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Trackdancer — MMD Haku Cleopatra

#cleopatra #haku #mmd #yowane
Published: 2016-09-14 03:22:10 +0000 UTC; Views: 6886; Favourites: 87; Downloads: 119
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Description Image made for a Photo-Real render tutorial hosted on LearnMMD.com: learnmmd.com/http:/learnmmd.co…
Model by Hikari Wakamiya and AliceMaid: fav.me/dafpyi6



UPDATE 10-23-2016

Alright, there's differing opinions on Haku's pose. I'll admit it isn't perfect but in anycase, whether you like it or you think you can improve on it here is the exact pose data used. Use as is or modify to suit: drive.google.com/open?id=0B9G3… - no restrictions.
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Comments: 47

SPIRITRAY76 [2016-10-24 19:46:00 +0000 UTC]

is her torso ok? cause it looks like it's been dislocated.

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Trackdancer In reply to SPIRITRAY76 [2016-10-25 16:46:43 +0000 UTC]

Given the other observations made by others in similar comments on this page, yeah that's probably a little bit off... ^^

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SPIRITRAY76 In reply to Trackdancer [2016-10-25 16:54:25 +0000 UTC]

         *sneezes*     excuse my emotions. had a bad day in the process and this somehow work together with this headache im dealing with today. 

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megaupsilon [2016-10-24 13:45:49 +0000 UTC]

her pose is...very unnatural

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Trackdancer In reply to megaupsilon [2016-10-24 17:20:55 +0000 UTC]

That point has been noted, thanks.

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ParanoidConspiracy [2016-10-24 00:36:00 +0000 UTC]

What do you think? fav.me/dam4yll

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Trackdancer In reply to ParanoidConspiracy [2016-10-24 02:17:23 +0000 UTC]

Not bad; something must have piqued Haku's interest?

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ParanoidConspiracy In reply to Trackdancer [2016-10-24 02:20:50 +0000 UTC]

I was thinking more along the lines of her just enjoying being praised.

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Trackdancer In reply to ParanoidConspiracy [2016-10-24 02:51:36 +0000 UTC]

If you wish, have another shot at it with the original pose data: www.deviantart.com/users/outgo…

You might need to rework her spine a bit; it might be a little too extreme in places as some people have pointed out.

As for the shading - might want to work her skin tones a little more and really build on her form. The method I outlined in the tutorial relies on a 2 prong approach.

1. Use shaders to build the models form - these are applied directly to the model
2. Use global shaders to modify the lighting environment - done right, this greatly enhances what was done in step 1

Cheers

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ParanoidConspiracy In reply to Trackdancer [2016-10-24 08:20:47 +0000 UTC]

I think I might have to pass on making any new versions. The first one took a total of about 4 hours, and I usually can't spend that much time on a picture. 3 hours is pretty much my max. It's not something I can quite fit into less than 4 hours, mostly due to my computer's limitations.

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Trackdancer In reply to ParanoidConspiracy [2016-10-24 17:22:31 +0000 UTC]

Okies

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Snetva [2016-10-23 19:05:36 +0000 UTC]

That's a good render in general, I like the effects and camera. It would be better with a more natural pose, wouldn't it? Her back is strange, a human can't pose like that. Also, Haku's facial expression could've been more dramatic

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Trackdancer In reply to Snetva [2016-10-24 02:44:37 +0000 UTC]

Hmmm... giving it more thought you might have a point. I might have pushed it a bit with the spine. Anyway, here's the actual pose data: www.deviantart.com/users/outgo…

Feel free to mess with it and improve on it.

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Snetva In reply to Trackdancer [2016-10-24 21:57:24 +0000 UTC]

Thank you. I shall try fixing her upper body pose

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EyesOfTheHeavens [2016-10-23 12:27:47 +0000 UTC]

This is really bad. The posing is so unnatural, look at her torso! And you even made a tutorial with this? 

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PanzerMachinePL In reply to EyesOfTheHeavens [2016-10-23 20:02:10 +0000 UTC]

DRAMA ALERT
 

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Trackdancer In reply to EyesOfTheHeavens [2016-10-23 17:12:14 +0000 UTC]

You need better glasses and a lesson in good manners, missy...

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cameko-code In reply to Trackdancer [2016-10-25 00:07:15 +0000 UTC]

and you say for her to have manners, ok

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Trackdancer In reply to cameko-code [2016-10-25 16:43:52 +0000 UTC]

Well what would you do in my position?

I don't go into other people's, see something I don't like and then go and post an insult against that person. If you're going to be throwing bricks, expect that some people might throw them back your way.

Like I've always said, I am always open to criticism if it is done in a civil manner. God knows I ain't perfect and I can make mistakes just like anyone else.

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cameko-code In reply to Trackdancer [2016-10-25 19:29:56 +0000 UTC]

i would take the criticism correctly ?

and although it wasn't a civil manner it still is a criticism tbh

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Trackdancer In reply to cameko-code [2016-10-25 20:17:27 +0000 UTC]

This perhaps is a matter of interpretation but when I give criticism, it is phased carefully to be objective and focused on the work that is the subject of any comments that I may make on it. These comments are intended to give an honest feedback with the intention that what is communicated will be helpful. 

Impinging on the artist's character in a negative manner is:

1. Unhelpful
2. Disrespectful

There has been quite a few comments on this page pointing out to me that there are issues with the pose. All of these except the one at the top of this thread focused on the issue and without being uncivil or insulting. 

Let's break down the original post.

It read: "This is really bad. The posing is so unnatural, look at her torso!"  <-- I have no issues with this even though the phrasing is perhaps unfortunate, but different people communicate in different ways and I can accept that.

However, the following phrase was added: "And you even made a tutorial with this?" <-- This is uncalled for especially since the tutorial itself has nothing to do with the pose in question.

The whole point being is that it takes me time to write and create the tutorials that I make. I take great care to make sure that the information that I disseminate in my tutorials are helpful and more importantly accurate. I use pictures to reinforce the points that I make and yes, in this instance I probably did a poor job with the pose but that's besides the point. The focus of the tutorial is on how to render in a particular way using MMD with MMEs, it was not about posing a model. So what was the poster's point in throwing in that last snippet?

Nevermind that usually I do not get any thanks for the help and information that I regularly and freely give others, but where in that equation does it allow anyone to be disrespectful towards me or towards you for that matter?
 

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cameko-code In reply to Trackdancer [2016-10-25 20:24:23 +0000 UTC]

tl;dr

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Trackdancer In reply to cameko-code [2016-10-26 18:40:34 +0000 UTC]

*shrug*

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rune3691 In reply to Trackdancer [2016-10-23 22:51:31 +0000 UTC]

 

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huongdaoroma In reply to rune3691 [2018-12-23 01:30:52 +0000 UTC]

Two thumbs up! Totally agree. Trackdancer is correct tho XD

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Trackdancer In reply to rune3691 [2016-10-24 02:54:21 +0000 UTC]

A bit but she did make a some what valid point. I'm not perfect, but at the same time I didn't come on to the Internet to do all these tutorials so that some random stranger can take pot shots at me.

I am open to criticism and arguments so long as it's civil.

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rune3691 In reply to Trackdancer [2016-10-25 02:38:02 +0000 UTC]

Okay, but that was a good comeback BTW 

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Kanatsukii [2016-09-27 17:18:51 +0000 UTC]

It's a very nice picture, but her chest... How is it possible to be positioned like that?

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Trackdancer In reply to Kanatsukii [2016-09-28 03:14:21 +0000 UTC]

Her posture is perfectly natural even for her well proportioned bust. Check her pose against other shots of her in this position on the learnmmd.com article.

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Kanatsukii In reply to Trackdancer [2016-09-29 19:50:20 +0000 UTC]

I see, thank you for telling me. Nice work.

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Maddoktor2 [2016-09-15 16:13:53 +0000 UTC]

Very nice! ^_^

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Trackdancer In reply to Maddoktor2 [2016-09-16 02:42:39 +0000 UTC]

TY

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JAZZMASTER7764 [2016-09-14 23:46:58 +0000 UTC]

A museum-worthy portrait, my friend; nicely done!

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Trackdancer In reply to JAZZMASTER7764 [2016-09-15 01:21:48 +0000 UTC]

Thank you, that's very kind of you.

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Joey1058 [2016-09-14 22:39:23 +0000 UTC]

The Cleopatra model is actually a very attractive one for Haku, tastefully done. Good choice.

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Trackdancer In reply to Joey1058 [2016-09-15 01:23:47 +0000 UTC]

It's a very nice edit. Has a lot of broken facials and a messed up groups list but other than those, it's pretty solid and styling work is superb.

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Matadere [2016-09-14 14:37:05 +0000 UTC]

I like using Depth-of-Field so the model is not drowned in the background. It also helps reducing file size. By the way, your link is weird.

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Trackdancer In reply to Matadere [2016-09-15 01:24:58 +0000 UTC]

Hmmm... LOL, the link is weird. Well fixed it now. Was wondering why it was so long.

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Matadere In reply to Trackdancer [2016-09-15 02:03:10 +0000 UTC]

Now there are two learnmmd.com in the URL.

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Trackdancer In reply to Matadere [2016-09-15 03:35:50 +0000 UTC]

Yep, but that is the correct URL strange though it may seem.

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Matadere In reply to Trackdancer [2016-09-15 17:53:55 +0000 UTC]

The reason it reaches its destination is because modern browsers are smart enough to deduct url redundancy, in essence: to correct human's mistake. But --to borrow programmer's terminology-- this kind of thing is not...semantic.

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Trackdancer In reply to Matadere [2016-09-16 02:42:22 +0000 UTC]

In the learnmmd.com case, the URL, strange though it may be, is correct. Granted I've never seen a URL like this one, no "semantic" combination works.

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wakuwalt7 [2016-09-14 14:29:12 +0000 UTC]

really good picture!

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Trackdancer In reply to wakuwalt7 [2016-09-15 01:21:19 +0000 UTC]

TY

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Ooma-p [2016-09-14 10:54:15 +0000 UTC]

Oh my goodness

Nice

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Trackdancer In reply to Ooma-p [2016-09-15 01:21:08 +0000 UTC]

THX

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Ooma-p In reply to Trackdancer [2016-09-15 15:54:02 +0000 UTC]

Anytime

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