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ultimatemaverickx — Galaxy Man and Sheep Man in 32-bit (Game)

Published: 2019-01-19 20:06:08 +0000 UTC; Views: 20769; Favourites: 346; Downloads: 0
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Description Update (Jan 1,2021): Flash is removed on the internet. No more Flash games.  
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This is just a fan game. Support the official games of Capcom.

Controls

A,D Left or Right arrow - Move Left or Right 
J, X - Shoot
K,C ,W, Z, Up Arrow - Jump

I thought it would be cool if I finally turn the animation I did into a game.

This was the animation: www.youtube.com/watch?v=5EbVki…

I was only thinking of doing the V2 boss battles because I'm pretty sure I can't make it perfectly accurate to the original if I did the V1(original boss battles). But anyway, I just did the V1. I'm experimenting on something and I want to figure out stuff. it's not simple to replicate the original boss battle. It's not 100% accurate though and I added a rare attack.

As for the V2 boss battles, I haven't done it yet. I'm too busy. When I do V2 boss battles, I think I'll use Over-1 instead of Mega.

The Megaman 9 boss battle music is made by DjKlzonez.

I did V1 because I think the charge buster programming I did that I'll use on V2 boss battles is causing technical problems. It causes bits of lag after replaying many times. However, when I did this I realize it's not because of the charge coding. Maybe it's because of my buster programming?  I created a different programming to be sure which took a while. But then, when I created a new one, the technical problem is still present. It is because of something else and I realize it was because of a key listener code I put on the jump animation. It could've been an easy fix. It's hard to figure that out. I don't know placing it on a certain frame could cause problems. XD

This had me thinking... If Capcom haven't revealed Megaman 11 yet. I think I would have done a single stage of my MM11 robots this year(if I can.). Maybe I would still entitle it Megaman 11 because it's just a single stage. My concepts weren't meant to be a game in the first place but I would've thought of creating a single stage by now, just one stage. Imagine if I've created a Megaman 11 stage and then Capcom revealed Megaman 11 and there's a demo. That would be trouble because of the title. It felt like perfect timing that Capcom revealed Megaman 11 by December 2017, the time I could create games. Because if they haven't revealed Megaman 11, I still assume Capcom doesn't care about us Megaman fans who wishes for another Megaman game and I would have created a short game entitled Megaman 11 this year. I feel thankful when I thought of this. XD I've no plans of creating a Classic MM game with my RM's btw but I would want one to appear on my Crossover Reborn fan game. I'm too busy though, like I've said.

I enjoyed Megaman 11, It was great! It's easily on my Top 5 Classic Megaman game! I wish Proto or Bass were playable on the game...

Enjoy on this mini flash game.


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Comments: 48

DragonMasterKnight-X [2024-01-02 00:48:14 +0000 UTC]

👍: 0 ⏩: 0

kensuyjin33 [2022-10-24 16:40:05 +0000 UTC]

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BluberryWDee [2022-04-16 15:25:24 +0000 UTC]

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kapiork [2020-10-18 09:06:05 +0000 UTC]

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HantomProductions [2020-08-10 17:33:54 +0000 UTC]

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HenryScottz [2020-07-18 18:03:53 +0000 UTC]

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MrEmerald787XTsuna [2020-02-22 02:33:15 +0000 UTC]

In Parallel Universe...
Rockman 9 was released in 1999 for PlayStation 1 and Sega Dreamcast
Rockman 10 was released in 2000 for Sony PlayStation 1 and Sega Dreamcast (months before Rockman X5)

Yeah, i like the MM8 and MM&B Sprites, are underrated.

👍: 1 ⏩: 0

luiscarlosbetran [2020-01-03 14:17:19 +0000 UTC]

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L-Kirby [2019-12-08 13:05:23 +0000 UTC]

The game was great i enjoyed taking these bosses on! But the two of them together was a nightmare because of Galaxy Man's blackhole...
When I play normally the game keeps a consistent pace but as soon as Galaxy man appears below his blackhole... The game randomly speeds up, which made it harder for me to defeat the pair together. (I defeated the two no problem first a C rank than a S rank later, but the two together made me die 3 times) 

👍: 0 ⏩: 0

XrandomXBlack [2019-11-03 20:55:39 +0000 UTC]

Fue épico xD

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ZachX888 [2019-05-29 22:27:25 +0000 UTC]

Oh man this was awesome. If you could update this with a charge shot and slide that would be perfect. This is like the X Challenge, but with Classic Mega Man and it's AWESOME. Also I love you for using MM8's boss theme for the double battle. ^_^

Either way, what are your plans for future game stuff? Do you have like an update blog where you put that sort of thing?

👍: 0 ⏩: 0

jmk575 [2019-05-12 13:01:16 +0000 UTC]

i want to see other MM9 or MM10 bosses!

👍: 0 ⏩: 0

LunarmanEXE [2019-04-21 21:06:14 +0000 UTC]

For some reason, I can't get the game to load...

👍: 0 ⏩: 1

MicroStarDreamCard In reply to LunarmanEXE [2019-04-25 07:36:00 +0000 UTC]

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MarioPlayer64 [2019-04-06 17:44:24 +0000 UTC]

You should make more of these with other MM9 or 10 RMs! This is awesome!

👍: 0 ⏩: 0

midnight729 [2019-02-21 21:46:56 +0000 UTC]

glitch with the spacebar character: His health doesn't recover after defeating a boss.

👍: 0 ⏩: 0

Jann75 [2019-02-19 15:54:26 +0000 UTC]

Thanks for making my favorite video on YouTube a reality!

👍: 0 ⏩: 0

DisneyEquestrian2012 [2019-02-14 17:48:35 +0000 UTC]

Wish I had sprites of 32-bit Galaxy Man and Sheep Man! This is great!

👍: 0 ⏩: 0

evandrobezerra [2019-02-02 03:38:04 +0000 UTC]

man this is very good, serious wow! first in sheep man A but on the galaxy man was F!

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Smashgunner1 [2019-01-22 04:27:29 +0000 UTC]

Mega Servbot! Yeah!

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CR-tist [2019-01-22 03:08:17 +0000 UTC]

This is AMAZING man! Nicely done!

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Xabring [2019-01-21 16:44:53 +0000 UTC]

Well, the controls are superior to your other game, so I can say, Excellent job! And wow, that 2 boss was brutal.

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ToroMaster [2019-01-21 16:36:19 +0000 UTC]

Esto es una genialidad, congratulation for a great demo!!!

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flexdynamo [2019-01-21 13:39:41 +0000 UTC]

This is well-balanced with great animation and response time. I'd love it even more with controller input, though...

👍: 0 ⏩: 0

midnight729 [2019-01-21 02:40:54 +0000 UTC]

is a no damage run possible on the double battle?
edit: Yes it is, but holy hell they do not make it easy. which is good. Also what does holding space do? I can't seem to make it do anything...

👍: 0 ⏩: 1

Jann75 In reply to midnight729 [2019-02-21 19:15:40 +0000 UTC]

If you hold it for long enough you will turn into another character that's OP.

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D-XFacter [2019-01-20 21:38:09 +0000 UTC]

Sheep man surprise me a bit on v2

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Mikedawina [2019-01-20 19:44:01 +0000 UTC]

HOLY MOLY THIS WAS AMAZING!!!!!!!!!!!! 

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Garrett2010 [2019-01-20 19:07:31 +0000 UTC]

I  ENJOYED it! 

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NewHorizontStudio [2019-01-20 19:02:37 +0000 UTC]

I dont know this series but cool

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kaglask [2019-01-20 18:58:56 +0000 UTC]

THIS SI AMASING! I LOVE IT!

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CobaltTheHedgehog [2019-01-20 12:51:34 +0000 UTC]

Nice! I wish there were more! Or even an intro stage like level
Favorited!

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RockmanStudios358 [2019-01-20 07:57:27 +0000 UTC]

really well made.
nice stuff

👍: 0 ⏩: 0

blonemon [2019-01-20 06:45:35 +0000 UTC]

beat a galaxy man in range S now I am his god XD 
Well I played it and I liked it.

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MLBlue [2019-01-20 03:28:03 +0000 UTC]

could only get the shooting to work nothing else worked.

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FXFreitas [2019-01-20 02:27:25 +0000 UTC]

Funny Game, Got no Damage run with Rock in the 3 battles, lets see the bonus content now

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RedBlueIsCool [2019-01-20 01:52:39 +0000 UTC]

Awesome, man! Nice to have a quick Mega Man fix and I enjoyed every second. The dual bosses thing is a first for me. 'Preciate it not being too hard, heh.


And the MM8 music in there is boss.

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The-Y0SH [2019-01-19 23:46:29 +0000 UTC]

That was most amazingly thing i have ever played.

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pfudor4 [2019-01-19 22:38:33 +0000 UTC]

Oh god, that was fun!! Super enjoyable to play, will definitely play again!

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Danixyea [2019-01-19 22:28:09 +0000 UTC]

It's not a bad minigame actually, the only thing that I think needs is the dash and the charge attack, but it's quite enjoyable anyways

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JCFanfics In reply to Danixyea [2019-01-20 02:25:05 +0000 UTC]

True, but at least it has the challenge the Mega Man games are known for.

Then again, Mega Man didn't have the charge and slide in Mega Man 9 and 10.

👍: 0 ⏩: 0

Letdragon [2019-01-19 21:45:10 +0000 UTC]

You are always incredible when it comes to all things Mega Man. Honestly, the desperation move you gave to Sheep Man should have been what Thunder Wool did in Mega Man 10. That attack was insane. 

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MicaelHD [2019-01-19 21:20:19 +0000 UTC]

OH MAI GAH!

That was awesome!

And too kind of you to make Z and X button Jump and Shoot respectively. Most people set them X jump and Z shoot.

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NickGamer123 [2019-01-19 21:06:13 +0000 UTC]

Hard mode please!!.......Ok no, I really pass a great time playing this...also i didn't fight against this bosses before, so that gets more challenging. I really enjoy this games, Great Job Men!!

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Genisay [2019-01-19 20:44:00 +0000 UTC]

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EpicScoutBLU [2019-01-19 20:39:09 +0000 UTC]

You should try doing Cut Man, Wood Man, Splash Woman, Quick Man, Pump Man, or Nitro Man.

👍: 1 ⏩: 0

MegaVileX [2019-01-19 20:28:01 +0000 UTC]

Nicee, beating those two together was fun!

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HadoukenResident [2019-01-19 20:21:46 +0000 UTC]

Pretty fun! And official feeling too (asides from the rapid shot thing by holding down the shoot button )!

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