Description
Name: Arch-vile (Doom 3)
Class: Infernal Priest Demon
Family Type: Demon
Subspecies/Variants: Tick
Home Planet: Earth, Mars, Inferno
Threat Level: 40/100
Diet: Carnivore
Prey: Humans
Predators: Unknown
Habitats: Urban
Abilities: Spawner, Fire Ball, Teleportation
Weakness: Ranged Attacks
Description:
The Arch-vile is a large, off-white colored humanoid demon that stands a head taller than a normal human. Appearance-wise, it still looks emaciated, but does not have the sunken stomach, and has a skin pigment with bloody, tumor-like, bloated hands.
they are characterized by their high-pitched bird-like screeches and low-pitched cackles they make when they are present.
They serve as one of the high-tier enemies as they possess very powerful attacks and have a good amount of health to sustain from heavy damage, although they pale in comparison to the likes of the Hell Knight and the Mancubus.
Although the Arch-vile cannot revive defeated enemies like its classic interpretation (the bodies burn away instead of leaving a corpse), it makes up for this by summoning non-boss demons in its vicinity. Generally, they would summon Imps and Commandos, although they can even summon Hell Knights.
The Arch-vile primarily attacks by sending out a wide stream of flames to its target, which can cause massive damage. Also unlike it's classic version, it also has its own melee attack, as it can slash its victims at close range.
Aside from its attacks, the Arch-vile no longer maintains the same mobility as its original Counterpart had, it can only resort to walking slowly instead of running very quick. They can, however, occasionally sidestep in order to dodge the Enemy line of fire, given the opportunity.
Vertell Notes:
A Demon from Hell, Despite being a Very important foe they lack the power that gave the classic a real high class spot, the power to revive dead comrades.
Creatures Belongs to their original Creators and credits to the people who ported them into Gmod