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Torqual3D — Nicole Greene - Portrait

Published: 2014-03-15 02:08:25 +0000 UTC; Views: 10604; Favourites: 92; Downloads: 434
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Description I've done quite a bit of work on Nicole's face and eyes this week, possibly for an upcoming appearance in the ongoing TFW.  Did some test renders and this resulted.  Added a background and re-rendered.  

Hope you like Nicole's new look.

Background by beckas used with thanks - can be found here .

By the way, I am using a new monitor.  I still haven't set the brightness and contrast satisfactorily.  If this comes out too bright, too dark, or just right... I'd appreciate any feedback.
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Comments: 58

Torqual3D In reply to ??? [2015-06-09 01:20:13 +0000 UTC]

Thanks, glad you like it!

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grimweird [2014-03-22 01:54:53 +0000 UTC]

Cool... Share  the background? If you are willing, I'd like to help... I got a few days to kill while I chill from my last assignment I assume you still have my email address? Err... The hole thingy to the left at Nicky's nose level looks like a bullet hole from a small calibre high velocity round. Last... Rebecca W is kinda hot isn't she?

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Torqual3D In reply to grimweird [2014-03-22 04:39:17 +0000 UTC]

Refresh my memory, who's Rebecca W?

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grimweird In reply to Torqual3D [2014-03-22 05:11:32 +0000 UTC]

Tsk-tsk... You took her metallic backdrop (with or without bullet holes) and have already forgotten her name? Here's her self portrait: beckas.deviantart.com/art/hone… She must feel so... used...

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Torqual3D In reply to grimweird [2014-03-22 15:45:54 +0000 UTC]

Ah!  I understand you now, and YES!

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grimweird [2014-03-21 22:27:29 +0000 UTC]

Hey Torq! Remember little old me? How've you been man? Came back just in time to see my fav girl's portrait!

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Torqual3D In reply to grimweird [2014-03-21 23:15:12 +0000 UTC]

Course I remember you!  Do you like it?

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grimweird In reply to Torqual3D [2014-03-21 23:47:18 +0000 UTC]

Shit YEAH! The expression in her eyes somehow seems to be part allure / part regret... Very Nicky... How about a full body shot? Also... Are those bullet-holes in the background?

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Torqual3D In reply to grimweird [2014-03-22 01:36:04 +0000 UTC]

Not bullet holes in the background, but a metallic backdrop suggestive of her character.  I am working on a full outfit for her, plus I have sketched out her background a little more.

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MarkHossackPhoto [2014-03-20 11:39:47 +0000 UTC]

Great update to a lovely character! The image looks just right to me.

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Torqual3D In reply to MarkHossackPhoto [2014-03-21 11:06:46 +0000 UTC]

Thanks Mark!

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MarkHossackPhoto In reply to Torqual3D [2014-03-24 16:37:26 +0000 UTC]

You're welcome!

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Lurkndog [2014-03-17 11:35:14 +0000 UTC]

The brightness seems good on my monitor, I can see both the texture of her clothes and the details in her hair.

As far as the overall gamut of light to dark, again it seems OK. The shadows under her collar seem acceptably dark, and the lightest tones in her face and the background are quite bright.  I don't see any banding or other issues.

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Torqual3D In reply to Lurkndog [2014-03-18 01:39:34 +0000 UTC]

Thanks for the feedback - very useful.

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erikson1 [2014-03-16 20:00:01 +0000 UTC]

beautiful

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Torqual3D In reply to erikson1 [2014-03-16 21:06:00 +0000 UTC]

Thanks!

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Tarpeia3D [2014-03-15 20:20:35 +0000 UTC]

I don't recall seeing many stories or comics with Nicole Greene in them, but I've always thought she was one of the more interesting characters in your gallery. What can I say, the black hair? It's hard to comment on the brightness, as I don't know what kind of result your were going for. It looks good though. The lower part of the picture is fairly dark, but the face seems fine to me.

👍: 0 ⏩: 2

Torqual3D In reply to Tarpeia3D [2014-03-18 04:14:06 +0000 UTC]

Update - back on my old monitor and I can see all the detail on her coat now!

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Torqual3D In reply to Tarpeia3D [2014-03-16 12:54:31 +0000 UTC]

Thanks, that's really useful.  The coat she is wearing was just too dark anyway, on any screen I think.

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Phyl-CGI [2014-03-15 19:42:26 +0000 UTC]

Just one word apart: I have heard that the specialists in France tend to ask people to be very careful with nowadays LED-equipped screens: they aren't completely white and inoffensive: they tend to dispatch a slightly blueish light could hurt human's eyes as time passes. Especially if it's too bright.
That being said, your picture looks perfect on my screens: neither too bright nor too dark, just your usual, very specific style, so recognizable, so.. you

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Torqual3D In reply to Phyl-CGI [2014-03-18 02:19:58 +0000 UTC]

Vos scientifiques Français ont raison...

I am sending that screen back for a refund.

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Phyl-CGI In reply to Torqual3D [2014-03-18 19:16:17 +0000 UTC]

I understand: I've read your journal entry and it's true that it shouldn't so bright

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Torqual3D In reply to Phyl-CGI [2014-03-16 12:55:05 +0000 UTC]

Thanks

And yes, don't worry, I am on guard against the effects of this LED screen...

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Phyl-CGI In reply to Torqual3D [2014-03-16 13:24:34 +0000 UTC]

Cool

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PoserGirlsInTrouble [2014-03-15 16:16:04 +0000 UTC]

Brightness seems fine here on my laptop, which is LED backlit and fairly bright. I'd predict that at work, on a CCFL backlit monitor some detail might be lost in the dark areas; and probably more again on a CRT. You can't please all the people all the time, unfortunately.

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Torqual3D In reply to PoserGirlsInTrouble [2014-03-15 18:36:35 +0000 UTC]

Cheers.  I have an LED backlit monitor which is so bright it burns my retinas working in windows at times so, as a result, I have had to lower the contrast and brightness to a bearable level.  Compared to my old LCD the blacks are much deeper too, so the result is that much of my old artwork seems dim and a lot of my scenes and studios in Daz seem very dark too, so I have a feeling that I will be cranking out brighter artwork from now.  It's good to see that no-one has complained of it being too bright yet.

I wonder, when you look at the recent Young Amanda shots and the 300k pageviews picture, do they seem too dark to you?

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PoserGirlsInTrouble In reply to Torqual3D [2014-03-15 18:57:35 +0000 UTC]

Nothing in your gallery has ever struck me as poorly balanced, in contrast (pun intended ) with some others. Whether they appear to me as you intended them to appear is another matter.

A had a different experience, going from a CRT to an LCD for the first time. I could suddenly see a lot of hitherto hidden detail in the dark areas, which unfortunately revealed errors in several pictures.

Here's a question back at you. In the first frame of Anger Management, is her pointing finger clear? I could see the details clearly on some monitors, less so on others.

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Torqual3D In reply to PoserGirlsInTrouble [2014-03-15 19:15:06 +0000 UTC]

Not really, as due to the position of her hand, it looks like she's resting it on the bar.  

By the way, I have just increased my brightness a little and your pictures still overall seem quite dark.  This is even accounting for the minimal light sets where you are wanting large dark areas for the scary factor.

I have a theory that you're running an LCD with quite low contrast, rather like the one I have just stopped using.  The effect is to make areas that are black for high contrast screens seem OK and graded on yours.

I am still not sure about any of this, by the way.  I think I may create a test image soon for calibrating, and ask people to vote on it.

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PoserGirlsInTrouble In reply to Torqual3D [2014-03-15 22:51:28 +0000 UTC]

I used to have an online monitor test site in my bookmarks, but it seems to have disappeared; but there are plenty of others out there. This one: www.lagom.nl/lcd-test/ was the top result in my Google search and seems reasonable. Running through this on my current screen suggests that my gamma isn't correct, but since it's a laptop I don't have the option to do much about it.

Thanks for the feedback on my image; I'll continue that in my gallery, with your indulgence, so as not to derail yours.

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Torqual3D In reply to PoserGirlsInTrouble [2014-03-16 13:24:53 +0000 UTC]

Yeah I had a look at that one but, increasingly, I'm thinking the best way to calibrate is just to look through the pictures in my favourites and try to find the right average.

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KO-Corral [2014-03-15 16:03:27 +0000 UTC]

I don't think I'm qualified to offer a critique, but I'd still ike to share my thoughts! ^__^ One thing that is supremely consistent with your art is the high quality of it - maybe you're pouring every ounce of your artistic energies into every piece or maybe it's just all by the seat of your pants... but whatever it is, it pays off! Your renders are always so beautiful that I'm just glad to look at them, regardless of what they're doing. But to give credit to the body of your work, you ARE very good at what you do. ; D

Also, it's a personal bias, but I always judge CG art a little harsher than traditional art. Maybe because the work of others plays into it, via the models and what not... but seeing work like yours has shown me there is a DISTINCT skill level involved and I was wrong. If anything, it might be that CG art is a little more challenging than traditional art because it requires such finesse and a directorial mind to make it something special.

With all that said: She sure is pretty! XD

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Torqual3D In reply to KO-Corral [2014-03-15 18:33:35 +0000 UTC]

Of course you're qualified to offer a critique - you're a great artist.  

There are some pieces where I have 'poured every ounce' into (like the TFW images, some of them took over 20 hours) and others like this one that took about ten minutes with post work.  I am sure that you understand that you can either spend hour after hour trying to get something 100% and sometimes you just luck out in your doodling and get something looking 90% decent after just a few minutes.  A decision I made at the turn of the year was that I would allow myself to upload such pictures without feeling everything had to be a back-breaker.

Thanks for your comment on the quality - I used a very standard lighting and render setup here and the hard work was on Nicole herself.  I have just made a few minor changes around the eyes and cheekbones and some pretty solid upgrades to the eye surfaces as well.  Now it doesn't take much effort to make her look great.

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fastbike1 [2014-03-15 14:18:05 +0000 UTC]

The brightness is about perfect on my monitor. A very nice character as well. No "overblown" proportions. attractive but real. I would consider this work a success.

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Torqual3D In reply to fastbike1 [2014-03-15 18:26:44 +0000 UTC]

Thank you for the feedback, it's much appreciated.

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Rickbeast [2014-03-15 13:57:09 +0000 UTC]

I like it.

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Torqual3D In reply to Rickbeast [2014-03-15 18:26:21 +0000 UTC]

Thanks.

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Rickbeast In reply to Torqual3D [2014-03-15 19:25:03 +0000 UTC]

It's nice to see her in something that's not a turtleneck.

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Torqual3D In reply to Rickbeast [2014-03-15 19:26:42 +0000 UTC]

Ha, the irony of that is that I am working on a couple of alternatives for her new outfit and they, um, are both turtlenecks.  Actually this is very useful feedback from you.  I need to vary my style.  I just really like turtlenecks though.  Gonna have a think about this.

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Rickbeast In reply to Torqual3D [2014-03-16 04:30:06 +0000 UTC]

I just like to see a change in style.

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Mad-Man-with-a-Pen [2014-03-15 13:30:28 +0000 UTC]

She looks great Torqual!

On my end Nicole looks perfectly balanced, not too light or dark. Really great work on her hair and jacket T3D with its pattern details.  

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Torqual3D In reply to Mad-Man-with-a-Pen [2014-03-15 13:33:14 +0000 UTC]

Thanks!  That's useful to know.

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bastler [2014-03-15 11:59:32 +0000 UTC]

She looks great, pirture brightness is just fine on my monitor.

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Torqual3D In reply to bastler [2014-03-15 12:28:35 +0000 UTC]

Thank you.

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Starling785 [2014-03-15 08:33:25 +0000 UTC]

I think it's absolutely amazing. Especially her eyes, make her look seems kinda magnetic.

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Torqual3D In reply to Starling785 [2014-03-15 12:28:29 +0000 UTC]

Thanks, that's very nice of you.

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SimonJM [2014-03-15 06:58:34 +0000 UTC]

Looks just about right for me as regards brightness (assuming she isn't standing under a bank of 3,000W spots ... )
As for the lass herself, not a conventionally lovely face (IMHO) but certainly attractive and with character

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Torqual3D In reply to SimonJM [2014-03-15 12:28:17 +0000 UTC]

Yeah she has a very distinctive look.

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620brown [2014-03-15 05:16:34 +0000 UTC]

Love it, beautiful work as usual.

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Dimir3D [2014-03-15 04:48:22 +0000 UTC]

She has beautiful eyes. I think you need to increase the brightness of 5-10 units.

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Torqual3D In reply to Dimir3D [2014-03-15 12:27:59 +0000 UTC]

You mean Nicole is too dark and needs to be lighter?

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