Comments: 13
caramel-pegasus In reply to VeryOldBrony [2015-06-29 16:29:23 +0000 UTC]
understood. Thanks for the workflow tip. I will try that tonight when i get off work.
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Tyraka628 [2014-10-31 20:19:24 +0000 UTC]
Much better!
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Tyraka628 [2014-10-29 18:58:37 +0000 UTC]
This is AWESOME...though are you sure the checkerboard interior is the right one? Seems a bit out of place.
And what's next?
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VeryOldBrony In reply to Tyraka628 [2014-10-29 19:02:44 +0000 UTC]
And Thanks ...
Next ? Hmmm ... let me try the video ... but for now i have to recharge my workstation with polygons again ...
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VeryOldBrony In reply to Tyraka628 [2014-10-29 19:01:23 +0000 UTC]
Yeah the "Cage" looks trough the "Pillow"-Based Interior. And yeah they are not equal size - that's really a point that should be fixed ...
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Tyraka628 In reply to VeryOldBrony [2014-10-29 19:39:41 +0000 UTC]
That wasn't my issue; I mean, the color tones of red and orange don't match the blue chariot. Perhaps an indigo-purple color?
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VeryOldBrony [2014-10-29 18:44:15 +0000 UTC]
BTW: Screenshots show a wrong glass texture. It's fixed for the SourceEngine to make it transparent. The TGA in the OBJ contains an Alpha Channel. Sorry for the old Screenshots.
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