tk3d In reply to Stealthflanker [2015-04-13 10:32:18 +0000 UTC]
Hi!
3ds max, mental ray, photometric sun, A&D material with various falloff maps, AO map as "dirt" and an edge map to make edges stand out more. Similar to the material I used for my other "die-cast" look tank renders. Then a bit of overlaid texture in photoshop.
👍: 0 ⏩: 1