.
👍: 0 ⏩: 1
thePWA In reply to Dezmasman [2015-12-26 22:25:57 +0000 UTC]
Not sure why you're getting a rar file when it's supposed to be a 7z file. You'll need 7zip to unpack it.
👍: 0 ⏩: 1
Dezmasman In reply to thePWA [2015-12-27 02:25:49 +0000 UTC]
I got em working now. Thanks for the MGS models man.
👍: 0 ⏩: 0
DavidRiki [2015-12-23 16:16:02 +0000 UTC]
i'm looking for Miller please? qwq)
👍: 0 ⏩: 1
thePWA In reply to DavidRiki [2015-12-23 21:35:42 +0000 UTC]
I can't find his metal cane. Sorry but it might not be possible.
👍: 0 ⏩: 0
EvilPowny [2015-12-22 17:07:22 +0000 UTC]
Yay Ocellot is here!
👍: 0 ⏩: 0
MichaelJordy [2015-12-22 16:59:54 +0000 UTC]
The legend is born!
👍: 0 ⏩: 0
XNAaraL [2015-12-22 14:25:18 +0000 UTC]
Just a question:
Why it was necessary to edit the textures for use with XPS?
Can we expand XPS with a necessary feature?
👍: 0 ⏩: 2
thePWA In reply to XNAaraL [2015-12-22 19:43:27 +0000 UTC]
It isn't an XPS limitation, we just don't know a lot about how Fox Engine uses (i.e. renders) the game assets during gameplay. When extracted the modding tools produce texture files that use channels for a variety of purposes, R might get the ao map, G might get specular for use in night (or day) rendering, B might get a shader map, the alpha for sweat, effects, normal map is the green and alpha channel "gray" kind and so on and so forth. Unless we can figure out how Fox Engine uses these then there is a need to edit the textures so that an approximation of the visuals can be represented in XPS.
I'm not that updated with the latest XPS features other than the Wolf Bane edition for Witcher 3 so please forgive my ignorance if this feature suggestion already exists in XPS. If for an XPS feature, would it be possible for a future release to have XPS display visual/graphic information via RGB channel assignment? A render group maybe that uses channels to display the ao map on the red channel, an alpha map on the blue channel , maybe a spec map on the green channel... this will probably be useful to keep file sizes smaller as there won't be a need for 3 images since one image can do the job already.
👍: 0 ⏩: 1
Dead-Bastard [2015-12-22 13:34:08 +0000 UTC]
hey, you're pretty good!
👍: 0 ⏩: 0
Naoanastas [2015-12-22 12:52:42 +0000 UTC]
Finally! Ocelot!!! thank you so much c: Can you rig Quiet xof?
👍: 0 ⏩: 0
Rated-R4-Ryan [2015-12-22 10:15:30 +0000 UTC]
Great job!
👍: 0 ⏩: 0