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viperbrix — bicol 2

Published: 2010-04-23 08:03:04 +0000 UTC; Views: 1818; Favourites: 17; Downloads: 48
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Comments: 33

Skorpion66 [2010-11-07 14:14:51 +0000 UTC]

Nice house! What render did you use?

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viperbrix In reply to Skorpion66 [2010-11-08 03:55:43 +0000 UTC]

THANKS! sketchup vray rendered

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Skorpion66 In reply to viperbrix [2010-11-08 04:33:42 +0000 UTC]

Cool, I use V-ray too but my stuff get kind of stiff.(?)Unrealistic.

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viperbrix In reply to Skorpion66 [2010-11-10 06:27:04 +0000 UTC]

You can study and make some improvements
while practicing.My work is still not that good.Guess it takes a lot of practice and exploration.

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Technohippy [2010-09-27 13:07:43 +0000 UTC]

some great viz there... well done

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viperbrix In reply to Technohippy [2010-09-30 01:58:46 +0000 UTC]

THANKS for the comment,sir

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Technohippy In reply to viperbrix [2010-09-30 10:19:41 +0000 UTC]

no prob, great idea with the shrubs... sphere and grass, excellent shall include that in my next arch viz

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parker007 [2010-09-27 01:51:42 +0000 UTC]

lovely render. really nicely showed off. The standard matte finish in kerky can look really good. I have to ask though, your shrubs in the front, 3d or follow me components. because they add just enough realism.

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viperbrix In reply to parker007 [2010-09-30 02:03:06 +0000 UTC]

thanks for that wonderful comment,the shrub,its a sphere component,just added a grass texture to look like a shrub.

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E-Squid [2010-07-09 14:17:43 +0000 UTC]

That's actually a rather good render!

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viperbrix In reply to E-Squid [2010-07-10 00:33:23 +0000 UTC]

thanks!

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choji13 [2010-07-04 11:54:26 +0000 UTC]

theres something very wonderful for the eyes to see!!!

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viperbrix In reply to choji13 [2010-07-05 02:52:27 +0000 UTC]

thank you...

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akinlolugboji [2010-07-03 09:58:57 +0000 UTC]

Add kerbs where levels and floor finish changes.

Let the car drive in straight into the carport on the right and move the entrance door to the left.

Reduce the canopy to the right for better support for the wall of the upper floor. Am afraid with time the railings might shear fro the dead weight of the canopy.

Dress your windows to give it more definition. This also helps when the molding break at openings spanning two floors.

More bump on the stone work.

All in all good design and rendering.

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viperbrix In reply to akinlolugboji [2010-07-05 02:52:14 +0000 UTC]

thanks,sir..i'll see to it carefully on actual procedure.

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aymnelgwady [2010-07-02 17:03:34 +0000 UTC]

fantastic , simple , perfect render

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viperbrix In reply to aymnelgwady [2010-07-03 03:25:00 +0000 UTC]

oh,thank you very much,sir...

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davens07 [2010-06-19 00:37:17 +0000 UTC]

nice! wat porgram u used?

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viperbrix In reply to davens07 [2010-06-19 04:17:39 +0000 UTC]

sketchup

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davens07 In reply to viperbrix [2010-06-19 10:59:34 +0000 UTC]

anu renderer mo?

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viperbrix In reply to davens07 [2010-06-20 23:32:51 +0000 UTC]

vray

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jennomarco [2010-04-28 06:33:25 +0000 UTC]

very nice rendering!

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viperbrix In reply to jennomarco [2010-04-28 16:22:10 +0000 UTC]

ty for the comment!

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jennomarco In reply to viperbrix [2010-04-29 00:15:49 +0000 UTC]

very nice work!

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viperbrix In reply to jennomarco [2010-04-30 17:57:32 +0000 UTC]

thanks!

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eviloatmeal [2010-04-23 13:52:44 +0000 UTC]

Oh yes! The car looks much better with this texture!

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viperbrix In reply to eviloatmeal [2010-04-24 02:27:50 +0000 UTC]

hehe,thanks for the advice..hope i can use cinema 4d too..

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eviloatmeal In reply to viperbrix [2010-04-24 09:37:45 +0000 UTC]

Practice makes perfect!

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viperbrix In reply to eviloatmeal [2010-04-26 00:57:33 +0000 UTC]

yep,that's right..heheh.thanks,btw

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snowicewater [2010-04-23 08:07:44 +0000 UTC]

ooh, I'd really like to have such a house 8D

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viperbrix In reply to snowicewater [2010-04-23 08:20:39 +0000 UTC]

thanks for the comment..you'll have one too..

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snowicewater In reply to viperbrix [2010-04-23 09:47:10 +0000 UTC]

ur welcome, and I hope so

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viperbrix In reply to snowicewater [2010-04-27 03:14:32 +0000 UTC]

ty!

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