Comments: 13
NaamHier [2013-01-03 10:44:42 +0000 UTC]
since i have no height maps on my pc... I discoverd it also changes pictures into prety cool relief ones
👍: 0 ⏩: 1
lyc [2013-01-02 17:31:33 +0000 UTC]
i think you'd probably want to use a somewhat better filter to get the derivatives, eg Sobol.
👍: 0 ⏩: 1
Thumaszz In reply to lyc [2013-01-02 18:27:34 +0000 UTC]
Yeah I want to do that later, I use a simple edge pixel filter now because I am generating the normal map for Pixel Art, and Sobol and other filters don't work well on that.
👍: 0 ⏩: 1
Thumaszz In reply to keymastercz [2013-01-02 18:58:09 +0000 UTC]
Well I am creating a Flash game, with my new Stage3D game engine ,[link] And for the game I use Pixel Art. It's a strategy game with a day/night cycle so I use colored lighting from different sides for that. So the normal map is used for the angle of the sun. But when I use the Normal map filters from xNormal or GIMP I always get really blurry lighting or weird edges.
👍: 0 ⏩: 1
Charongess In reply to Thumaszz [2013-01-02 19:59:30 +0000 UTC]
I've never heard of that. Will you ever upload screenshots??
👍: 0 ⏩: 1
Thumaszz In reply to Charongess [2013-01-02 20:12:02 +0000 UTC]
I will upload a beta as soon as it's ready!
👍: 0 ⏩: 1
Charongess In reply to Thumaszz [2013-01-02 22:10:57 +0000 UTC]
Well then I guess I have to watch you.
👍: 0 ⏩: 1