Comments: 35
dedood2008 [2019-03-24 22:04:25 +0000 UTC]
can have your model whit the modifers intackt?
it would make my live just that little bit easyerΒ
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Trackdancer In reply to Maddoktor2 [2017-01-28 22:37:16 +0000 UTC]
You're method sounds very solid. Maybe you should write it up as a tutorial for others?
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Trackdancer In reply to Maddoktor2 [2017-01-29 21:46:37 +0000 UTC]
That's a rather rare guitar. Don't believe I've ever seen a guitar for left handers in real life. Then again Miku does have to be different, now doesn't she?
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norah96 [2016-06-25 13:05:40 +0000 UTC]
When I use GStrapInstallerX and I click on Run its tells me error... Unhandled exception in the application.. What should I do? T.T Help me please
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Trackdancer In reply to norah96 [2016-06-25 20:03:46 +0000 UTC]
This is a program issue, please contact the programmers.
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norah96 In reply to Trackdancer [2016-06-26 19:02:14 +0000 UTC]
It will be because I use a strap .pmx instead .pmd?Β
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Trackdancer In reply to norah96 [2016-06-28 04:14:51 +0000 UTC]
Nope, doesn't matter if the strap is PMD or PMX - either you're doing something wrong or your computer is giving you issues.
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norah96 In reply to Trackdancer [2016-06-28 13:41:27 +0000 UTC]
I don't know T_T Thanks anyway
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lilly-the-white-wolf [2015-07-07 18:05:09 +0000 UTC]
ahh sorry but this really didnt really help me :s
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ThinkingWithPortals1 [2015-06-29 23:15:39 +0000 UTC]
I'm using the Japanese version of PMXeditor and I'm a bit lostΒ Β
I've got the bone loaded up, but I don't know how to move it. I'm such a noob-
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ThinkingWithPortals1 In reply to Trackdancer [2015-06-30 15:36:37 +0000 UTC]
Well, I've got a basic bone loaded and it's sitting on the axis, not coded to anything and it's not a RO/MOV bone. I don't know how to do any more than that.Β Β
I'll say I don't know much about PMXeditor. Or PMDeditor for that matter.
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Trackdancer In reply to ThinkingWithPortals1 [2015-06-30 20:21:07 +0000 UTC]
OIC - well at this point, before trying to do something like this, go find a tutorial on the basic use of the PMD/PMX Editor. I do believe that there are some around but you'll have to Google for them. Some, if my memory serves me correctly are hosted on YouTube as videos which might be a little easier to follow for a beginner. In your case, find a tutorial(s) on adding bones.
The program is relatively easy for people who are used to working with 3D modeling programs so that's why it doesn't come with an instruction manual. However, if you are a newcomer to computer 3D modeling, yeah, I can see it will be a bit of a challenge, but the scope of these comment postings is not a good medium for which to teach 3D modeling basics.
Oh one more thing: Get the English language version of the PMD/PMX software, it will make a world of difference. The download is hosted here somewhere on DA so just use the search box to find a d/l link.
Cheers.
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ThinkingWithPortals1 In reply to Trackdancer [2015-06-30 21:40:10 +0000 UTC]
Thanks, I'll try a bit harder to find the English version than I did the first time around. I guess I'll spend the rest of the week getting a firm understanding of PMX/PMDeditor before I do anything else!
Thanka again for the help!
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o-NOVA-o [2014-07-06 19:02:02 +0000 UTC]
Thank you sooooo much! it helped me a lot!! ^^
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CrazyLittlePsycho [2014-06-19 21:53:39 +0000 UTC]
this is probably a stupid question but..how do you add the bones?
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Trackdancer In reply to CrazyLittlePsycho [2014-06-20 23:34:50 +0000 UTC]
Do you know how to use the PMD Editor - not trying to be sarcastic here, just need to know how much you actually do know about this process. Seems to me that this might need a complete tutorial of its own (ie. How to create bones in PMD).
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CrazyLittlePsycho In reply to Trackdancer [2014-06-21 00:09:52 +0000 UTC]
i do..sorta.. i'd say i'm a noob at it. i tried looking for a tutorial yesterday but i couldn't find one.
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Trackdancer In reply to CrazyLittlePsycho [2014-06-21 00:20:27 +0000 UTC]
The 'short un-illustrated' answer is to go to the bone tab and right click on the leftmost field.
Then (I) followed by (P) - this creates a new bone and it will be at the bottom of the list.
Next move it from the display screen to where you want it. Once this is done, do the specs for it, the most important of which is to assign it to a parent or it will not associate with the model. Then it gets a whole lot more complicated fast -- but at least you now know how to create bones in PMD.
BTW - get the English language version of the PMD Editor. It will save you hours of grief. There's a link to the download in the MMD section of my favorites gallery.
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teatime-plasmid [2013-07-22 22:44:08 +0000 UTC]
So this will work (provided, with some tweaking to position and such) for motion data that use guitars? I've been wanting to use the Puzzle data for aaaages but I just could not figure it out! Β (For reference:Β www.youtube.com/watch?v=-yfLDg... )
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Trackdancer In reply to teatime-plasmid [2013-07-22 23:00:28 +0000 UTC]
Yep, should work as advertised. Tweaking probably is mandatory - just how much depends on what's moving where and how often.Β
That video was funny - Miku had me cracking up ...
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hainauka [2013-07-22 19:17:02 +0000 UTC]
Really useful!
Might try this in the future ;D
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