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UNGDI-SEA — Unity3D Sci-Fi Enviornment

#3d #aaa #base #blender #building #conceptart #corridor #interior #military #outpost #scenery #scifi #videogames #environmentart #hardsurface #unity3d #substancepainter
Published: 2017-02-08 05:25:41 +0000 UTC; Views: 4091; Favourites: 102; Downloads: 0
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Description Produced over a course of over a week with lots of other work to do in-between. Built from the ground up using Blender and textured with Substance Painter and Photoshop. Lots of decals and normals to stamp, lots of fun along the way and ended up with quite a lot of re-usable decals and resources.

This particular scene is rendered directly from Unity composed of 21 modular models with varying texture sizes up to a maximum of 2k, all using PBR shaders. The oil slicks and water puddles were painted manually and various PBR maps derived from them. I will be uploading two more shots of the same scene soon and show more closeups later on of some of the props! Used quite a bunch of image effects, the most important being screen space reflections! Gotta have them to take advantage of real-time PBR, you know!

Quite a very empowering project to work on!
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Comments: 4

sevenofeleven [2020-05-30 20:01:27 +0000 UTC]

👍: 0 ⏩: 0

Knightreyeder [2019-06-20 10:14:27 +0000 UTC]

This is some first class work right here, nice job.

👍: 0 ⏩: 0

spoiler911 [2017-08-30 16:48:52 +0000 UTC]

Greeble galore!  

👍: 0 ⏩: 0

GreysonFurrington [2017-02-08 23:33:28 +0000 UTC]

this reminds me so much of the game I'm playing Viscera Cleanup Detail. Excellent work!

👍: 0 ⏩: 0