Comments: 52
thomastapir In reply to ??? [2014-08-29 02:37:32 +0000 UTC]
Thanks man, I'm glad you like it!
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Jarhead105 [2012-01-16 03:27:37 +0000 UTC]
Im sure there are thousands of these spread throughout both MCRDs. lol.
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Jarhead105 In reply to thomastapir [2012-01-17 02:30:46 +0000 UTC]
This actually looks like a close up of a sand flea that you would expect to torment recruits at Parris Island or San Diego MCRDs. lol.
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Oddsword [2012-01-15 04:43:09 +0000 UTC]
......won't you continue please? D:
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thomastapir In reply to Oddsword [2012-01-20 03:46:33 +0000 UTC]
Ah, my beloved Flea War, how I have forsaken thee...! :sad:
I have to say though, reading these Nihei titles, BLAME! especially, is putting some ion wind back in my solar sails. So you may see some mo' mecha from Tapir Industries in the near future!
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Zipfels [2011-08-12 17:51:15 +0000 UTC]
realy cool but uhm... where is the frontside and where is the backside? ^^
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M0AI [2010-02-03 18:13:34 +0000 UTC]
Awesome! This is one of my favorite arthro-organic mechas of yours yet! Nice overall shape and flow.
"These were also among the earliest mecha designed by AI evolutionary simulators running algorithms derived from Overculture mathematics, and were thus classified and deployed only in the Martian theatre. Indeed, their faux organic designs antecede the first such machines to see service on Earth by at least 50 years."
I absolutely love this idea. Not only is it cool, but it gives a very strong justification for the weird, faux-organic look of these bots.
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thomastapir In reply to M0AI [2010-02-04 06:05:22 +0000 UTC]
Thank you! I absolutely love the faux-organic-styled "Kow & Koba"-type mechs, but I always struggle with a justification for such heavily bio-oriented mechanical design from any sort of practical engineering perspective. That whole "alien-math-derived-A.I.-evolutionary-simulator" is a decent pseudo-scientific rationale, I think, at least for a "science fantasy" project like this one. I just wish I could better capture that sublime integration of biological and mechanical that Koba achieves in ([link] ), for example...It's a very delicate balancing act, yet he somehow manages it every time!
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M0AI In reply to thomastapir [2010-02-04 21:11:02 +0000 UTC]
Holy fuck...that first image in that link you posted is amazing. So amazing that I dropped the F-bomb, which I only do in moments of passion!
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thomastapir In reply to M0AI [2010-02-05 03:24:35 +0000 UTC]
That guy's a madman...He did all the art and modelling for that Hyperweapon book ([link] ) when he was like 18 years old! The 2006 retrospective ([link] ) comes with a little tiny reproduction of it, and it's one of my most treasured possessions.
I can't help it, it's just my shameful contrapiry nature!
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sevenofeleven [2010-02-01 20:55:57 +0000 UTC]
Looks great.
Definitely something I can learn from.
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Rob-Cavanna [2010-02-01 15:38:15 +0000 UTC]
At first glance, I was really stumped as to how this guy would hold his own in armored combat, but having read the description I can see how he's perfectly adapted to the role you described. I for one, am never confused by these, mistaking them for semi-organic. Always come across for me as 100% mechanical w/ only organically-styled armor. The design aesthetic takes me right back to the huge walking gun platforms in Applseed book II.
Interesting distinction also between a suit and a mech. I would have guessed this was piloted rather than worn. Showing just the wearer's head occupying most of the canopy bubble (w/ the rest of his/her body enveloped in the suit) would probably clear that up. So then, riding position is leaning forward w/ body encased in most of the upper toro section? Seems like one would need posthuman enhancement to properly handle the controls!
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thomastapir In reply to Rob-Cavanna [2010-02-04 06:50:56 +0000 UTC]
I think this guy looks deceptively frail because he's so spindly, but that's because he's designed to fight in Mars gravity (~38% terrestrial). Kind of the way the marine isopod upon which he's based can't support itself outside of water, or the way the Space Shuttle's manipulator arm can't lift it's own weight on Earth. I'm glad it comes across as fully mechanical for you...But ahh, I've told you too much about the reasoning behind my mech designs to fool you at this point!
I'm thinking the pilot/operator is in approximately the forward 1/2 to 1/3 of the upper torso, so maybe it's a little bit bigger than you're thinking...Also, I was going to refer you to the discussion under ([link] ) to illuminate my thoughts on how this could be "worn" as a suit despite the plethora of limbs, but then when I reviewed the actual comments, I realized that the explanation I gave much more closely matches my thinking on "mechs" rather than "suits"! So either this thing actually IS a "mech" (and the aforementioned "flea suit" as well), or I need to re-think my own private distinction between the two. Maybe it has more to do with the extent to which the machine's interior, the "cockpit" or "cabin" or internal "shell," is reading and responding to the operator's body movements.
It's all so ontological an' confusin'.
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thomastapir In reply to Rob-Cavanna [2010-02-05 03:55:47 +0000 UTC]
Oh, I'm sure you would; you just can't always count on that. And I have this weird self-conscious insecurity that my art and concepts won't be immediately "readable," or will be misinterpreted. Comes down to a basic insecurity about my skills as a "visual communicator," I guess, which is something I'm sure many of us share, especially those of us trying to communicate fairly complex and esoteric ideas through our art and writing (it's not exactly yaoi fanart, after all (and thank God)).
re: pilot control interface as determining factor--the more I think about it, the more I certain I feel that that's the case. Oh man, I remember this crazy dream I had years ago--it wasn't even a true dream, more like a hypnagogic daydream--where I was piloting this absolutely massive "variable fighter"-type craft, I mean picture one of those Zeta Gundam "waveriders," something of that scale but a thousand times cooler--and yet I was operating it like an extension of my body...Taxiing down this runway strip in a massive hangar, and leaning my shoulders to one side, and the entire machine responded by slewing to the side on its landing gear--it was like cornering on a motorcycle or something. THAT, to me, is a "suit" rather than a "mech."
re: hypnotic conditioning--Hah, that was originally ~doodlebot's idea ([link] )!
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thomastapir In reply to Rob-Cavanna [2010-02-11 06:32:24 +0000 UTC]
If it makes you feel any better, I am very often an observor in my own dreams as well--and not just in the sense of seeing things at a distance, but often seeing them only as book illustrations! Which in a way is just as cool and maddening, because these are BOOKS I would kill to have, or even to write and illustrate, that would be nearly impossible to capture in the real world, even assuming I could remember every detail. Ben (~whale) and I are always going back and forth on these crazy dreams we have about spec bio books, including an actual recurring one from my own dreams called "Future Life." (Now THAT one--or a pale imitation thereof--may make it into print, if I get my act together!) Possibly of more interest to you, I had this dream once where I was looking at a book of nothing but aquatic mecha done in that crazy "rugged/organic" Koba style. WANT!
The entire Saturn conflict part of the Flea War came from a dream as well...The dream was much more surreal, though, and it required a bit of tweaking to fit it into the Flea War context. In the dream it wasn't taking place in the future, but was rather a secret "space war" taking place between the U.S. and the Soviet Union during the Vietnam era, reaching its climax in a battle around the moons of Saturn. This segued into some sort of "victory parade" of the spaceborne mecha taking place on the streets of a small American town--this endless parade of insect-styled mecha tanks and powered armor. The mecha were of such a distinct and unique style that I really struggled to describe them to others sufficiently, and could never really draw them the way they looked in my dream. Of course a couple of years later I found that Koba site and almost fainted when I saw the exact aesthetic stylization in model and illo form. --Anyway, my point being that in one sense or another, we're all voyeurs, my friend!
Let's see, that Gibson story is called...(running to bookcase)..."The Winter Market." It's in the collection Burning Chrome (which I frankly think represents the best of Gibson's work; I just feel his writing style is better suited to short stories), but I've also seen it anthologized elsewhere.
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Rob-Cavanna In reply to thomastapir [2010-02-11 16:01:24 +0000 UTC]
I would so pay to see a neural-image-recording of that space mecha parade! Pretty sure I own Burning Chrome. Not sure why i don't remember that short... but then can't remember a damn thing from last week either. Thanks for digging that up, Tom!
Hope you do pursue an physical replication (however unequal) of "Future Life". Would this be a solo act, or open to other contributors like Ben?
Cutting it short cuz I have work up to the ears on my ass!
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Keydan [2010-02-01 11:35:27 +0000 UTC]
So it's a mech, looks pretty organic though. How many pilots? And what year?
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thomastapir In reply to Keydan [2010-02-01 21:58:37 +0000 UTC]
One pilot/operator, and probably around 2030-2040.
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flaketom [2010-02-01 10:35:17 +0000 UTC]
Looks great as always!
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thomastapir In reply to flaketom [2010-02-01 21:59:02 +0000 UTC]
Thank you very much, it's quite a compliment coming from someone as talented as yourself!
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PhantasmaStriker [2010-02-01 07:07:46 +0000 UTC]
That is one crazy looking machine or maybe more along the lines of bio-mechanical...
Anyways I totally agree that basing a machine on arthropods is great due to their almost mechanical structure.
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El-Bronco [2010-02-01 04:51:50 +0000 UTC]
Bio-form mech, awesome!
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thomastapir In reply to Sphenacodon [2010-01-31 18:19:46 +0000 UTC]
re: gladiatorial robot--that seems like a very appropriate association to me, consistent with their MO in subduing the sand fleas!
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Sphenacodon In reply to thomastapir [2011-03-30 03:43:49 +0000 UTC]
Both of them, whenever possible!
Looking at this a year from then, I can also totally see Phyrexian overtones in it. That is one nasty mech.
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SaucyLobster [2010-01-31 14:24:52 +0000 UTC]
I actually thought this was a fight scene depicting two seperate entities. I couldn't understand why a wild creature had a bumper sticker on its side.
All that aside I agree with Whale, the cross-hatching really helps bring it to life.
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thomastapir In reply to SaucyLobster [2010-01-31 17:55:51 +0000 UTC]
Dude, I see wild creatures with bumper stickers all the time!
[link]
Thanks!
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whalewithlegs [2010-01-31 13:50:20 +0000 UTC]
Woah, Tom, this piece is absolutely brilliant, in a jump off the page at you kind of way! I love the hatching combined with fine shading & the simple cloud in the background ... the sand ground is absolutely sublime too!
I kind of chuckle a little at seeing 'MARINES' slapped on the side ... it works really well though, contrasting the human element with the AI design. Gives you a sense that the humans never quite have a full grip on what they've gotten themselves into.
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thomastapir In reply to whalewithlegs [2010-01-31 17:50:56 +0000 UTC]
Your comment makes me really happy, because that's definitely part of what I'm going for here--that technology is at this point outpacing the underlying social structures it was meant to support, a condition that just isn't indefinitely sustainable. The humans are "in over their heads," but too committed (and stubborn) to back out now; and their paradigms won't evolve in the brief time they've got left to figure things out. Kind of an allegory for what happened with nuclear weapons and environmental depletion over the course of the 20th century.
Thanks for your feedback on the technical elements as well, I'm happy it works for you!
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RiverWizard [2010-01-31 09:15:30 +0000 UTC]
I hate when my inner Hippie suddenly just says "Intense!", but that's what came to mind, so you'll have to deal with it. Gods, I'm amazed at how you craft these creatures.
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zepm [2010-01-31 07:20:44 +0000 UTC]
SO COOL.
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