Comments: 26
ThierryCravatte [2014-08-07 16:54:24 +0000 UTC]
It looks fantastic !!
👍: 0 ⏩: 1
ISIKOL [2014-08-07 15:18:34 +0000 UTC]
Looks great!
👍: 0 ⏩: 1
TRRazor In reply to ISIKOL [2014-08-07 15:50:59 +0000 UTC]
Thanks !
👍: 0 ⏩: 0
Crucho [2014-08-07 07:11:35 +0000 UTC]
Does this shader only produce droplets on the skin or is there a shader with drip lines as well? Also can the shader be used on other objects like windows, glasses etc? Looks really good! Love to get my hands on it right now.
👍: 0 ⏩: 1
TRRazor In reply to Crucho [2014-08-07 07:43:19 +0000 UTC]
The shader produces droplets and drip lines in one single map.
Theoretically the shader could be used on other surfaces, but since there is a SSS node below it (to simulate human skin) it wouldn't look much like glass.
Our shaders are essentially designed to work with organic geometry.
👍: 0 ⏩: 1
Crucho In reply to TRRazor [2014-08-07 08:16:36 +0000 UTC]
Thanks for the feedback
👍: 0 ⏩: 1
RROMMELL [2014-08-07 05:31:55 +0000 UTC]
Waiting for DAZ stuff!
👍: 0 ⏩: 1
ironhead333 [2014-08-07 02:43:09 +0000 UTC]
WOOHOOO!
👍: 0 ⏩: 1
Warranty4 [2014-08-07 00:27:40 +0000 UTC]
In the back highlights it looks rather like it is wet on oiled skin, was that intended?
It looks fantastic anyway.
👍: 0 ⏩: 1
TRRazor In reply to Warranty4 [2014-08-07 06:43:51 +0000 UTC]
There will be two shader presets coming with your purchase.
This one (which has an increased specular setting) and one that has a reduced specular value.
👍: 0 ⏩: 0
silverRender [2014-08-06 21:45:18 +0000 UTC]
ready and waiting!
👍: 0 ⏩: 0
Pandarr [2014-08-06 21:43:38 +0000 UTC]
When will you announce RedSpec Towel to dry them off?
👍: 0 ⏩: 1
subvirgins [2014-08-06 21:03:39 +0000 UTC]
Wow!!
👍: 0 ⏩: 0