Comments: 15
MegamanNeos [2009-06-01 18:28:46 +0000 UTC]
Cool, digging the cel-shaded look.
👍: 0 ⏩: 1
twincastX [2009-05-14 21:59:51 +0000 UTC]
legends cosmos!!! awsome. you done some deep shading within certain areas of his body. nice.
👍: 0 ⏩: 1
twincastX In reply to Venksta [2009-05-15 01:20:05 +0000 UTC]
your welcome ^ ^
👍: 0 ⏩: 0
GeneralSoundwave [2009-03-25 05:29:40 +0000 UTC]
your detail is amazing. iv egot to teach you how to unwrap....
👍: 0 ⏩: 1
Venksta In reply to GeneralSoundwave [2009-03-25 14:40:11 +0000 UTC]
Actually, I know how to unwrap uvs and all that. I've done it for a Soundwave model, which was totally unwrapped and textured up for a class project during college. I am planning to texture up the Prime model for the Shattered Glass version, since it requires alot of painted textures.
👍: 0 ⏩: 0
Sinceredir [2009-03-24 11:57:45 +0000 UTC]
The model is still cool but the shadows look a little blotchy and dirty here - perhaps that can be improved?
👍: 0 ⏩: 1
Venksta In reply to Sinceredir [2009-03-24 12:31:44 +0000 UTC]
Its from rendering it out as a shadow map. I'm going to play with the settings and see if I can refine it. Though, I might just replace it with an ambient pass for the shadows, which I've been wanting to try out.
👍: 0 ⏩: 0