Comments: 67
chewbaccazm [2008-09-23 14:45:56 +0000 UTC]
you pro!
π: 0 β©: 0
TheCH [2008-09-05 23:50:58 +0000 UTC]
thats a mecha designer!
π: 0 β©: 0
Mikeinel [2008-03-20 00:19:45 +0000 UTC]
I finally found your DA and this particular piece... @o@'
-bows down-
π: 0 β©: 1
philustrator [2007-09-19 09:21:57 +0000 UTC]
this is purely amazing, keep up the good work!
π: 0 β©: 0
Solid-Stew [2007-07-05 15:55:46 +0000 UTC]
awsome! the design is familiar but creative. looks mean as hell.
π: 0 β©: 0
BaMnuP [2007-07-02 20:49:03 +0000 UTC]
fuck...is so cool...can stop looking on it...like some machine from Evangelion...
π: 0 β©: 0
Zurite [2007-06-03 04:13:39 +0000 UTC]
awe...some.
π: 0 β©: 0
BaMnuP [2007-05-14 12:46:35 +0000 UTC]
Man!I really be a fan of your work for DW2!!!
Bigun is amazing!!!
Super-mega-duper best!!!
Thanks for showing us how should look real machine for murders...
π: 0 β©: 0
AmbroseMerle [2007-05-08 14:23:50 +0000 UTC]
That's awesome, but I view creatures and other such creations in terms of realism. Realisticly speaking, he's too top heavy, unbalanced, and could easily be set off balance, if not killed and snapped like a twig with a minor concussive blast. To support that kind of weight he'd be hunched foreward slightly (really an unbelievable balancing act at that point, too far foreward he'll face plant and be unabel to get up, too far back and he'll fall onto his back, not far ENOUGH back and he'd snap his back falling backwards.). Thing is about backpacks, they can kill you if you don't tighten them properly, unbelievable? Furthermore the strain on the ankles would be immense. A minor concussive blast to the gut or ankles would be fatal due to lack of armorments and stability. THose are the more major flaws I'd have to say. Just thought I'd be constructive with this comment overall, it's very very good no matter how you look at it.
π: 0 β©: 1
KCT [2007-05-05 08:08:05 +0000 UTC]
This Model is one the most complex I've seen on Dominance war final survivors.
There is a big big chance u gonna win.
I mean this is chaotic and complex , that it is very very hard to model.
π: 0 β©: 0
KCT [2007-05-05 08:01:51 +0000 UTC]
I took a closer study , The high Poly is insane Complex .
Can u post a wireframe for study please.
It would be very educational.
π: 0 β©: 1
torokun In reply to KCT [2007-05-07 18:46:52 +0000 UTC]
I will send you a link
π: 0 β©: 0
KCT [2007-05-05 08:00:15 +0000 UTC]
Congrats Again , U passed the final round.
French , Korean are natural born artist , Which God do you guys worship?
Congrats , I hope you gonna Win the prizes.
And a title like : Winner of Dominance war 2007 = Insane!
π: 0 β©: 1
ikarus-tm [2007-04-25 15:46:58 +0000 UTC]
holy shit, concept and model and normal are superb
a +fav and an A+
congratiulations!
π: 0 β©: 0
MaveT [2007-04-16 13:44:29 +0000 UTC]
*jaw drops*
*speechless*
*favs*
π: 0 β©: 0
taiyoukousen [2007-04-08 10:20:05 +0000 UTC]
WOAH! That concept is so amazing!!
π: 0 β©: 0
FISS01 [2007-04-05 02:14:59 +0000 UTC]
that is so awesome, all the people who participated in that are geniuses!
π: 0 β©: 0
racejasonulose [2007-04-02 07:55:35 +0000 UTC]
That's some seriously impressive shit, man.
π: 0 β©: 0
rabbit-season [2007-04-01 16:14:10 +0000 UTC]
wow...this is insane.
π: 0 β©: 1
torokun In reply to rabbit-season [2007-04-02 07:18:08 +0000 UTC]
Whoa! message from the Holyland!
How is it going there nina-cookie!!!
π: 0 β©: 0
muura [2007-03-30 17:45:23 +0000 UTC]
Holy crap <3 amazing
π: 0 β©: 0
angelikgiraldo [2007-03-30 07:08:11 +0000 UTC]
amazing job!
π: 0 β©: 0
dogparry [2007-03-30 06:22:56 +0000 UTC]
Supreme work my friend.
π: 0 β©: 0
saruman-23 [2007-03-29 20:13:28 +0000 UTC]
fabulous, in every sense of the word - hats off to all who contributed.
π: 0 β©: 0
OtakuBell [2007-03-29 19:48:31 +0000 UTC]
mecha for ever! lol really nice work, i liked how it came out its really nice. Its crazy how theres so much details and yet its not tacky at all.
π: 0 β©: 0
dopepope [2007-03-29 17:27:32 +0000 UTC]
stunning!
π: 0 β©: 0
Koreanvampire [2007-03-29 14:37:20 +0000 UTC]
damn! this is too cool!
π: 0 β©: 1
EricNocellaDiaz [2007-03-29 14:03:14 +0000 UTC]
Totally rules! Wow man - the top shot and the grey renders are just bananas...print this mutha out!!!
π: 0 β©: 1
torokun In reply to EricNocellaDiaz [2007-03-29 17:28:13 +0000 UTC]
Man... coming from you... It means a lot.
I think Taehoon needs some rest. But, I will seriously consider it. It needs some edits here and there to be optimized to be a figure...
π: 0 β©: 1
wei-long [2007-03-29 12:09:32 +0000 UTC]
What software did you use?
π: 0 β©: 1
torokun In reply to wei-long [2007-03-29 17:27:03 +0000 UTC]
All concepts were done in Photoshop.
3D model was made in Maya.
I think Taehoon used Mental Ray to render the images.
π: 0 β©: 0
ShadowlordZak [2007-03-29 11:54:19 +0000 UTC]
This is a bad guy I would like to face in a video game.
π: 0 β©: 0
Jonias [2007-03-29 09:18:04 +0000 UTC]
Sir, you realize you are quite the cool cucumber.
Is there some Strogg influence in this one? 8)
π: 0 β©: 1
torokun In reply to Jonias [2007-03-29 17:25:42 +0000 UTC]
I'm not a cool cucumber!
I am a "hot kimchee!!!"
j/k
Thanks for the kind words.
Three main references were...
Nihei's "Blame"
Nirasawa's "Phantom Core"
and "Borgs" from Star Trek.
π: 0 β©: 2
Jonias In reply to torokun [2007-03-29 21:51:33 +0000 UTC]
oh wait..kimchee's fermented vegies
chang yo was the other..
π: 0 β©: 2
Jonias In reply to Jonias [2007-03-30 02:13:00 +0000 UTC]
Sorry, languages arent my stong point. 8(
My Spanish is bad too. I tried to compliment a pretty girl from Mexico at my school by saying "Usted es flor muy pΓΊrpura" which apparently ment "You are very purple flower."
π: 0 β©: 0
torokun In reply to Jonias [2007-03-29 22:20:19 +0000 UTC]
ur....
yeah...
π: 0 β©: 1
| Next =>